'The Eternal Castle [REMASTERED]' launches on PS4 and PS5 later this month

eternal castle.jpg


With the "remastered" tag, you might think that The Eternal Castle released sometime in the past. While the game looks the part, it is in fact a new game, with the remaster bit referring to a "remake of the never-existing original "ETERNAL CASTLE" from 1987". That's according to the 3-person team at TFL Studios.

The Eternal Castle [REMASTERED] was previously released on PC and Nintendo Switch and a PS4/PS5 version has just been announced:



The Eternal Castle [REMASTERED] sends the player on a powerful journey packed with dangers and challenges through fast-paced melee action, calibrated ranged attacks, and/or cautious stealth approaches. Immerse yourself or speedrun through levels featuring random events, encounters, traps, riddles and exploration, in a semi-procedural world designed for replayability. Each world features a unique atmosphere, written through different personal and second hand experiences, re-applied to fit a post A.I. fallout world set several hundred years in the future.

The title sends the player on a powerful journey packed with dangers and challenges through fast-paced melee action, calibrated ranged attacks, and/or cautious stealth approaches. Immerse yourself or speedrun through levels featuring random events, encounters, traps, riddles and exploration, in a semi-procedural world designed for replayability. Each world features a unique atmosphere, written through different personal and second hand experiences, re-applied to fit a post A.I. fallout world set several hundred years in the future.

Some of the game's highlighted features are as follows:

  • Enjoy the atmosphere, strategize, or speedrun through a post-AI fallout packed with challenges
  • Go through the adventure alone or with a friend in local co-op mode
  • Play over 20 levels across 5 unique worlds
  • Boss fights at the end of each world, plus 2 final Bosses
  • Use up to 10 different weapons found in different worlds
  • Unlock up to 10 different items to gain different abilities
  • Find 30 missing fragments to get back home
  • Repeat the dream for as many times as you can before officially dying
  • Unlock extra episode "Lost Tales" and learn of a brave sacrifice.
  • Unlock secret PvP Versus Mode in Dojo and Death Arena

The Eternal Castle [REMASTERED] will be available on the 24th of June on Playstation 4 and 5 for 14.99 USD | EUR. A physical limited edition has also been announced for late 2021.

:arrow: SOURCE: GBAtemp Inbox
 
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hamohamo

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bro sorry but i'll never get tired of these amazing looking pixel games even if every indie dev in the world has already made several games in this style.
 
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x65943

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The game looks beautiful, although I am not sure how I feel about $15 for a 3 hour long game

Definitely has a unique artstyle and the "remaster" gimmick is an interesting marketing tactic
 
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Jonna

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The game looks beautiful, although I am not sure how I feel about $15 for a 3 hour long game

Definitely has a unique artstyle and the "remaster" gimmick is an interesting marketing tactic
But $70 for a 5 hour game is acceptable, apparently.

You don't pay for the quantity of a game, you pay for quality. I'd rather pay $15 for a 3 hour game that's lots of fun and leaves me satisfy, than $20 for a 50 hour game that is such a sludge to get through and makes me regret the amount of time I wasted.
Plus, I don't even have time to play a 50 hour game.
 
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x65943

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But $70 for a 5 hour game is acceptable, apparently.

You don't pay for the quantity of a game, you pay for quality. I'd rather pay $15 for a 3 hour game that's lots of fun and leaves me satisfy, than $20 for a 50 hour game that is such a sludge to get through and makes me regret the amount of time I wasted.
Plus, I don't even have time to play a 50 hour game.
No, $70 for a 5 hour game is also not acceptable
 

x65943

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I've always hated this sort of thing. I bet you've paid similar for a movie that's not EVEN three hours long.
I don't live on the coasts, so no - I have never paid that much for a movie ticket
 

AlexMCS

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"meh" is all I can think of when I see "pixel games" like we're in the 80s, even if they look okay-ish at best, like this one.

The price is fair though.
 

D34DL1N3R

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I don't live on the coasts, so no - I have never paid that much for a movie ticket

DVD, Blu-ray, digital copy, streaming rental, etc? I don't buy that you've not spent an equal amount or more on something with less value before. Doesn't have to be a movie. Could be fast food, cigarettes, alcohol, or any number of things. Imo the $15 for 3hr experience thing is nit-picky. And oh, I don't live on the coasts either. Ticket prices are actually less in a lot of larger cities anyway, than they are in a small town in the middle of nowhere.
 
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x65943

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DVD, Blu-ray, digital copy, streaming rental, etc? I don't buy that you've not spent an equal amount or more on something with less value before. Doesn't have to be a movie. Could be fast food, cigarettes, alcohol, or any number of things. Imo the $15 for 3hr experience thing is nit-picky. And oh, I don't live on the coasts either. Ticket prices are actually less in a lot of larger cities anyway, than they are in a small town in the middle of nowhere.
I don't often spend a lot of money, I have spent around that much before on some books that easily occupied my time for at least 8 hours

I am just saying if we say your average game is around 30 hours for $60 - then $15 for 3 feels a bit much

To each their own - like I said the game still seems interesting, although I would probably wait til the price dropped a bit
 
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Unfortunately, it feels the Developers fell into the same pitfalls I did in Computer Gaming back in those years and into the early 1990s.

For most of us on the Western PC side of things, we got DOS and either CGA or EGA monitors, so this YouTube Trailer portrays the limited colours we remember Games by; 1987, in fact, was a pretty good Year for Video Games, with better Colour Palettes on offer.

The VGA was Released that Year, albeit needing another three to become Mainstream.
I had to bear with my CGA and EGA Graphics until VGA became more accessible so I don't have the Rose-Tinted Glasses to see those Palettes with fondness; if they only drew inspiration from the Commodore, Amiga and any of the Japanese PCs available at the time then I would.

And at today's 4K Resolution, that's a hard pass.
 

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Unfortunately, it feels the Developers fell into the same pitfalls I did in Computer Gaming back in those years and into the early 1990s.

For most of us on the Western PC side of things, we got DOS and either CGA or EGA monitors, so this YouTube Trailer portrays the limited colours we remember Games by; 1987, in fact, was a pretty good Year for Video Games, with better Colour Palettes on offer.

The VGA was Released that Year, albeit needing another three to become Mainstream.
I had to bear with my CGA and EGA Graphics until VGA became more accessible so I don't have the Rose-Tinted Glasses to see those Palettes with fondness; if they only drew inspiration from the Commodore, Amiga and any of the Japanese PCs available at the time then I would.

And at today's 4K Resolution, that's a hard pass.
My first console was the NES and I still think the graphics look beautiful

Minimalistic in just the right way

It kinda fits with this game's imagined nostalgia
 
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My first console was the NES and I still think the graphics look beautiful

The Super Mario Bros., Duck Hunt with the Light Gun and the Power Gloves were the stuff of my Childhood Dreams.
Obviously my Rose-Tinted Glasses for the NES is still strong.

That said, after spending decades in front of Monitors at least 8 hours a day, the last thing I want to see on a 50" Professionally-Calibrated Screen with today's high Nits Values are CGA Colours, for however short this Retro Game may be.

I haven't needed Glasses yet and I'm sure not going to let this Title be the cause.
 
Last edited by , , Reason: Super Mario Bros.
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