Hacking Question Can someone explain EmuNAND to me?

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gk28

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I've been out of the scene for a few months, and now I keep seeing people refer to EmuNAND as if it's a way to play online with a CFW Switch. Is that really the case? My switch is banned, but I have a clean NAND backup from when I initially hacked my switch--can I use it to revert and re-hack it and go online somehow? I have SXOS and I've used Reinx before. I've never used Atmosphere because it gained popularity shortly after I bought the SXOS dongle.

I guess what I'm asking is--Are people playing online with CFW and how are they doing it?

EDIT: I can't go online, but we need a Switch Hacking Dictionary because nobody knows how this stuff works.
 
Last edited by gk28,
I guess what I'm asking is--Are people playing online with CFW and how are they doing it?
The point of the emuNAND is exactly to avoid that. Use emuNAND to do all the "shady" stuff, keep a sysNAND clean for "official" use, including online play.
That's the "safe" strategy to have access to online even on a hacked Switch everyone is talking about.

If you're already banned, it's too late, as mentioned by the above post.
 
simple thing:
NAND is the Hard Drive
the NAND gets copied to the SD
and then you get it booted from SD card
you can install nsps on a EmuNAND without internet and you wont get banned on SysNAND BUT if the NAND gets escaped of its then you get banned
theory:
the JoyCon has a fuse and if its burn you get banned
then the EmuNAND burns it and the SysNAND reads it and bans the console but is currently not made by Nintendo
but if you already banned then you can use the Backup BUT think about the fact that your CERT gets banned and the banned CERT is in your backup too
 
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The previous way of making the nand was smaller, but it doesnt matter unless you go online with that emunand, the idea is to keep sysnand clean and away from shady stuff
 
The previous way of making the nand was smaller, but it doesnt matter unless you go online with that emunand, the idea is to keep sysnand clean and away from shady stuff
you cant currently cuz you must boot SX OS 1 time that the EmuNAND is able to get enabled
 
If your Switch is banned, emunand will not help you.

The point of the emuNAND is exactly to avoid that. Use emuNAND to do all the "shady" stuff, keep a sysNAND clean for "official" use, including online play.
That's the "safe" strategy to have access to online even on a hacked Switch everyone is talking about.

If you're already banned, it's too late, as mentioned by the above post.
No, this was and never the intention of EmuNAND. Its just a side effect of the way its designed. EmuNAND is a way to update the firmware of the console while keeping SysNAND low so it can launch certain exploits. This was why Gateway implemented EmuNAND in the 3DS days since their exploit only worked on firmwares 4.1 to 4.5. On the Switch, there are firmware-specific exploits such as Deja Vu or the newly released Nereba which allow for CFW without a jig and USB cable so EmuNAND is far from useless for banned people. Heck, it wasn't meant for people who are not banned in the first place.
 
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No, this was and never the intention of EmuNAND. Its just a side effect of the way its designed. EmuNAND is a way to update the firmware of the console while keeping SysNAND low so it can launch certain exploits. This was why Gateway implemented EmuNAND in the 3DS days since their exploit only worked on firmwares 4.1 to 4.5. On the Switch, there are firmware-specific exploits such as Deja Vu or the newly released Nereba which allow for CFW without a jig and USB cable so EmuNAND is far from useless for banned people. Heck, it wasn't meant for people who are not banned in the first place.
EMUNAND CANT GET UPDATED!!!
 
EMUNAND CANT GET UPDATED!!!
Yes, yes it can. That is the whole point of EmuNAND. Obviously you won't update the EmuNAND immediately when a new firmware comes out but if you want to play the latest games while keeping SysNAND low, you kinda have to update EmuNAND.
 
Yes, yes it can. That is the whole point of EmuNAND. Obviously you won't update the EmuNAND immediately when a new firmware comes out but if you want to play the latest games while keeping SysNAND low, you kinda have to update EmuNAND.
EmuNAND can only started when a CFW is already loaded and you using EmuNAND when the CFW isnt updated currently
 
EmuNAND can only started when a CFW is already loaded and you using EmuNAND when the CFW isnt updated currently
:wacko:You're not making any sense here. Lets look at the example of Nereba to load CFW. Nereba is an "untethered" warmboot that currently only works on 1.0. This means you cannot update your firmware or else you cannot load Nereba anymore. But what if you want to play Joker in Smash which requires not only the game but the update that only runs on firmwares 7.X and above? You boot into EmuNAND with CFW on 7.X to play as Joker.
 
:wacko:You're not making any sense here. Lets look at the example of Nereba to load CFW. Nereba is an "untethered" warmboot that currently only works on 1.0. This means you cannot update your firmware or else you cannot load Nereba anymore. But what if you want to play Joker in Smash which requires not only the game but the update that only runs on firmwares 7.X and above? You boot into EmuNAND with CFW on 7.X to play as Joker.
but if u r on 1.0.0 you have a unpatched switch
you can now run RCM payloads anyway that dont make sense
 
but if u r on 1.0.0 you have a unpatched switch
you can now run RCM payloads anyway that dont make sense
Not everyone wants to hack their Switch by running RCM payloads. Just take a look at the Nereba thread and the 1.0 users who are glad they kept their 1 burnt fuse.
 

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