Super Mario Game & Watch Hacking

Rpt973

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Hello, does anyone know why when I touch somewhere where the connection cables are soldered, now I can't hear the sound? you only hear continuously as if you are making something contact between two points
Thanks
 

dogfriend

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My Rpi3B is a little unstable, thinking of buying a cheap ST-Link V2, can anyone recommend one?
No, they are rubbish! Doesn't work because they don't have a hardware reset as it is needed. There is a stlink_v2_clone_hardware_reset_patch_v4 around but i didn't got this piece of sh... to work. Better buy the real Nucleo-64. I bought the cheapest version for 17 € in Germany.
 
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Ninoh-FOX

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finally I am put inside the stlink v2 mini, work great

IMG_20211023_152932.jpg


1635001311976.jpg
 

fpmpaolo

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I can't believe that my problem's solution is so stupid!

now everythings works fine.

Now my only problem is that I thought the G&W roms was smaller. It's impossible to play with all roms without increase the memory.
Did you manage to install a bigger memory chip?
 

esmith13

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Hello all. I have finally decided to buckle down and mod my Mario G&W. I had previously ordered a STM32 (STM32F103 Nucleo-64 to be exact) for doing the flash mod and an upgraded 128Mbit flash chip (MX25U12835FM2I-10G) . I notice a bunch has changed since then (no patch needed for larger storage chips) and for some reason can no longer find a guide on how to do everything that isn't specifically for a raspberry pi.

Can anyone link me to a current guide for doing the mod with a STM32 please?

EDIT: Got as far as running the backup and restore scripts so my G&W is unlocked but stock right now. Looking for steps to both install retro-go and games as well as when during the process I should replace the flash chip with my new one.

Thanks in advance.
 
Last edited by esmith13,

Sirstiv

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Guys, modding these seems to be really tedious.

I just want to run the factory OS and just add super mario bros 2 and super mario bros 3 to make it the ultimate edition.

Has this not been done yet? Surely someone can compile it :D

Can this not be done with the 1mb of storage?
 

DJPlace

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there's a ZELDA game and watch out now it's the same thing like the SMB i doubt it's different but still....
 

ModFusion

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Hi I have this spi flasher and I wonder if this one work and how to use it on game and watch please 🙏🏽
 

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jutleys

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HERE ARE MY EFFORTS :)


IMG_1017.jpg





Game watch Zelda edition (Retro-go) 512MB hacked
Specs SCREEN:2.36 inch 320x240 LCD
SOC:32-bit Arm Cortex -M7 280 MHz MCUs
CPU:CORTEX M7 STM32H7B0VB
RAM: Mario 1.4 Mbyte RAM (4Mbyte zelda)
STORAGE: 128kbFlash+1MB SPI Mario (SPI 4MB SPI Zelda)
BATTERY: 525 MAh LI-ION
Supported emulators: with hacked Game&Watch
ColecoVision (col) Gameboy / Gameboy Color (gb/gbc) Game & Watch / LCD Games (gw) Nintendo Entertainment System (nes) PC Engine / TurboGrafx-16 (pce) Sega Game Gear (gg) Sega Master System (sms) Sega SG-1000 (sg)
 

hartleyshc

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there's a ZELDA game and watch out now it's the same thing like the SMB i doubt it's different but still....
Looking through some of the recent script updates, it appears that the Zelda GW has a 4mb chip where as the Mario one has a 1mb chip.

Not a huge difference, but will allow users who don't upgrade the chip to get a little more space.


Been out of the loop with the g&w modding scene.

However your internal stlink install is something I would prefer, was there any guides you followed for this?

I've included pics of the pinouts. It's just an stlink V2 clone. You pull it out of the housing and wire it to the pins and the other end to the USB.
You only need to connect SWCLK, SWDIO, and GND. The biggest pain is that you have to solder directly to the data pins, since the data lines aren't connected to anything (yet). But some enameled wire and a little flux, it shouldn't be too hard.
7b968923c1c3de680fd862e78ed270df.jpg
36ffdcccb8cae40e0df99d432cf1b799.jpg
 
Last edited by hartleyshc,
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