New bsnes-hd beta adds smooth true color and super sampling up to 10x

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Released earlier this year was DerKoun's HD tweak to the emulator bsnes, which added widescreen to classic games, while also dramatically upscaling Mode 7 graphics. After a few months of work, a new release has been made available, bringing with it some exciting new features. In this build, DerKoun has added HD upscaling and super sampling up to 10x original resolution. Should you have the right hardware and a desire to play your Super Nintendo games in 4K, you now can. Also featured in this version is smooth gradients and true color processing, which allow for better graphics from a distance and more accurate color emulation, respectively.


Changelog:

  • Smooth (true color, high resolution) gradients for color math from fixed color, e.g. for pseudo perspectives. This combines the new true color support and high resolution smoothing of HDMA effects to turn approximations of gradients into real ones. This is noticeable in many games with Mode 7 perspectives, often in the top/distant part, which often fades to black or another color. Enabled by default, on medium setting "4". (see image: left side before vs. right one with this improvement)

  • True color processing for all color operations. Colors are upconverted from RGB 555 to 888 early, before any further processing.

  • Fixed crashes on combined high scale and widescreen settings. All combinations available in the settings dialog now work. Also manually editing the config file now allows for wider widescreen, but it still crashes due to too high combinations.

  • HD and super sampling scale up to 10x. So you can go for true 4K with the right combination of settings and really good hardware.

  • preview: Smooth (high resolution) Window effects, like shadows or spells. This is considered a preview, as the top and bottom edges of such effects still look SD and therefore stand out. It is disabled ("0") by default. You can set "1" or higher values to give it a try. Please let me know what works good and what does not. Screenshots and savestates would be much appreciated.


DerKoun's next step for bsnes-hd is to merge the newest updates and changes from the official branch of bsnes, before moving onto new ideas and implementations. Currently, bsnes-hd beta 9 is available on both Windows and Linux, and is available to download below.

:download: Source
 

FAST6191

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Wonder when I will no longer be able to play look a like games on an emulator or hardware like I can no longer play original N64 games today thanks to the likes of Rare replay, the other various n64 remakes and perfect dark XBLA.

i nent crt tv screen. the upscale is nice for 1080p lcd tvs
You can emulate the foibles/failings of CRT as well if you want
http://bogost.com/games/a_television_simulator/
 

Humanity

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Wonder when I will no longer be able to play look a like games on an emulator or hardware like I can no longer play original N64 games today thanks to the likes of Rare replay, the other various n64 remakes and perfect dark XBLA.


You can emulate the foibles/failings of CRT as well if you want
http://bogost.com/games/a_television_simulator/
Did Rare Replay turn the N64 games into 60FPS?

Also, I thought those were just emulated on Rare Replay.

Edit: So I just checked. Banjo Kazooie still runs at 30FPS.

Rubbish.
 
Last edited by Humanity,

FAST6191

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Did Rare Replay turn the N64 games into 60FPS?

Also, I thought those were just emulated on Rare Replay.

Edit: So I just checked. Banjo Kazooie still runs at 30FPS.

Rubbish.

Perfect Dark XBLA ran at the more than... maybe 12 that the PAL N64 version I grew up with ran at.

Rare replay (or the XBLA respins that preceded it) actually looked nice as well compared to most N64 games when played today -- it is not all about framerate.
 

tabnk

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Too Many settings :)
Looks nice. :)
I captured the on on the left with the emulator screenshot feature, the right was "print screen" button. The black border on top and bottom is the overscan that was part of the display. I hid it when playing.
View attachment 176579 View attachment 176580


However my pc is nowhere near good enough for high end settings :(
These are the settings I can use without bad fps and even then the cpu usage is high enough to overflow. Even with my Nvidia GTX 1050 TI Hardware enabled is just not as strong. Kinda wish this emulator had pixel filters.

View attachment 176581
 

Mythical

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this is fucking stupid why do this for just snes games why the fuck would you make a snes emulator that needs more power to run than a ps2 emulator? the stupid things some people do never ceases to amaze me! this is pretty much useful for no one because they can't fucking run it unless you have a 10k pc build :rofl2:
I mean eventually a cpu capable of running this well will be the norm. At that point why not use it?
 

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