Hacking New Theme for EZ-Flash Omega!

  • Thread starter Thread starter Sterophonick
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my suggestions:

* delete last, delete all for norfalsh page
* restore save from backup

and i think in-game menu reset/quit should place at the last menu entry
 
Last edited by hitsgamer,
my suggestions:

* delete last, delete all for norfalsh page
* restore save from backup

and i think in-game menu reset/quit should place at the last menu entry

1. There's already the Format NOR option which does basically that. There's also the delete option for the last ROM in NOR.
2. I don't think it's a good idea for the flashcard to be writing to the save directory when it's corrupted, that's likely to make things worse.
3. Not sure if this one is a good idea, as it might not even fit into the allotted SRAM for simple cartridge configuration.
 
for suggestion1 : current delete all (in norflash page ) is fill-zero low-level format , and it's really slow every time i went to remove the first one.

for second : i think it's should implemented as multi-save feature just like my most favorite flashcard supercard dsone
 
Last edited by hitsgamer,

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so i tried them , i boot the game and then it glitches , for radical red romhack , i cant move the character and when i press A or B button a save loop happens , and when i play pokemon unbound , a loop of " previously on your quest " happens , i can show you in a video if you want
I'm playing through Unbound right now and as far as I know, the "Previously on your quest" feature is not part of this hack. Sounds more like a problem with the roms themselves than the kernel. Are you sure you patched the files right? Make sure you used the right rom as a base and that it's the Squirrels version (apologies in advance to Sterophonick for discussing something that should be discussed in another board).
 
so im considering using this kernel but i was wondering what are the risks of changing from the factory kernel?
 
So been using the kernel for a few weeks now and has been working well. I’ve only encountered a few quirks with it. But that mostly was a issue with auto detection for save format with Pokémon emerald. That one I solved turned out I had to delete everything but the rom for emerald including the rtc file. But I’ve noticed that I’m unable to play Pokémon crystal on the emulation side of things it just visually corrupts on launch. Is there anyway to work around this? I own both a gbc and gba but I prefer not to have to carry both systems. I suppose I could carry my jr card around but I like the simplicity of just 1 card to do it all
 
So been using the kernel for a few weeks now and has been working well. I’ve only encountered a few quirks with it. But that mostly was a issue with auto detection for save format with Pokémon emerald. That one I solved turned out I had to delete everything but the rom for emerald including the rtc file. But I’ve noticed that I’m unable to play Pokémon crystal on the emulation side of things it just visually corrupts on launch. Is there anyway to work around this? I own both a gbc and gba but I prefer not to have to carry both systems. I suppose I could carry my jr card around but I like the simplicity of just 1 card to do it all

Pokemon Crystal not working is a known issue with Goomba Color, the GBC emulator. If you already have a Jr., though, that should work fine.
 

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