Hacking CycloDS Evolution v1.56 Final Released

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Hakcu

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From their web:
QUOTE said:
CycloDS Evolution Firmware v1.56 has been released and is available for download from the support page. Changes in this release include:
- Added Stealth Mode, a powerful new feature exclusive to CycloDS Evolution designed to defeat "anti-tamper" protection included in recent games. For more information, please see the reference manual.
- Updated automatic game protection patcher
- Many internal improvements and bug fixes
- Game compatibility fixes (DSi 0010, DSi 0015, DSi 0021, DSi 0025, 3212, 3499, 3541, 4159, 4160, 4162, 4177, 4207, 4262, 4280, 4323, 4362, 4417, 4447, 4472, 4482, 4492, 4506, 4513, 4522, 4550, 4565, 4571, 4581, 4587, 4622 and more)
In addition, we have uploaded a new build of MoonShell v2 which is also available from the support page.

Download on their website: http://www.cyclopsds.com/cgi-bin/cyclods/e...pl?page=support
 
Mirrored =)

I accidentally left the newest available checkbox unchecked so if a staff member could fix that, it would be great.

I'm updating my CycloDS Evolution as I type. I haven't used it in a while. x.x
 
Great news and so nice to see continued support
smile.gif
 
Jackthelad said:
updated....i'm interested to find out how this Stealth Mode is gonna perform

Stealth mode is ONLY for those UBIsoft games (COP as well as, err.....I don't know the other couple with that protection), which is thought to use that Metaforic protection that was mentioned a few months back that had 100+ AP checks in them, not for fixing things like "save cannot be found" or anything else. So don't be too overly excited about Stealth mode. It's only a few specific games that it works with.
 
Rayder said:
Jackthelad said:
updated....i'm interested to find out how this Stealth Mode is gonna perform

Stealth mode is ONLY for those UBIsoft games (COP as well as, err.....I don't know the other couple with that protection, which is thought to be that Metaforic protection that was mentioned a few months back) that had 100+ AP checks in them, not for fixing things like "save cannot be found" or anything else. So don't be too overly excited about Stealth mode. It's only a few specific games that it works with.


Yeah I remember those games Rayder, you're probably right, as i remember trying the Stealth Mode previously on a game, but to no avail

If it makes only 1 or 2 games playable that you couldn't play without using it, i guess it's gonna be worthwhile
 
Glad to see it was released so soon. Definitely going to download and use this.
I wish they'd make a permanent fix for the games that use 1024KB saves though, so games like Spirit Tracks and GTA would work right off the bat.

Also, I've noticed that they updated their user's manual: http://www.cyclopsds.com/downloads/evo-manual-1.56.pdf
 
QUOTE said:
I wish they'd make a permanent fix for the games that use 1024KB saves though, so games like Spirit Tracks and GTA would work right off the bat.

Huh? They do.

All versions of Spirit Tracks work now and create 1024kb saves automatically.
 
Ah, well... that would be nice, but I don't know if that's possible unless they devise some sort of auto-detection of save sizes.
 
sfg said:
Ah, well... that would be nice, but I don't know if that's possible unless they devise some sort of auto-detection of save sizes.

That's where i thought Stealth Mode was gonna kick in, as you can tell i got/had high hopes for Stealth Mode
wacko.gif
 
sfg said:
Ah, well... that would be nice, but I don't know if that's possible unless they devise some sort of auto-detection of save sizes.
They don't even need an auto-detection program. Just a simple option to select which save size to use is good enough.

Jackthelad said:
QUOTE(sfg @ Jan 18 2010, 08:47 PM) Ah, well... that would be nice, but I don't know if that's possible unless they devise some sort of auto-detection of save sizes.

That's where i thought Stealth Mode was gonna kick in, as you can tell i got/had high hopes for Stealth Mode
wacko.gif
Stealth Mode is for bypassing anti-piracy. The save issue has nothing to do with anti-piracy. (For example, Spirit Tracks had the save issue but the anti-piracy was separate, in the form of removing the train controls).
 
Nope.

Someone on their forum suggested they should make the default save size 1024kb, which is not such a bad idea, especially if more games are gonna use it.
 
sfg said:
Nope.

Someone on their forum suggested they should make the default save size 1024kb, which is not such a bad idea, especially if more games are gonna use it.


older gamesaves that don't support that save type may corrupt and won't load, you have to think about that.
 
jalaneme said:
sfg said:
Nope.

Someone on their forum suggested they should make the default save size 1024kb, which is not such a bad idea, especially if more games are gonna use it.


older gamesaves that don't support that save type may corrupt and won't load, you have to think about that.


As mentioned previously, an auto detection program, or an option to change the save file size would of got over that
 
Bowser-jr said:
Question: Exactly how does stealth mode work? Can I only use it on certain games?
Hold Start while loading up a game. It should work on all games, but it's only useful for new releases with new anti-piracy in them.
As a side-effect, it disables all enhanced features from the game, including cheats, RTS, and text-reader. The point is to use this when a new game is released so you can play it without waiting for a firmware update or patch, then when they update the firmware to bypass the game's anti-piracy, you can stop using Stealth Mode.
 
jalaneme said:
sfg said:
Nope.

Someone on their forum suggested they should make the default save size 1024kb, which is not such a bad idea, especially if more games are gonna use it.


older gamesaves that don't support that save type may corrupt and won't load, you have to think about that.
Plus 1 Mb for each save will take a lot of Room in your MicroSD.
 

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