Hacking [RELEASE] PFBA: Portable Final Burn Alpha - official thread

Titi11

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@cpasjuste Hello friend, do you think you will be able to see in the versions of Pfbn 4.4 and Psnes 4.4 for PS Vita, the error of the game's art goes away, and no game works after that, you end up giving an error when starting the game, and you have to open it again the emulator, as soon as you have some time, if you can see it please, thanks in advance
 

Garcimak

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@cpasjusteCould you arrange to play games vertically ?
The arcade stick is inverse to the movements, please.please ,, I like to play 1942,1943, pacman, galaxian, galaga,

you could in previous pfba version (before 4.1 of pfbn), right stick was rotated.
In newer releases it stays standard position and can't be assigned (only d-pad that doesn't reflect analog).
Please correct this cpasjuste, it was a nice feature playing shmups on a vertical ratio using the right analog.

TATE shmups selection with nice speed with og clock
  • air gallet
  • batsugun
  • battle bakraid
  • battle garegga
  • dimahoo
  • ESPrade
  • truxton 1 & 2
  • varth
 
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nowhereman87

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Hi @cpasjuste I do not want to be annoying, but I quote my previous post in case you haven't seen it, the combo option for the menu would be appreciated for all of us who have a PSVita 100x, greetings!
Hi @cpasjuste, I am a pFBA user on Vita, which is my favorite way to play arcade games. I prefer it for its simple and pleasant menu, the video filters, and for its immediacy, something that Retroarch lacks. I think the version I still use is the old 1.52 and I remember I had to go back to that one because it was the last one that allowed me to modify the button combination to call the in-game menu. This triviality is important for those of us who have a PSVita 100x model, since the select and start buttons are ridiculously sunk into the case and pressing them at the same time is the feat of an octopus.

1) Could you consider incorporating in pFBN and pSNES the choice of the "menu combo" or at least an alternative option? (I use L + R which is very comfortable and quick)

2) Would it be possible to incorporate the choice, even if it is from the cfg file, to set any custom folder path for previews images, in the way that the paths for ROMs are chosen by user? This to take advantage of the images that Retroarch automatically finds and downloads and thus avoid duplicating the space occupied by copying them.

3) Given what some say that the FBN core has its advantages and disadvantages compared to the previously used FBA, is it possible to have both emus/apps installed simultaneously or does the new pFBN inevitably replace pFBA??

4) It would be nice if the pSNES bubble had a different icon than the pFBA.

I hope I'm not too pretentious. In advance I thank you very much for all the work dedicated to PSVita, I really enjoy pFBA and also your OpenBOR port. Hopefully someday you will bring a Sega Genesis emulator with this same simplicity and neatness. I hope at some point, when the quarantine ends and I get my job back I can "offer you a beer" :bow:. Greetings from Argentina, take care.
 

dryhenhop

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I've been playing around with pFBN 4.4, pFBA 1.54, pFBA 1.57 and pFBA modded vita 1.15

Based on the game Armored Warriors, it feels that pFBA works better than pFBN in terms of FPS and sound! in pFBN, the sounds is broken per se.

Another things is on the saves. As i started with the modded vita 1.15, i realize that the saves cannot be used on 1.54 onwards. Anyone got tricks to convert the save?
 

SmashinGit

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I've been playing around with pFBN 4.4, pFBA 1.54, pFBA 1.57 and pFBA modded vita 1.15

Based on the game Armored Warriors, it feels that pFBA works better than pFBN in terms of FPS and sound! in pFBN, the sounds is broken per se.

Another things is on the saves. As i started with the modded vita 1.15, i realize that the saves cannot be used on 1.54 onwards. Anyone got tricks to convert the save?

Where can you download these earlier versions, can't find them anywhere?
 

vfdb

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Anyone know why I'm having problems with the pFBN versions? I have tried 4.1 and i just get grey squares on startup and the 4.4 version has a white screen. The older pFNA versions work fine
 
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dragonz

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I've been playing around with pFBN 4.4, pFBA 1.54, pFBA 1.57 and pFBA modded vita 1.15

Based on the game Armored Warriors, it feels that pFBA works better than pFBN in terms of FPS and sound! in pFBN, the sounds is broken per se.

Another things is on the saves. As i started with the modded vita 1.15, i realize that the saves cannot be used on 1.54 onwards. Anyone got tricks to convert the save?

Yeah some roms have strange sound issues - Take street fighter mini pocket fighter - pressing X makes the rom volume go down and pressing l1 makes the volume go up.
 

dragonz

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Hello , Sorry for the extreme newbie question : If I download the FBA4.4 and run the .VPK will that overwrite my previous FBA 1.57 bubble of my vita TV or will it create a new one? I really want to keep my old PFBA bubble intact.

Edit: One more question, is there a way to add my own scanline shader or has someone else added other scan line shaders? I'm trying to get a nice looking scan line for neogeo games running 4:3 aspect ratio. The current scal line shader only looks like scanlines when running games at X2 resolution.


Thank you
 
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dragonz

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Hello , Sorry for the extreme newbie question : If I download the FBA4.4 and run the .VPK will that overwrite my previous FBA 1.57 bubble of my vita TV or will it create a new one? I really want to keep my old PFBA bubble intact.

Edit: One more question, is there a way to add my own scanline shader or has someone else added other scan line shaders? I'm trying to get a nice looking scan line for neogeo games running 4:3 aspect ratio. The current scal line shader only looks like scanlines when running games at X2 resolution.


Thank you

Is there a more livelier forum or place where this emulator is being discussed - PBFA is absolutly my favorite way to game neogeo and CPS1 and CPS2 games.

Thanks
 

Bobble2k20

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Is there a more livelier forum or place where this emulator is being discussed - PBFA is absolutly my favorite way to game neogeo and CPS1 and CPS2 games.

Thanks
I had no luck with either pFBA or pFBN on vita. Anything I tried was slow as hell.

I use Retro Arch with mame2000 core and it plays all the old 80’s and 90’s arcade games fine, neo geo included. Just search for the 0.37b5 rom set to use and you’ll be fine.
 
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ArugulaZ

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I just got tired of the menu freaking out on me every time I tried to use it. It keeps scrolling down through the list of games, likely because my right thumbstick is busted and it tries to read it... no matter what I do to prevent that. I've changed the config file a dozen different ways to keep it from reading the right stick, to no avail. Since it won't cooperate, I should probably just delete it.
 

dragonz

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I just got tired of the menu freaking out on me every time I tried to use it. It keeps scrolling down through the list of games, likely because my right thumbstick is busted and it tries to read it... no matter what I do to prevent that. I've changed the config file a dozen different ways to keep it from reading the right stick, to no avail. Since it won't cooperate, I should probably just delete it.
Which version?
 

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