[Archived] Xenoblade Chronicles 3 Graphics Settings

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So I got everything working but there's these weird recolors/tints that are going over my characters cloths and screen:

They're red and green. They also go back to the color they're supposed to be, Blue. Sometimes they flicker between colors.

It's not a huge deal. If I have to pay a little bit a bad coloring for greatly improved graphics that's fine. But I figured I'd bring it up.

Edit: I noticed that whenever characters are standing in an idle animation, that's when the tint happens. But if they're switching between animations they look normal.
 

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Last edited by Kinger556,
going to assume those of you getting performance issues using the mod on the actual switch arn't using any overclocked ram patch. it runs at a perfect 30FPS for me using 1581/768/1862. this is even using the supposed 4x mod though that seems to be limited
yeah for me 4x still crashes but dynamic res off works now stable I wish I didn't know about ram oc because now sunbreak runs at like 66-68 degrees and fan is at like 78%
 
yeah for me 4x still crashes but dynamic res off works now stable I wish I didn't know about ram oc because now sunbreak runs at like 66-68 degrees and fan is at like 78%
I mean my Erista never gets that hot even at max clock. even in my current 90°F weather its still barely hitting 60°C mostly hovering at 59°C so something is wrong there. ram also should not effect the heat much at all. unless you're using coolers trash patch which messes with more than just the ram
 
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Idk I don't even know trash patch is, maybe I added too much thermal paste or maybe my aftermarket fan is trash but it gets really hot tbh I don't think ram oc changed anything because I haven't tried sunbreak in 60 before
 
Idk I don't even know trash patch is, maybe I added too much thermal paste or maybe my aftermarket fan is trash but it gets really hot tbh I don't think ram oc changed anything because I haven't tried sunbreak in 60 before
by trash I mean don't use his version. the fact your fan is only running 78% while its that hot says the fan speeds were most likely edited. my switch hits 100% fan speed at around 53C
 
We ain't getting 60 fps for a while eh? Y'know I've been playing for about 5 hours now with some basic tweaks in the configuration on Yuzu and it's been fairly decent. Discount from the memory leak issue, I am consistently getting 30 fps at 1080
There is a 60fps mod via a cheat however it's pretty demanding. Even with a 5600x and a 3080ti I'm getting between 40-50fps not to mention is also speeds up some things like in XC2 .
 
Disabled dynamic resolution. Seems only work in Docked mode, so use Reverse-NX if you want to play on handheld Switch.
Changes that I made in config
Did you disable ColReduction as well?
If you use reverse-NX, doesn't that mean it defeat the purpose of this mod?
These lines are for docked mode I think
"red_sclX": 1.0,
"red_sclY": 1.0,
It's already 1.0, so no point making changes in libnx.bin if you already use Reverse-NX.
 
Someone need to brute force the hashes. Theoretically it should be fairly easy for those that know how to do it, because a lot of the hashes have already known string
 
Anyone know which lines disable chromatic aberration?

Here's my config. Just a resolution bump without any fluff.

What's changed:
- All resolution settings changed to 4. Game has a certain limit, possibly 2.5, after which resolution doesn't increase so 4 should push it to maximum.
- Dynamic resolution disabled.
- ColReduction, which conflicts with resolution settings, is disabled. I don't know what this option does and what are side effects of disabling it.

Can you also share the JSON?

Edit:
Nvm, I'm dumb. The modified lines has been shared.
 
Last edited by orangpelupa,
Here's my config. Just a resolution bump without any fluff.

What's changed:
- All resolution settings changed to 4. Game has a certain limit, possibly 2.5, after which resolution doesn't increase so 4 should push it to maximum.
- Dynamic resolution disabled.
- ColReduction, which conflicts with resolution settings, is disabled. I don't know what this option does and what are side effects of disabling it.
Appreciated. It works pretty great
 
Did you disable ColReduction as well?
If you use reverse-NX, doesn't that mean it defeat the purpose of this mod?
These lines are for docked mode I think
"red_sclX": 1.0,
"red_sclY": 1.0,
It's already 1.0, so no point making changes in libnx.bin if you already use Reverse-NX.
The minimum resolution has been change from 0.7 to 1.0 which mean disable dynamic resolution
 
Here's my config. Just a resolution bump without any fluff.

What's changed:
- All resolution settings changed to 4. Game has a certain limit, possibly 2.5, after which resolution doesn't increase so 4 should push it to maximum.
- Dynamic resolution disabled.
- ColReduction, which conflicts with resolution settings, is disabled. I don't know what this option does and what are side effects of disabling it.
Dude TYSM, I'm not a coding expert but I wanted my game to look good, this def made a huge improvement!
 
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