Playstation classic

naddel81

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I cannot believe the PSC is not even powerful enough to play crash bandicoot with "enhanced resolution". it stutters as hell even on bleemsync 1.1 (retroarch 1.7.7). such a bummer.
 

spotanjo3

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That's stock out the box

Once retroarch is installed its a totally different monster

Its actually better than NES/SNES minis in terms of emulation and how games run

I understand the choice is yours but they are super cheap here in the US already

I prefer emulate PS1 games better instead of using retroarch. Look at addition SNES games on SNES Mini's. I have over 700 games on NES Mini.. Only NES games on it. Loved it. So I will skip this one already.
 

notimp

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Bleemsync 1.1 - I like the logos and just did a 1TB setup and went smooth. Its always good to have choices.
Here is my cleaned up installation of Autobleem, just so you have a comparison. :)

Autobleem Showcase - Part 1:


Part2:


Part 3:
https://streamable.com/rbbbm

Two more videos to follow - as soon, as I've uploaded them. :)

I cannot believe the PSC is not even powerful enough to play crash bandicoot with "enhanced resolution". it stutters as hell even on bleemsync 1.1 (retroarch 1.7.7). such a bummer.
(Autobleem with) Retroboot and the PCSXRearmed Neon Xtreme core - would probably run it full speed (CPU speed in settings set to 85). :)

This core and CPU at 85 (emulated PSX CPU) usually has no problems running PSX games in fullspeed. Try it. :)
 
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notimp

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And here is a price overview for the current setup:

PS Classic: 35 USD
128GB Sandisk Ultra Fit USB drive: 20 USD
USB OTG right angle adapter: 2 USD
8bitdo wireless USB receiver dongle: 10 USD (can also be used for PC, Mac, Switch, ...)

Total: 67 USD

Use with a PS4 wireless controller preferably. (Much more expensive. ;) )

I mean...

I've bought two for me and two to give away so far. :)
 
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rickwj324

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Picked up 4 this week at Target. Each was 25.99 out the door ($39.99 - 35% cartwheel - 5% redcard). I picked up one, saw how easy it was to mod, then went back and picked up 3 more for future projects. I honestly wasn't going to buy one of these at all, but after watching many vids on bleemsync and autobleem I couldn't pass up that deal! I've been a rpi supporter, but these are neat little devices for sure and well worth the cost!!
 

notimp

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Launching Drastic (Nintendo DS emulator) via Autobleem:

edit the launch.sh in the psc_drastic folder to contain the following:
Code:
#!/bin/sh                                                   
chmod +x "drastic"                                         
LD_PRELOAD=./drastic_sdl_remap.so ./drastic > ./drastic.log 2>&1

Then edit the startsony.sh file in the Autobleem/rc/ folder to contain the following:
Code:
#!/bin/sh
cd /media/pathtoyour/drastic/folder/
./launch.sh
sync
cd /media/Autobleem/
./start.sh
If you do this in Windows, use notepad++ (google it) to edit both files - to keep unix line endings (just in case).

Now in the Autobleem launcher, whenever you press select and switch to the classic UI, and then launch Autobleem - drastic will launch instead.

When you switch back to EvoUI and launch autobleem, autobleem will launch normally.

So you basically exchange the ability to use classic mode in Autobleem with the ability to launch drastic.

Works well enough until the Autobleem devs come up with something better. :)


Drastic can be downloaded from here: https://modmyclassic.com/2019/05/24/drastic-psc-port-standalone-nintendo-ds-port/

Credit goes to JLsoft on reddit for one half of this hack. :)
see: https://old.reddit.com/r/Playstatio...e_have_a_clean_way_of_launching_drastic_from/

(If you use the 8bitdo USB dongle in xpad mode - in the launcher L3 will become start and the PS button will become select. :) )
 
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VGA

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I cannot believe the PSC is not even powerful enough to play crash bandicoot with "enhanced resolution". it stutters as hell even on bleemsync 1.1 (retroarch 1.7.7). such a bummer.
Huh? The original Crash Bandicoot was running great for me with enhanced resolution and the related speedhack enabled.
 
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georich

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Anyway having issues using threaded video with the PCSX Rearmed core in retroarch? Retroarch just crashes randomly when using this
 

notimp

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Anyway having issues using threaded video with the PCSX Rearmed core in retroarch? Retroarch just crashes randomly when using this
Yes, same here.

edit: Games run fullspeed with single core though (mostly using extreme core at CPU clock 85).
 
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fixingmytoys

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Bleemsync 1.1 - I like the logos and just did a 1TB setup and went smooth. Its always good to have choices.
EDIT T WAS A FAULTY OTG CABLE IT IS WORKING NOW, GOT A NEW ONE EDIT

how did you get your HDD to load/show/work mine will boot up if i use the front USB but not OTG , my hard drive is wall powered off a 12 v block,that is how it came in the box , like i said been working fine using the front USB even before i went to 1.1,will work of the front usb but not off the OTG
 
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VGA

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Yes, same here.

edit: Games run fullspeed with single core though (mostly using extreme core at CPU clock 85).
You don't need to emulate the PSX CPU at that high speed, you are wasting CPU time. You can get better overall performance at 70.
 

notimp

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You don't need to emulate the PSX CPU at that high speed, you are wasting CPU time. You can get better overall performance at 70.
Interesting point - how sure are you. :)

Because - I tested about 80 PSX games against a PSX CPU clock of 85% - and the issue was not performance decrease (tested with fps counter on the screen), but rather some games starting to skip their frame limiter and running too fast.

see: https://old.reddit.com/r/PlaystationClassic/comments/aa2d5q/finding_the_optimal_clock_speed/

In some games it increases compatibility (Parasite Eve 2 runs without crashing) in some games it increases performance (not FPS, but microlag decreases - subjectively).

In none of the games tested, it decreased effective performance (judged by FPS output). On the PSC.

If you know more about why the value was fixed at 57% (?) by default - because you have any further insights, please share. :)

Optimal value for PAL games you choose NOT to run at ntsc speeds is 70% btw. Above that - again frame limiters get broken (and games run too fast). If you chose to run PAL games in NTSC you can push it to 85% again.


Im interested in you findings in regard to 70% increases overall perfomance though - please elaborate. :)
 
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naddel81

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Huh? The original Crash Bandicoot was running great for me with enhanced resolution and the related speedhack enabled.
It stutters as hell for me. Even the sound is distorted when I activate enhanced resolution and the speedhack.

Gesendet von meinem Redmi Note 4 mit Tapatalk
 

naddel81

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Here is my cleaned up installation of Autobleem, just so you have a comparison. :)

Autobleem Showcase - Part 1:


Part2:


Part 3:
https://streamable.com/rbbbm

Two more videos to follow - as soon, as I've uploaded them. :)


(Autobleem with) Retroboot and the PCSXRearmed Neon Xtreme core - would probably run it full speed (CPU speed in settings set to 85). :)

This core and CPU at 85 (emulated PSX CPU) usually has no problems running PSX games in fullspeed. Try it. :)
Where to get that specific core .so file?

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notimp

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Afair it should be part of the Retroboot Autobleem package already - just named differently. If it is a PCSX build that allows you to set PSX Core speed, and has the diablo fix in options as well - thats the one I'm using.

I'm not 100% certain, if it is the extreme core, since the file name doesnt say it - but the description that shows up in retroarch - does. Which means, that that behavior could be normal - or an info file mismatch in retroarch - but I'm pretty sure, that I did not get the PSCX core separately from the autobleem install.

In any case all extreme cores can be extracted from KMFDManiacs release
( https://github.com/KMFDManic/NESC-S...6-15-19/KMFDManic-S-NESC-PSC-Cores_6-15-19.7z )

They might be part of an exe, that can be unzipped, somewhere in an extras folder - so you might have to dig a little - but they are in that package. :) (As .so files)

Furthermore, there is now a working mupen64plus next core
( mupen64plus_next_libretro.so ) in the Bleemsync repo:
https://classicmodscloud.com/classic_libretro/stable/classic_armv8_a35/mupen64plus_next_libretro.so

Everyone with á retroarch setup should download and use that as well (only working N64 core in latest releases was glupen - now we have mupen64plus next as well :) ).

Hf.

--------------------- MERGED ---------------------------

Oh, and KDFManiac released a new coreset 11 hours ago:

6-15-19

  • RetroArch Xtreme Overhaul! (Mini S-NESC-PSC)
  • AutoBleem and BleemSync Xtreme Core/Cheat Set Injectors (Mini PSC)
  • Who the "Hell" Loves DOOM:)!? (Mini S-NESC-PSC)
  • Even better, how about DOOM SIGIL!? (Mini S-NESC-PSC)
  • 2 Player Mode Activate! (Mini S-NESC-PSC)
  • OpenBOR Becomes Even More Badass! (Compatibility Update; Mini S-NESC)
  • Core Consolidation! (Mini S-NESC-PSC)
  • NEW Dreamcast & FinalBurn Alpha Cores! (Mini S-NESC-PSC)
  • PS1 Cores Fixed Up! (Video Stuttering Cleaned Up; Mini S-NESC-PSC)
  • Let's do PS1 even one better, and finally have Jedi Power Battles fully working! (Mini S-NESC-PSC)
  • Speaking of Overclocking:) (Mini S-NESC-PSC)
  • PS1 Controller Issues!? (Mini S-NESC-PSC)
  • N64 Cores Fixed Up! (Performance Tweaked; Mini S-NESC-PSC)
  • Killer Instinct N64, Better Performance:) (Mini S-NESC-PSC)
  • Boxart & Screenshot Support with Playlists! (Mini S-NESC-PSC)
  • RetroArch Notifications and Achievements!? (Mini S-NESC-PSC)
  • New Alternative Link for Core Set Release & Xtras! (Mini S-NESC-PSC)
  • Hakchi2 CE Select Emulation Core WIP (Mini S-NESC)
  • NEO-GEO CD CHD Support! (Mini S-NESC-PSC)
  • Speaking of BIOS!:) (Mini S-NESC-PSC)
  • WIP!:)
  • The Videos!:)
  • Closing Notes!:)
(havent tested it so far)

Long changelog as always on:
https://github.com/KMFDManic/NESC-SNESC-Modifications/releases/

--------------------- MERGED ---------------------------

New Retroboot release should follow soon as well:
From the changelog:
Genderbent will update RetroBoot soon, too, also with the latest additions I provide him from this Release, as well as other additional bonuses for that specific Modification!
 
Last edited by notimp,

fixingmytoys

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Afair it should be part of the Retroboot Autobleem package already - just named differently. If it is a PCSX build that allows you to set PSX Core speed, and has the diablo fix in options as well - thats the one I'm using.

I'm not 100% certain, if it is the extreme core, since the file name doesnt say it - but the description that shows up in retroarch - does. Which means, that that behavior could be normal - or an info file mismatch in retroarch - but I'm pretty sure, that I did not get the PSCX core separately from the autobleem install.

In any case all extreme cores can be extracted from KMFDManiacs release
( https://github.com/KMFDManic/NESC-S...6-15-19/KMFDManic-S-NESC-PSC-Cores_6-15-19.7z )

They might be part of an exe, that can be unzipped, somewhere in an extras folder - so you might have to dig a little - but they are in that package. :) (As .so files)

Furthermore, there is now a working mupen64plus next core
( mupen64plus_next_libretro.so ) in the Bleemsync repo:
https://classicmodscloud.com/classic_libretro/stable/classic_armv8_a35/mupen64plus_next_libretro.so

Everyone with á retroarch setup should download and use that as well (only working N64 core in latest releases was glupen - now we have mupen64plus next as well :) ).

Hf.

--------------------- MERGED ---------------------------

Oh, and KDFManiac released a new coreset 11 hours ago:

6-15-19

  • RetroArch Xtreme Overhaul! (Mini S-NESC-PSC)
  • AutoBleem and BleemSync Xtreme Core/Cheat Set Injectors (Mini PSC)
  • Who the "Hell" Loves DOOM:)!? (Mini S-NESC-PSC)
  • Even better, how about DOOM SIGIL!? (Mini S-NESC-PSC)
  • 2 Player Mode Activate! (Mini S-NESC-PSC)
  • OpenBOR Becomes Even More Badass! (Compatibility Update; Mini S-NESC)
  • Core Consolidation! (Mini S-NESC-PSC)
  • NEW Dreamcast & FinalBurn Alpha Cores! (Mini S-NESC-PSC)
  • PS1 Cores Fixed Up! (Video Stuttering Cleaned Up; Mini S-NESC-PSC)
  • Let's do PS1 even one better, and finally have Jedi Power Battles fully working! (Mini S-NESC-PSC)
  • Speaking of Overclocking:) (Mini S-NESC-PSC)
  • PS1 Controller Issues!? (Mini S-NESC-PSC)
  • N64 Cores Fixed Up! (Performance Tweaked; Mini S-NESC-PSC)
  • Killer Instinct N64, Better Performance:) (Mini S-NESC-PSC)
  • Boxart & Screenshot Support with Playlists! (Mini S-NESC-PSC)
  • RetroArch Notifications and Achievements!? (Mini S-NESC-PSC)
  • New Alternative Link for Core Set Release & Xtras! (Mini S-NESC-PSC)
  • Hakchi2 CE Select Emulation Core WIP (Mini S-NESC)
  • NEO-GEO CD CHD Support! (Mini S-NESC-PSC)
  • Speaking of BIOS!:) (Mini S-NESC-PSC)
  • WIP!:)
  • The Videos!:)
  • Closing Notes!:)
(havent tested it so far)

Long changelog as always on:
https://github.com/KMFDManic/NESC-SNESC-Modifications/releases/

--------------------- MERGED ---------------------------

New Retroboot release should follow soon as well:
From the changelog:

it just me but when i read any of KDFManiac release notes i do it in his voice lol

any way my question is this i just take KDFManiac cores what about the his info files??? do i need them???
 
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notimp

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No. Yes. :) I'm waiting for the next Retrobot for Autobleem release. ;)

Info files basically tell retroarch which core has what compatibility with extensions, and also might (not sure) tell it the core name to display.

Just read the latest KDFManiac changelog (from the release 11 hours ago), and PCSX cores for PSC were a little more optimized, and in regards to PSX CPU clockrate - hes talking about 70% as well. (As an alternative option to 57% default). Will have to play around with this.

In terms of actual usage - without confusing stuff. Next Retroboot for Autobleem release should include all the cores needed. Use one of the PCSX cores in that release. At least one of them should give you full speed. (Even at 70% PSX Clock (options), maybe - possibly).

Fullspeed PSX emulation even at 2x resolution shouldnt be an issue with those cores (/that core - depends on how many will be bundled in the next retroboot release) either.


If you want to exchange the .so files on your own (not waiting for them to be bundled with the next Retroboot release), just replacing the .so files is fine.

Especially if you edit your playlists by hand in which case you'd not even have to rename them. ;) (Otherwise rename them to an existing cores name (if needed) - so Retroarchs "selection for that filetype (info files) menues" don't break. An updated info file hardly ever is needed. (It is, if a core starts to support a new file extension). You even could delete all info files and run retroarch that way, but then core integration in retroarch becomes "dumb" . Meaning, all cores will be shown for every filetype - core names in playlists might not be displayed correctly...)

I added more confusion than necessary here - because I was to lazy to check if the core I'm using actually is an extreme core. Afair it gets displayed that way in Retroarch - even though its filename doesnt include extreme. (Info file the cause?)
But thats just speculation.

Information needed is - "next Retroboot for Autobleem release will include all cores needed". Wait for that. (Or salvage the files from the current KDFManiac package and replace them on your own. Just replacing .so files is sufficient.)
 
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