Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

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Hi, I've trying to compile from source, but there is a header that I can't find anywhere on internet, it's called "imgui_impl_3ds.h", and also, I don't know if "imgui.h" in there is some special version for 3DS. I would be very thankful if someone can point me where could this headers be, or where could I download them.

Also, it would be very helpful to add the dependencies for building to the git page.

Many thanks!
 
Last edited by porygonz2001,
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Hi, I've trying to compile from source, but there is a header that I can't find anywhere on internet, it's called "imgui_impl_3ds.h", and also, I don't know if "imgui.h" in there is some special version for 3DS. I would be very thankful if someone can point me where could this headers be, or where could I download them.

Also, it would be very helpful to add the dependencies for building to the git page.

Many thanks!
I've been having the same problem as well =/
 
Mario 64 starts and it looks very playable. With Turok N3DS just freeze. I have tried with n64, z64 and v64.
 
I've been having the same problem as well =/
I didn't found it also, but I built without imgui patches (That are the newest). I can't post links, but you can do as:
git clone and then:
$ git checkout a181b7c9d54326eff8398f671099ffefb5e1bec6
$ git cherry-pick 8acbc0972d057f3880bbf9e74c947bcf721df5fc
$ git cherry-pick f452a4a3ff1a85c3423a61f68e316c0197fcac53
$ git cherry-pick 256f3d746767cecbcd7833565ee71f9cc8767c51
$ curl (Link in pull requests, pull 46, go to commit did -581ff1c1d15a4eb6a36201300eddd368104a88d4-, and append .patch to the URL) | git am
$ bash build_daedalus.sh CTR_RELEASE
If you have all the deps, will build
I can't post links here.., but if DM me, will send you :)
 
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Hi, I've trying to compile from source, but there is a header that I can't find anywhere on internet, it's called "imgui_impl_3ds.h", and also, I don't know if "imgui.h" in there is some special version for 3DS. I would be very thankful if someone can point me where could this headers be, or where could I download them.

Also, it would be very helpful to add the dependencies for building to the git page.

Many thanks!

I'm also stuck compiling the latest master branch as imgui_impl_3ds.h is missing. Did you manage to find the relevant header files?
 
Oh .. how I wished there was a new release with a working stereoscopic feature. But because of some issues with historic bad mojo it is not allowed to be mentioned here. Correct?
 
Oh .. how I wished there was a new release with a working stereoscopic feature. But because of some issues with historic bad mojo it is not allowed to be mentioned here. Correct?

Not exactly sure but in the discord 'middle of the road' (small progress updates) releases it got deactivated for a short time and should be activated again in the latest releases. Check the previous 1-2 pages of this threat for the latest update.
 
As of right now, which would be more stable and or more capable to handle this emulator: PS Vita or New Nintendo 3DS? Or are both the same?

Either way, I appreciate the hard work and effort you and your team are putting into this. I really wanna play some N64 games on the go, so you have my support.
 
Last edited by BitMasterPlus,

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