Homebrew Wii7800 emulator

  • Thread starter Thread starter SieKensou
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https://github.com/raz0red/wii7800/releases
Wii7800 version 0.5 has been released.

03/24/20 (0.5)
- Partial Expansion Module (XM) support
- XRAM
- XPokey (limited to single Pokey)
- Added support for cartridges with sizes greater than 144k
- Additional bank switching modes and cartridge types
- Multiple bank switching fixes
- Reworked cartridge header detection
- Now properly detects bank switching, RAM, etc.
- Detects Expansion Module (XM)
- Detects High score cartridge
- Detects Pokey at $0450
- Cartridge database
- Added ability to edit cartridge database settings via menu
- Added several new cartridge properties
- Pokey at $0450
- Default difficulty switch settings
- Expansion Module (XM) enabled/disabled
- High score cartridge enabled/disabled
- Database content
- Fixed incorrect controller settings for Sirius, Crossbow,
and Alien Brigade
- Added many homebrew cartridges
- Display enhancements
- Double strike (240p)
- GX+VI mode
- 16:9 correction
- Full widescreen support
- Ability to enable/disable bilinear filter (GX mode)
- Color trap filter
- Multiple default screen sizes
- Hierarchical file navigation support
- USB Support
- SMB (Network support) for loading ROMs
- Multi-save slot support
- Reworked menu system (cartridge-specific settings, etc.)
- Support for launching via WiiFlow (and returning)
- Fixed VSYNC issue which caused initial stutter on PAL games
- Fixed issue occurring when Kangaroo and Holey were enabled (caused
background to be displayed, resulting in large black squares)
- Several audio improvements (eliminated majority of TIA and Pokey pops)
 
https://github.com/raz0red/wii7800/releases
Wii7800 version 0.5 has been released.

03/24/20 (0.5)
- Partial Expansion Module (XM) support
- XRAM
- XPokey (limited to single Pokey)
- Added support for cartridges with sizes greater than 144k
- Additional bank switching modes and cartridge types
- Multiple bank switching fixes
- Reworked cartridge header detection
- Now properly detects bank switching, RAM, etc.
- Detects Expansion Module (XM)
- Detects High score cartridge
- Detects Pokey at $0450
- Cartridge database
- Added ability to edit cartridge database settings via menu
- Added several new cartridge properties
- Pokey at $0450
- Default difficulty switch settings
- Expansion Module (XM) enabled/disabled
- High score cartridge enabled/disabled
- Database content
- Fixed incorrect controller settings for Sirius, Crossbow,
and Alien Brigade
- Added many homebrew cartridges
- Display enhancements
- Double strike (240p)
- GX+VI mode
- 16:9 correction
- Full widescreen support
- Ability to enable/disable bilinear filter (GX mode)
- Color trap filter
- Multiple default screen sizes
- Hierarchical file navigation support
- USB Support
- SMB (Network support) for loading ROMs
- Multi-save slot support
- Reworked menu system (cartridge-specific settings, etc.)
- Support for launching via WiiFlow (and returning)
- Fixed VSYNC issue which caused initial stutter on PAL games
- Fixed issue occurring when Kangaroo and Holey were enabled (caused
background to be displayed, resulting in large black squares)
- Several audio improvements (eliminated majority of TIA and Pokey pops)
Wow! Thanks! I didn't knew that this has been updated.
 
  • Like
Reactions: Deleted User
Oh I really forgot about this thread...
Yeah, I noticed it the day of the update and I tested this new version and it's amazing.
Thanks @raz0red for this new version and all the great features you added to it!
Still no screenshots showed when selecting a game, but I asked on github time ago and he will add it in the future :)
Probabbly the next release because I noticed this in the updated files:
<version>0.6-SNAPSHOT</version>
 
Last edited by SieKensou,
  • Like
Reactions: Deleted User
Oh I really forgot about this thread...
Yeah, I noticed it the day of the update and I tested this new version and it's amazing.
Thanks @raz0red for this new version and all the great features you added to it!
Still no screenshots showed when selecting a game, but I asked on github time ago and he will add it in the future :)
Probabbly the next release because I noticed this in the updated files:
<version>0.6-SNAPSHOT</version>
Snapshot is about being a commit release, not about any feature.
 
https://github.com/raz0red/wii7800/releases
Wii7800 version 0.5 has been released.

03/24/20 (0.5)
- Partial Expansion Module (XM) support
- XRAM
- XPokey (limited to single Pokey)
- Added support for cartridges with sizes greater than 144k
- Additional bank switching modes and cartridge types
- Multiple bank switching fixes
- Reworked cartridge header detection
- Now properly detects bank switching, RAM, etc.
- Detects Expansion Module (XM)
- Detects High score cartridge
- Detects Pokey at $0450
- Cartridge database
- Added ability to edit cartridge database settings via menu
- Added several new cartridge properties
- Pokey at $0450
- Default difficulty switch settings
- Expansion Module (XM) enabled/disabled
- High score cartridge enabled/disabled
- Database content
- Fixed incorrect controller settings for Sirius, Crossbow,
and Alien Brigade
- Added many homebrew cartridges
- Display enhancements
- Double strike (240p)
- GX+VI mode
- 16:9 correction
- Full widescreen support
- Ability to enable/disable bilinear filter (GX mode)
- Color trap filter
- Multiple default screen sizes
- Hierarchical file navigation support
- USB Support
- SMB (Network support) for loading ROMs
- Multi-save slot support
- Reworked menu system (cartridge-specific settings, etc.)
- Support for launching via WiiFlow (and returning)
- Fixed VSYNC issue which caused initial stutter on PAL games
- Fixed issue occurring when Kangaroo and Holey were enabled (caused
background to be displayed, resulting in large black squares)
- Several audio improvements (eliminated majority of TIA and Pokey pops)


WOW 240P? YES!

--------------------- MERGED ---------------------------

My friends is possible double strike in emulator atari 2600 on wii?
 
Not really Wii related, well sort of...

I recently ported Wii7800 to JavaScript:

https://raz0red.github.io/js7800/

I still plan to add quite a number of additional features, including mobile support. One of the more interesting features it currently supports is a global leaderboard for games that store high score lists. At the bottom of the (homebrew only) cartridge list, is a group of those games ("High Score Compatible"). The part that is relevant to the Wii, is that I am currently working on integrating this global high score list into the Wii port along with other updates I made during the JavaScript port.

At any rate, just thought I would share.
Thanks,
Raz
 

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