Personally i'm start a new save and made some nice accessory to use from the start with combine magic charm ( Made atk / matk equal number one higher another will follow to equal ), Happy ring ( drop rate ) , Heart pendant ( skill xp ) , Star pendant ( exp ) , Art of Attack ( + range atk ), Anette necklace ( Movespd )
Do you have a code for Magic charm, happy ring, heart pendant, star pendant and anette necklace to share with us please? Tried with the weapon code at the first page but it gives weird items. Thank you
Using the item cheats is a good alternative. I personally hate instant maxing things and love when people make multipliers. I'll just use the love potions and stuff like..once a week? That will reduce the grind for me personally. I'll have to learn to make the pendants and rings to make a super accessory to cut down the grind some more.
Do you have a code for Magic charm, happy ring, heart pendant, star pendant and anette necklace to share with us please? Tried with the weapon code at the first page but it gives weird items. Thank you
I just use code to cheat crafting material for those accessory it just great to start playing these thing right away espcially anette necklace which + movement speed i can't ever play without one now
Magic charm also really nice no need to bother about MATK anymore
I just use code to cheat crafting material for those accessory it just great to start playing these thing right away espcially anette necklace which + movement speed i can't ever play without one now
Magic charm also really nice no need to bother about MATK anymore
Btw it only work with 3 ability when transfer to another accessory
Personally i don't use star pendant it doesnt matter that much because when your level are lower then enemy it will level up fast to equal of enemy level even without star pendant so i don't use them
First create Anette's Necklace , Magic Charm , Happy Ring
Last Create Heart Pendant but in the free slot of heart pendant recipe put annette necklace , magic charm , happy ring into it all 3 of these thing ability will transfer to heart pendant ( check with barrett to be sure that all is transfer ) so you will get heart pendant with 50% skill xp , drop rate , move speed , and equal ATK-MATK ( one higher the other will follow to equal )
Because i don't want to ruin my early game with courage badge that + 500 stats so i just use heart pendant instead i will create them when i actually reach that poiint and find material for it these heart pendant it just good QoL to have
Btw it only work with 3 ability when transfer to another accessory
Personally i don't use star pendant it doesnt matter that much because when your level are lower then enemy it will level up fast to equal of enemy level even without star pendant so i don't use them
First create Anette's Necklace , Magic Charm , Happy Ring
Last Create Heart Pendant but in the free slot of heart pendant recipe put annette necklace , magic charm , happy ring into it all 3 of these thing ability will transfer to heart pendant ( check with barrett to be sure that all is transfer ) so you will get heart pendant with 50% skill xp , drop rate , move speed , and equal ATK-MATK ( one higher the other will follow to equal )
Because i don't want to ruin my early game with courage badge that + 500 stats so i just use heart pendant instead i will create them when i actually reach that poiint and find material for it these heart pendant it just good QoL to have
Someone should try to figure a way to fix the save editor. Pretty much all values are the same, but the checksum encryption changed. Someone should try to figure out the new checksum encryption. Besides that, I've only seen 5 values that changed on the editor.
Someone should try to figure a way to fix the save editor. Pretty much all values are the same, but the checksum encryption changed. Someone should try to figure out the new checksum encryption. Besides that, I've only seen 5 values that changed on the editor.
Not familiar with the saves yet. So checksum is from bytes 0 to 3? Sucks that the editor is not open source. Someone will probably have to make a tool that fixes the checksum for Switch
Not familiar with the saves yet. So checksum is from bytes 0 to 3? Sucks that the editor is not open source. Someone will probably have to make a tool that fixes the checksum for Switch
I won't be able to recreate the save editor since the source code is not available and can't decompile with .NET frameworks, also I'm not good enough lol, sadly. But what I can do, is create a little program that will just fix the checksum. Edit the save with the editor then use the program. I'll tell more later if I succeed.
I won't be able to recreate the save editor since the source code is available and can't decompile with .NET frameworks, also I'm not good enough lol, sadly. But what I can do, is create a little program that will just fix the checksum. Edit the save with the editor then use the program. I'll tell more later if I succeed.
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