your OpenGL driver does not support ARB buffer storage" + terrible quality

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Alexander1970

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How do I fix this error in the Dolphin emulator?
Hello.:)

Which Video Card/GPU is it please ?
You can maybe switch to Direct X or Vulcan if your Graphic Card support it.:)

Ohneu9uuu9u9u Titel-2.jpg
 
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Alexander1970

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It is a GT 640M LE, but I’ve seen it emulate melee at perfection in youtube

Hello.:)

From the Dolphin Faq:

Which GPU do I need?

Selecting a GPU for Dolphin is a relatively easy task. The more powerful the graphics card is, the more pixels and extensions can be used before Dolphin slows down. Most importantly, the GPU supports DirectX11.1 and OpenGL 4.4. Dolphin emulates a console that is very different from a traditional PC and uses the latest D3D and OGL features to reduce overhead. If these extensions are not used, the performance will suffer.

Specification of your
NVIDIA
GeForce GT 640M LE

DirectX
11.2
OpenGL
4.4

Your Card is ok,then it is maybe a Driver issue.:unsure:

Also maybe it is recommended to use the Developer Builds.Maybe sometimes they crash,but they work more efficient than the 3 Year old Version 5.0.

https://de.dolphin-emu.org/download/

Thank you.:)
 
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Alexander1970

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I think Dolphin Ishiiruka is supposed to support older hardware better.
Great Idea.:yay:

But unfortunately no real OPEN GL support::cry:

  • Async shader compilation (Avoiding shader compilation time)
  • Galop's DX11 Texture Encoder/Decoder (Improve Texture decoding specially EFB TO RAM)
  • Pre compiled Vertex loader & Optimized vertex decoding using SSSE3 and SSE4
  • Dolpby Pro Logic II support for xaudio and openal
  • Larger internal resolutions (IRx6) to allow 4k gaming
  • Custom Texture improvements to allow direct compressed texture loading including mipmaps
  • DSP - Time Streching Option (Improve sound output to avoid sound skipping on slow machines)
  • DX9 support for old machines
  • Modified Post Procesing interface to support:
  • -Multiple Stages allowing more complex effects.
  • -Depth and native gamma as inputs.
  • -DX11/DX12.
  • -Custom version of DolphinFX that work under dx11 and ogl
  • -SSAO and DOF.
  • -Texure Scaling Support
  • -Bump Mapping with advanced material properties (1)
  • -Phong Specular reflection to improve ligthing quality(1)
  • -Tessellation and Displacement Mapping(1)
  • -Rim Lighting(1)
  • -Bump auto generation to improve ligthing
 

The Real Jdbye

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Great Idea.:yay:

But unfortunately no real OPEN GL support::cry:

  • Async shader compilation (Avoiding shader compilation time)
  • Galop's DX11 Texture Encoder/Decoder (Improve Texture decoding specially EFB TO RAM)
  • Pre compiled Vertex loader & Optimized vertex decoding using SSSE3 and SSE4
  • Dolpby Pro Logic II support for xaudio and openal
  • Larger internal resolutions (IRx6) to allow 4k gaming
  • Custom Texture improvements to allow direct compressed texture loading including mipmaps
  • DSP - Time Streching Option (Improve sound output to avoid sound skipping on slow machines)
  • DX9 support for old machines
  • Modified Post Procesing interface to support:
  • -Multiple Stages allowing more complex effects.
  • -Depth and native gamma as inputs.
  • -DX11/DX12.
  • -Custom version of DolphinFX that work under dx11 and ogl
  • -SSAO and DOF.
  • -Texure Scaling Support
  • -Bump Mapping with advanced material properties (1)
  • -Phong Specular reflection to improve ligthing quality(1)
  • -Tessellation and Displacement Mapping(1)
  • -Rim Lighting(1)
  • -Bump auto generation to improve ligthing
Did you try it? I was pretty sure it had OpenGL support.
What's wrong with DirectX anyway?
 
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Alexander1970

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I think thats maybe because Dolphin uses in most cases OPEN GL (this maybe depends also on the Graphic Card/Chip) as standard on the first Start Up.And I think @Missingphy has never changed that to Direct X,:unsure:

We better have to wait on his return here without wild guessing.:lol:
 
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Ok. Yes I can play at 720p/60fps, but only on the menu. When I enter the real game, the frame rate drops and the game turns laggy. Any fix?
 

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