Nintendo officially reveals the OLED model Nintendo Switch console



After rumors, claims, and endless debate, Nintendo has proven that it was all true: there is a new Nintendo Switch model coming. Simply titled the Nintendo Switch (OLED model) this version of the console features a 7-inch 720p OLED screen, a new stand for the tablet, 64GB internal storage, "enhanced audio", and a dock that comes with a LAN port. The OLED Switch will retail for $349.99 USD, and launches October 8, 2021.

The system will be available in either white or the traditional Switch colors of neon blue and red. Nintendo's official site refrains from mentioning any new or more powerful processing power over the original Nintendo Switch, and states that the system will max out at 1080p/60fps when docked.

Nintendo Switch (OLED model) console



Nintendo Switch (OLED model) console
Size 102mm x 242mm x 13.9mm (with Joy-Con controllers attached)
Please note: 28.4mm at the thickest, from the tips of the analogue sticks to the ZL/ZR Button protrusions.
Weight Approx. 320g
(With Joy-Con controllers attached: 420g)
Screen Capacitive touch screen / 7-inch OLED / 1280x720 resolution
CPU/GPU NVIDIA customised Tegra processor
System memory 64 GB

You can increase your console's storage with compatible microSD cards (sold separately). For more information on compatible microSD cards, please visit our support section.

Please note: a portion of the internal memory is reserved for use by the system.
Communication features Wireless LAN (IEEE 802.11 a/b/g/n/ac compliant) / Bluetooth 4.1
In TV mode, it's also possible to use a wired LAN connection.
Video output Maximum resolution: 1920x1080, 60 fps
Please note: output via HDMI cable in TV mode. In tabletop mode and handheld mode, the maximum resolution is 1280x720, which matches the screen resolution.
Audio output Supports linear PCM 5.1ch
Please note: output via HDMI cable in TV mode.
Speakers Stereo
USB terminal USB Type-C terminal
Used for charging or for connecting to the Nintendo Switch dock.
Audio jack 4 pole stereo 3.5mm mini plug (CTIA standard)
Please note: Nintendo cannot guarantee functionality with all products.
Game card slot Exclusively for Nintendo Switch game cards.
microSD card slot Compatible with microSD, microSDHC and microSDXC memory cards. Please read our microSD Card FAQ for more information on compatible microSD cards.

Please note: an update via an internet connection is required to use microSDXC memory cards.
Sensors Accelerometer / gyroscope / brightness sensor
Operating environment Temperature: 5 - 35°C / Humidity: 20 - 80%
Internal battery Lithium ion battery / battery capacity 4310mAh
Please note: the internal battery cannot be removed. If the battery needs to be replaced, it can be replaced for a fee via Nintendo Customer Support.
Battery life Approx. 4.5-9 hours

The battery life will depend on the games you play. For instance, the battery will last approximately 5.5 hours for The Legend of Zelda: Breath of the Wild.
Charging time 3 hours approx.
Please note: this is the time taken to charge while the console is in sleep mode.
 

Gep_Etto

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I won't be buying this. I specifically avoided OLED for my TV because I would be gaming on it and I don't want screen burn-in. So why would I want OLED on a device that only plays games? Sure, OLED looks nice... Until you get burn-in that is. I'd rather stick with IPS.

I've had an OLED phone for years and never experienced burn-in. I've also never heard of anyone ever getting burn-in with an OLED screen. If OLED is supposed to be more susceptible to burn-in than other screen technologies, then burn-in is a solved problem.
 

Gozaburo

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Finally a stable foot and a lan-port. That's the best move what Nintendo did in the last decade of console development. :rofl:
Don't even try to ask about the joy con drift problem problem. It's more important to have a white console.
That's more than enough to keep the Nintendo community happy.
 

The Real Jdbye

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I've had an OLED phone for years and never experienced burn-in. I've also never heard of anyone ever getting burn-in with an OLED screen. If OLED is supposed to be more susceptible to burn-in than other screen technologies, then burn-in is a solved problem.
Phones don't have a static HUD on them for hours upon hours at a time.
When I get hooked on a game I can easily play it for 8 hours straight, that's 8 hours of the same static HUD, pretty much a worst case scenario for burn-in.
You're not likely to use your phone for 8 hours straight.
I've seen phones with the statusbar burned in in the past, less of an issue nowadays because the statusbar changes color in different apps. Also, it gets hidden during videos or games.
 
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Gep_Etto

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Phones don't have a static HUD on them for hours upon hours at a time.
When I get hooked on a game I can easily play it for 8 hours straight, that's 8 hours of the same static HUD, pretty much a worst case scenario for burn-in.
You're not likely to use your phone for 8 hours straight.
I've seen phones with the statusbar burned in in the past, less of an issue nowadays because the statusbar changes color in different apps. Also, it gets hidden during videos or games.

Seems I was wrong then. But in Nintendo's defense, or rather, noting the upside of a downside, you're not going to be playing the Switch in handheld mode for 8 hours straight either. For one, because it's not comfortable enough to keep holding it for that long, for two, because if you have 8 hours to play, you're probably home and have access to your dock, and for three, and most importantly, because the battery won't last that long. I suppose you could plug your Switch to a wall socket or a portable charger, but at that point, you're going out of your way to play in portable mode for as long as possible. In a typical usage scenario, I doubt this new Switch will have any problems with screen burn-in during the expected life of the product.
 

The Real Jdbye

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Seems I was wrong then. But in Nintendo's defense, or rather, noting the upside of a downside, you're not going to be playing the Switch in handheld mode for 8 hours straight either. For one, because it's not comfortable enough to keep holding it for that long, for two, because if you have 8 hours to play, you're probably home and have access to your dock, and for three, and most importantly, because the battery won't last that long. I suppose you could plug your Switch to a wall socket or a portable charger, but at that point, you're going out of your way to play in portable mode for as long as possible. In a typical usage scenario, I doubt this new Switch will have any problems with screen burn-in during the expected life of the product.
I have done that, actually. When I'm in the middle of Zelda BotW (or another game for that matter) I don't wanna get up to plug my dock in to switch to the TV plus that game looks better in handheld mode IMO. :P
 

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Genuinely curious... Why do you think so? On PC we get new GPU architectures all the time and games remain compatible after driver update. As long as the set of instruction is close enough I'm not sure why it would be such an impossible task?
They hardcode a copy of the GPU driver in every game (presumably so they can make breaking changes without breaking old games). They also use precompiled shaders specifically targeting maxwell arch (for performance) and later architectures aren't backwards compatible.
 
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Seems I was wrong then. But in Nintendo's defense, or rather, noting the upside of a downside, you're not going to be playing the Switch in handheld mode for 8 hours straight either. For one, because it's not comfortable enough to keep holding it for that long, for two, because if you have 8 hours to play, you're probably home and have access to your dock, and for three, and most importantly, because the battery won't last that long. I suppose you could plug your Switch to a wall socket or a portable charger, but at that point, you're going out of your way to play in portable mode for as long as possible. In a typical usage scenario, I doubt this new Switch will have any problems with screen burn-in during the expected life of the product.

Actually something not many know about; burn-in is cumulative. You can decide to play for only an hour a day, but all of it counts towards inevitable burn-in, it all depends on the total usage. Taking breaks or using less a day would not help.

It is rarer in phones because like previously stated, you don't use it for extended periods of times. But the takeaway in that is that due to the less amount of screen on time, the total amount of usage and therefore cumulative burn-in is less.

Given that we're going to be playing the system for hundreds of hours, with static HUDs and such no less, I expect burn-in to be very common and an issue many people will complain about like joycon drifting. Just give it time and you'll see.
 
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grcd

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I've had an OLED phone for years and never experienced burn-in. I've also never heard of anyone ever getting burn-in with an OLED screen. If OLED is supposed to be more susceptible to burn-in than other screen technologies, then burn-in is a solved problem.

Incorrect. OLED does have increased risk of burn in. My Samsung Galaxy S6 had burn-in on the top area of notifications; my Huawei P20 Pro also had burn-in in the same area. Maybe new panels are improved, but it is certainly a problem.
 

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Incorrect. OLED does have increased risk of burn in. My Samsung Galaxy S6 had burn-in on the top area of notifications; my Huawei P20 Pro also had burn-in in the same area. Maybe new panels are improved, but it is certainly a problem.

The obvious indication here really is the warranty. Even for modern displays, manufacturers explicitly do not cover burn-in in their warranty. You can bet your ass Nintendo wouldn't either.
 

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It has little to do with the "rumors" and more about the fact that there is a demand for it, with good reason. There's nothing wrong with letting a company know what we want.
That they never talked about it does not mean they cannot be criticized for their decisions. Just like I will keep complaining that they're letting F-Zero rot I will also complain because they aren't offering a high end model.

And I will do so because I am entitled to do so as consumer of their products, just as they are to simply ignore it.
Okay, gotcha.

What does it have to do with this announcement, though?
 

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I won't be buying this. I specifically avoided OLED for my TV because I would be gaming on it and I don't want screen burn-in. So why would I want OLED on a device that only plays games? Sure, OLED looks nice... Until you get burn-in that is. I'd rather stick with IPS.
This was also a concern when the Vita came out but from what I can tell there weren't many reports of the Vita having burn-in issues, years have passed since then, one would think that the technology have only improved since so my guess is that it would take years to notice any burn-in on a Switch.

edit: from what I've seen there are different types of OLED panels that can be good or bad depending on the use case scenario, so it might very well been that the Vita OLED screen was especially designed with gaming in mind.

Btw, someone clarify this plz: more 'vibrant' colors aside, having a bigger screen with OLED means that we will have a sharper image or a more blurry one?
 
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Hope the new dock will be sold seperately.
That would be great.
It should be since they did that with the normal dock but by the looks of it besides a small redesign it only has a ethernet port added to it but I do like the white dock, I'll be preordering one if I get lucky and the resellers don't beat me to it like they did with the new xbox's and ps5's.
 

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@zupi & @D34DL1N3R

Okay maybe it isn't glossy white but it does look nice. I don't even use the joycons because I'm afraid they will break so I just use a wired or wireless controller. Believe it or not I like the switch for what it is I used to complain about it not having the same 3rd party games but you get used to it. Their gaming library is sufficient.

@spriteice
Welcome to the club I own 6 switches
V1 = I have 2 hacked switches one is on SXOS and the other is on Atmosphere
V2 = I have one animal crossing switch it is brand new in the box and the other one is a black one
Lite = I use that for my portable gaming and the other one was a free one from target. (still new in the box)

In reality I only use my switch lite for online play and my CFW atmosphere for the other games. What I do I buy my games (most but not all) and just pirate the DLC.. I'm still a pirate but I like collecting video games.
 
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Finally a stable foot and a lan-port. That's the best move what Nintendo did in the last decade of console development. :rofl:
Don't even try to ask about the joy con drift problem problem. It's more important to have a white console.
That's more than enough to keep the Nintendo community happy.

Well Mr.Kaiba, at least they didn't fragment the userbase.

And incase you hadn't noticed it, this model is called 'upselling'.
Apple has been practicing it for over a decade now....
But when Nintendo uses "clever marketing strategem" and it proves /super effective/ it's suddenly wrong ?

Hope the new dock will be sold seperately.
That would be great.
It's already been confirmed to be sold sep.
Also all docks will be compatible with all tv capable switches.
 
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