Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

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Hopefully, but seeing as Galaxy is not being 100% emulated it might take longer than with the 64 or GC ones.
thats very true but i am not ruling out the possibility. But what baffles me is that the Graphics and Audio are emulated so does that mean the renderer was recompiled for the switch? I'm not very well versed in development of games so if someone could shine a light on this that would be greatly appreciated!
 
I've been looking for a way to extract the NSP with the interested of researching ROM replacement, but a lot of the tools I've searched up require titlekeys, and my own titlekey dump from LockPick isn't enough. Am I missing a tool? I'm a gamecube/n64 modder so switch stuff is new to me, but I'm looking to pick it up to help with the research. Any advice would help.
 
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I've been looking for a way to extract the NSP with the interested of researching ROM replacement, but a lot of the tools I've searched up require titlekeys, and my own titlekey dump from LockPick isn't enough. Am I missing a tool? I'm a gamecube/n64 modder so switch stuff is new to me, but I'm looking to pick it up to help with the research. Any advice would help.

https://gbatemp.net/threads/extract-nsp-nca-xci-update-all-in-one-tool-for-layeredfs.511156/
This tool is easy to use.
Currently all SM3DAS dumps are not encrypted with title keys because they are cartridge dump.
 
Last edited by HenryMin,
I've been looking for a way to extract the NSP with the interested of researching ROM replacement, but a lot of the tools I've searched up require titlekeys, and my own titlekey dump from LockPick isn't enough. Am I missing a tool? I'm a gamecube/n64 modder so switch stuff is new to me, but I'm looking to pick it up to help with the research. Any advice would help.
google should cover your bases ;)
 
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Question.
Does the Mario Sunshine file for you is the PAL version?

upload_2020-9-15_20-43-14.png


I noticed 'cause it runs at 25 FPS, and also... Dolphin marks it as the PAL version.
 
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https://gbatemp.net/threads/extract-nsp-nca-xci-update-all-in-one-tool-for-layeredfs.511156/
This tool is easy to use.
Currently all SM3DAS dumps are not encrypted with title keys because they are cartridge dump.
Thanks. I guess I was using the wrong option, as it was failing after the temp files were generated due to keys. The lack of encryption is probably what confused me, haha.

google should cover your bases ;)

Yeah, I got the tool from the above response before asking and had tried it out for a bit before coming here for confirmation that I was on the right track :p
 
has anyone tried disabling the dolhash for sunshine and seeing if it works?

sorry if I'm asking a bunch of questions, just trying to figure out what the root issue.
Yes, me. I set all related configs without the hashes and adjustments, but the game did, nothing! Sunshine starts like ever. This wasn't what I expected, after I tried to start SM Galaxy, I got an fatal error, that's point me the game has more then one romfs, like a Multigamecard. At this point, I'm out, never deals before with multiple romfs folders.
 
Yes, me. I set all related configs without the hashes and adjustments, but the game did, nothing! Sunshine starts like ever. This wasn't what I expected, after I tried to start SM Galaxy, I got an fatal error, that's point me the game has more then one romfs, like a Multigamecard. At this point, I'm out, never deals before with multiple romfs folders.
I noticed that if you change the last digit of the game id in layeredFS it changes which game to overwrite. For example, for Sunshine, it uses 010049900F546002, and I think for Mario 64 it's 010049900F546001.
 
I noticed that if you change the last digit of the game id in layeredFS it changes which game to overwrite. For example, for Sunshine, it uses 010049900F546002, and I think for Mario 64 it's 010049900F546001.
Nice to know, my brain exploded to get what happened, so easy, fuck thanks man

Edit: now it replace the right game, but also with a fatal error and also with the original gcm, that points out, need to be more then just an replacement
 
Last edited by bodyXY,
The pal version of mario galaxy has a 50/60hz selector. 25 or 30 fps. The all star version works at 30 fps.

Yeah... but that's with a button press at the beginin' of the game.
Should we press it on the Switch all times we want to play the game 30 FPS? Or Hagi (Gamecube/Wii emulator accordin' to the internal files if I recall correctly) switches auto?

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Retro puedes hacer modificaciones a la cantidad de títulos en el Menu para el futuro?
Add a translation please, GBAtemp's a english community.
 
We are all blessed! they are emulated this now opens the gates for emulation on GameCube & Wii titles just the same as the DS titles did on the WiiU :)

Edit: you should be thanking Nintendo not slating them!!
mmmm I think ur right, lets wait for that...
 
Nintendo: Have Super Mario 3D All-Stars that has Super Mario 64, Sunshine and Galaxy.

Also Nintendo: No Galaxy 2.

Modders: Fine, we'll do it ourselves.

Galaxy 2 will come from nintendo, i guarantee you.
It isnt packaged, because nintendo want to get 60$ out of it alone. They know people will pay.
 

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