Sonic 1 & 2 2013 decompilation project release

  • Thread starter Deleted User
  • Start date
  • Views 10,743
  • Replies 24
  • Likes 7
D

Deleted User

Guest
OP
upload_2021-1-18_12-23-3.jpeg

Rubberduckeycooley (what a name) released his (almost) complete Decompilation of Sonic 1 & 2 (2013).
This is based on Christan Whitehead's "Retro Engine"and requires assets from the official releases to run.
Currently supported are:
iOS Sonic 1 & 2 via the App Store
Android Sonic 1 & 2 via Google Play
Android Sonic 1 & 2 via Amazon
Even if your platform isn't supported by the official releases, you can buy it for the assets (you dont need to run the official release, you just need the game assets)
How to get the game to run (windows): take the data.rsdk file from your legally purchased copy of Sonic 1 (2013) OR Sonic 2 (2013) and place it in the same directory as the .exe file.
Source:https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases/tag/1.0.0
 

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,839
Trophies
1
Age
36
XP
7,161
Country
United States
Hopefully a Switch port is also coming
I'm hoping for Wii U ports myself.

--------------------- MERGED ---------------------------

I am sorry but what exactly is this decompilation about? Is it like porting mobile version to PC?
Pretty much. Most fans agree that the Whitehead mobile versions of these Sonic games stand as the definitive versions of them, but their absence from releasing on other platforms has been a real shame for many, this changes that, now they can be made for PC, Vita, Switch, probably Wii U, etc. etc.
 

protivakid

Well-Known Member
Member
Joined
May 6, 2014
Messages
195
Trophies
0
Age
38
XP
626
Country
United States
The game plays fine but I have to ask, am I doing something wrong or is the Menu for this game simply white text on a black background?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    LeoTCK @ LeoTCK: hmm