Tomdev's Spirte Lib

Another World

Emulate the Planet!
Former Staff
Joined
Jan 3, 2008
Messages
10,582
Solutions
15
Reaction score
2,074
Trophies
2
Age
50
Location
From Where???
Website
wiki.gbatemp.net
XP
5,668
Country
Colombia
homebrew.gif
Tomdev's Spirte Lib
NDS Coding News
spritelibss.png

Tomdev has created a sprite loading library for LibNDS. Currently the library file can load sprites from FAT and NitroFS. The benefit of this is that sprites do not have to be compiled into your binary. For more information please visit the links below.



icon11.gif
Homepage
icon11.gif
PALib Discussion
icon11.gif
Source
discuss.png
Discuss
 
Wouldn't having the sprites in the binary be faster? (Curious)
This is nice so that for games ppl can make their own characters n' such
 
including sprites is not really faster, when you load a sprite with this lib it just opens the sprite file and load into ram(this maye take a litlle bit more time but not much), after that with animation and so on, it's not slower but just as fast as normal.

note:
if you use nitrofs, the files ARE in your binary, so i recommend that instead of using fat. but if you want to customise i would go for fat. so it's up to you what you choose
 

Site & Scene News

Popular threads in this forum