L4T Lakka Switch - now with audio and Vulkan

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Lakka Switch, L4T edition
I am proud to finally release the L4T version of Lakka Switch!
New kernel, new logo, new drivers, audio... everything is fresh and clean.

Did I mention Rayman 3 was full speed on Dolphin? ( ͡° ͜ʖ ͡°)

General system updates
  • New Linux kernel and underlying operating system, based on Linux4Tegra and Jetson Nano drivers
    • mainline kernel has been deprecated
    • system features should now be on par with the L4T Ubuntu distribution, except for dock support
    • Bluetooth was lost in the battle and needs some rest to come back stronger
  • aarch64 is now the default and mainly supported architecture
    • arm has been deprecated since L4T doesn't support it
  • New logo made with the help of jaames and the R:S community
New features and improvements
  • Audio now works through the internal speakers and headphones
  • The new GPU driver supports both Vulkan and OpenGL
  • RAM is now locked at full speed (1600Mhz), was 800MHz before
  • The system is now way more stable and should boot for everyone with a decent SD card (no more black screen of death)
  • RetroArch has been updated to add menu widgets (fancy onscreen notifications)
  • Overclock profiles have been updated :
    • Renamed all profiles
    • Added more overclock profiles
    • Added underclock profiles
New cores
  • mupen64plus-next (N64 emulator)
    • The core is full speed, even on aarch64 thanks to the new dynarec
    • Includes the updated version of the GlideN renderer
  • picodrive (various Sega consoles)
    • The core replaces Genesis Plus GX (Game Gear support has been dropped)
  • Beetle PSX HW (PSX emulator with OpenGL and Vulkan renderer)
    • The core performs worse than PCSX ReARMed for now, even with Vulkan
  • reicast (Dreamcast emulator)
    • The core is full speed on all commercial games, no visual glitches
    • The OIT renderer works (better accuracy), speed is still good on 1x resolution
    • The core needs the Dreamcast BIOS files to be placed in /lakka/storage/system/DC
    • WinCE games are currently not supported - there is a WinCE version of the reicast core in the works but the aarch64 dynarec is too slow for the games to be playable (for now)
  • Yaba Sanshiro (Saturn emulator)
    • The core is full speed on all commercial games
    • Yabause and Kronos were also added but both perform worse than Yaba Sanshiro
  • theodore (Thomson MO/TO emulator)
Updated cores
  • Dolphin : Vulkan support
    • With Vulkan, Dolphin runs decently - some games are playable, some are full speed... see for yourself, try it and experiment with different games and settings!
  • PCSX ReARMed : Switch optimizations and CHD support
  • PPSSPP : doesn't crash anymore when closing content
Removed cores
  • mupen64plus
  • parallel-n64
  • Genesis Plus GX
  • Ishiiruka
    • It might come back once the core is updated with the (beta) Vulkan renderer
Credits
  • Kernel and drivers work: NVIDIA, switchroot team (especially ByLaws and langerhans)
  • Lakka Switch work: natinusala and plaidman
  • RetroArch, original Lakka distribution: libretro team
  • mupen64plus-next: Gillou and m4xw
  • PCSX ReARMed: Switch optimizations by m4xw, CHD support by aliaspider
  • Dolphin core: aliaspider
  • reicast core: flyinghead

Download link

The Lakka Switch website has been updated with the new version: https://lakka-switch.github.io/documentation/

Please note that you can't dual boot Ubuntu and Lakka Switch for now (it will always boot Ubuntu).
 

jeferey

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Go back to page 49 open chillyshacks link on the top of the page, follow the instructions. Your not alone in this problem, if you take a few seconds to read through the pages you can also find your own solutions ;) this has been mentioned many many times throughout this thread. Good luck.

thanks for help!

it works thanks to you
dolphin good emulation with overclock!, reicast and n64 use nro2nsp with horizon so much better, thanks and waiting for play! and dolphin in horizon retroarch cores 1.7.8?
 

Basketto

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thanks for help!

it works thanks to you
dolphin good emulation with overclock!, reicast and n64 use nro2nsp with horizon so much better, thanks and waiting for play! and dolphin in horizon retroarch cores 1.7.8?
If uve set n64 properly and reicast both work much better in ubuntu/lakka, developers have mentioned this before. Examples ive tested. N64–Goldeneye performance- better in lakka by a lot, banjo tooie runs perfectly with a few changes, doesn’t in horizon. Reicast emulation— Skies of Arcadia- perfect in lakka, bugged txt in horizon, Marvel vs Capcom perfect in Lakka, bugged textures/unplayable horizon, Record of Lordoss War, wont open at all in Horizon, runs 90-100% speed in Lakka. I know horizon has dock and sleep, but if u dont mind portable, 64 and reicast are both better on Lakka ;). Having said that many games work just fine on horizon. Only emulator that seems to get 1-2 fps more on horizon is PCSX-rearmed.
 
Last edited by Basketto,

Shaneus

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Do people here have slight frame jitter even when the framerate should be solid? I figured it's probably the vsync settings, but don't know what the monitor refresh rate should be set to... 60.000, 59.94 or some variant. It's most obvious with Reicast, but I've seen it with other cores.

I just want things to be smooth :(
 

Basketto

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Do people here have slight frame jitter even when the framerate should be solid? I figured it's probably the vsync settings, but don't know what the monitor refresh rate should be set to... 60.000, 59.94 or some variant. It's most obvious with Reicast, but I've seen it with other cores.

I just want things to be smooth :(
. I have zero problems with reicast. If you mean the frame rates dip a very small amount, it is absolutely normal. Best way to test is try overclocking the CPU and see if anything changes. The games ive tested for the most part in reicast run perfectly though, worst cast scenario 90% speed on stock Cpu. Even on the original dreamcast games don’t run 60fps 100% of the time.
 

Josshy0125

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. I have zero problems with reicast. If you mean the frame rates dip a very small amount, it is absolutely normal. Best way to test is try overclocking the CPU and see if anything changes. The games ive tested for the most part in reicast run perfectly though, worst cast scenario 90% speed on stock Cpu. Even on the original dreamcast games don’t run 60fps 100% of the time.
I was gonna say. When I up the clock speed of the cpu or the gpu, can't remember which, it'll cause some vsync issues.
 

Basketto

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I was gonna say. When I up the clock speed of the cpu or the gpu, can't remember which, it'll cause some vsync issues.
Hmm i dont think cpu or gpu overclocking should affect it(at least it hasnt for me). Disabling vsync in general can speed things up, but it comes at the price of occassional screen tearing. Basically if vsync will cause problems it will regardless.
 
Last edited by Basketto,

Josshy0125

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Hmm i dont think cpu or gpu overclocking should affect it(at least it hasnt for me). Disabling vsync in general can speed things up, but it comes at the price of occassional screen tearing. Basically if vsync will cause problems it will regardless.
It caused screen tearing for me. Pretty sure it was CPU overclocking while playing a GCN game.

Also, I'm sure the answer, logically, is a no, but I wanted to ask if somehow, local multiplayer is a thing with Lakka? Possible via bluetooth controllers?
 

Basketto

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It caused screen tearing for me. Pretty sure it was CPU overclocking while playing a GCN game.

Also, I'm sure the answer, logically, is a no, but I wanted to ask if somehow, local multiplayer is a thing with Lakka? Possible via bluetooth controllers?
Bluetooth is currently bugged, so unfortunately no :P, you will need to wait for a lakka update for that, like the many other people waiting for one ;) for multiple reasons.
 

Josshy0125

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Found the option! Changing the anolog deadzone (in the input options in the main settings menu) to .01, from .00, it now doesn't have that issue. It 'feels' a little... different, but it's doable.Thank you!

Also, can confirm that save states break wind waker saves, and cause it to crash after some time, if not just a lakka incompatibility, itself.
 

Dave_Chad

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Tried Dreamcast and PS1 (.pbp file) and even with a high overclock I got lag/slowdown with music and framerate.

Any tips or suggestions on cores to use and any settings? Thanks.

Sent from my VOG-L09/Huawei P30 Pro
 

Basketto

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Tried Dreamcast and PS1 (.pbp file) and even with a high overclock I got lag/slowdown with music and framerate.

Any tips or suggestions on cores to use and any settings? Thanks.

Sent from my VOG-L09/Huawei P30 Pro
Dreamcast I use Glcore, and Vulkan for ps1, for ps1 disable dithering make sure threaded video is enabled. Ps1 has no dynarec core so many games require about 1500 overclock. For dreamcast im not sure what game your trying to run but I have tried about 10 and none require overclocking of any kind everyone works well on stock cpu.
 

Fenderbendr

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Anyone have some good n64 settings they’d like to share? All the games I’ve tried are really choppy.

Also, is it normal for the switch to not charge while in Lakka?
 

Josshy0125

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I try selecting gl to boot dreamcast, and it just says, "failed to load content", and I go to drivers and it's set back on vulkan... I dont know why... help please?
 

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