Wii #1320 - Donkey Kong: Jungle Beat (USA)

Master Mo

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Never had the chance to play this, because I didn`t had the bongos. But now finally
yaynds.gif


But I still really hope Nintendo considers to NPC Geist with a little debugging and maybe a little updated graphics, because that was a really interesting game with technical flaws, which normally doesn`t suit Nintendo.
 

Wabsta

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So you drum with the wiimote and chuck?
But how do you clap and stuff? And didn't this game had something, like you had to shout or something?
 

Master Mo

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wabsta said:
So you drum with the wiimote and chuck?
But how do you clap and stuff? And didn't this game had something, like you had to shout or something?
As far as I know it is controlled via the buttons on the Wiimote with some motion controls like Galaxy. For example you tilt the Wiimote in a bobble to go left and right. But for normal movement you use the analog-stick...
 

Azariel_z

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Vague Rant said:
Master Mo said:
But I still really hope Nintendo considers to NPC Geist with a little debugging and maybe a little updated graphics, because that was a really interesting game with technical flaws, which normally doesn`t suit Nintendo.
Nintendo didn't develop Geist.

I wish they could bring a remake of Eternal Darkness..
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Hadrian

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Vague Rant said:
Master Mo said:
But I still really hope Nintendo considers to NPC Geist with a little debugging and maybe a little updated graphics, because that was a really interesting game with technical flaws, which normally doesn`t suit Nintendo.
Nintendo didn't develop Geist.
They didn't develop Mario Power Tennis either.

I agree with Geist, I've said it before that its a flawed classic that could be made better if ported to a slightly stronger console.
 

Master Mo

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Vague Rant said:
Master Mo said:
But I still really hope Nintendo considers to NPC Geist with a little debugging and maybe a little updated graphics, because that was a really interesting game with technical flaws, which normally doesn`t suit Nintendo.
Nintendo didn't develop Geist.
Wow, you are right! I always thought that n-Space was a 2nd-Party-Developer like Retro or something. But Nintendo was just a publisher! So I guess the chances of this getting NPCed are very thin...
 

Vague Rant

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Hadrian said:
Vague Rant said:
Master Mo said:
But I still really hope Nintendo considers to NPC Geist with a little debugging and maybe a little updated graphics, because that was a really interesting game with technical flaws, which normally doesn`t suit Nintendo.
Nintendo didn't develop Geist.
They didn't develop Mario Power Tennis either.
Meh, semantics. Make it "n-Space has no affiliation with Nintendo" and it gets the same point across without giving anyone room to worthlessly nitpick.
 

Hadrian

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Vague Rant said:
Meh, semantics. Make it "n-Space has no affiliation with Nintendo" and it gets the same point across without giving anyone room to worthlessly nitpick.
Where would the fun be in that?
tongue.gif
 

Goshogun1

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nIxx said:
There was only Donkey Kong nothing else supported them
smile.gif

So who cares if now Bongos are supported or not the game makes anyway fun.

Incorrect. Donkey Konga 1 and 2 were also compatible with them. Not just Jungle Beat. Anyway I can't imagine not playing w/o bongo's to be honest.
 

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