Konami brings Metal Gear Solid 1 and 2 back to PC through GOG

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Classic Metal Gear games are hitting the PC platform once more, as Konami has confirmed today. The original Metal Gear, Metal Gear Solid, and Metal Gear Solid 2: Substance are now available on modern computers through GOG. Not only that, but a handful of retro Konami games such as Castlevania 1, 2, and 3, along with the original Contra and Super C have also launched on GOG for PC. The classic Castlevania & Contra collection will cost $5.99, and so will Metal Gear, while both Metal Gear Solid 1 and 2 are priced at $9.99 each. According to Konami, these games offer better graphics, new options, quick saves, and even new gameplay modes.

You are Snake, a government agent on a mission to regain control of a secret nuclear weapons base from terrorist hands.

Now the international best-selling PlayStation game comes to the PC with better graphics, added features, and new gameplay modes! Unlike anything you've played before, Metal Gear Solid introduces a new genre of gaming where ninja-like stealth and cool head are your best weapons for survival

  • VR Missions Game included!
  • Optional 1st person play mode thrusts you into the action from the moment you suit up.
  • Multiple game controller support and improved quick-save function for ease of play

:arrow: Source
 
Even the models look sub-par. They're based on in-game models from the original and not the original concept arts.
MGS TTS Snake
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MGS2 Snake
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Oh and the Gamecube had actual perspective correction and used floating point math for polygons, so you didn't have the infamous jitter/warping in PSX games, but I could on. PSX games look bad when scaled up, but different strokes for different folks I guess.
 
Oh and the Gamecube had actual perspective correction and used floating point math for polygons, so you didn't have the infamous jitter/warping in PSX games, but I could on. PSX games look bad when scaled up, but different strokes for different folks I guess.
It's fixable though with some emulators (PCSXR-PGXP for example). The only problem I have with it is that it's limited to 30 FPS, compared to the PC version\TTS which run at 60.
 
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It's fixable though with some emulators (PCSXR-PGXP for example). The only problem I have with it is that it's limited to 30 FPS, compared to the PC version\TTS which run at 60.

I know, PXPG hacking that forces perspective correction and subpixel precision, but not every game works with it and others are broken. But the models still look bad when scaled up.
 
I know, PXPG hacking that forces perspective correction and subpixel precision, but not every game works with it and others are broken. But the models still look bad when scaled up.
I kinda like the low-poly look at high-resolutions. With some games it looks bad, for sure, but I always felt like MGS scales up pretty decently, since the models are pretty much a translation in 3D of the concept arts and are so much stylized
 
I kinda like the low-poly look at high-resolutions. With some games it looks bad, for sure, but I always felt like MGS scales up pretty decently, since the models are pretty much a translation in 3D of the concept arts and are so much stylized

To each their own *shrug*
 
My biggest complain with Twin Snakes are the absolutely stupid cutscenes. The first Cyborg Ninja cutscene is a bad joke.

And of course the MGS2 engine/gameplay breaks the game. But that's a minor issue compared to the painful cutscenes.
 
Hmm. Someone in the reviews says that the GOG package for Contra and Castlevania is different from - and inferior to - the Steam versions!
https://www.gog.com/game/konami_collectors_series_castlevania_contra

I was wondering if they were doing something absurd like using the arcade versions, but at least they're not that crazy. You'd think that it would be pretty difficult to mess up NES emulation these days, though. (Is this the first time an emulated NES game has turned up on GOG, one way or another?)

I still have original discs for MGS1 and MGS2 buried somewhere; I never did get around to playing them. I assume there are easy-to-use patches to get them to work on modern systems.

The 2002 package was only for PC. It never released on consoles, and has no connection to newer incarnations of the games.

I find it a little weird GOG didn't give the MS-DOS versions as an option.
 
This is great news! But with better graphics, do they mean a remake? Or are these the original games with enhanced graphics and additional features like SM64 from Super Mario 3D All-Stars?

I've been playing MGS2 HD Edition for PS Vita! How cool is that? :P

Can't wait to check these new versions for PC. :sleep:
 
This is great news! But with better graphics, do they mean a remake? Or are these the original games with enhanced graphics and additional features like SM64 from Super Mario 3D All-Stars?

I've been playing MGS2 HD Edition for PS Vita! How cool is that? :P

Can't wait to check these new versions for PC. :sleep:
preety sure they are just gonna do like nintendo did abit increase resolution/framrate if spossible, some new textures here and there and bam, there you have it.
 
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Considering that these are the original PC ports I wouldn't touch these ports for anything. Play the originals even if you need to use an emulator.
 
Considering that these are the original PC ports I wouldn't touch these ports for anything. Play the originals even if you need to use an emulator.
Well, then it makes the PS/PS2 emulator versions a lot more desirable and there's filters to make them HD-ish even.

Come to think of it, surprised Konami didn't just use the PS1 PC emulated version and sold that. Sorta like Nintendo with the SM3DAS.
 

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