Homebrew Citra - Unofficial \ Chinese builds discussion

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Hey all, trying to run MH4U and I'm wondering what the most up to date build is. I understand the game is quite taxing and it seems the unofficial best build is always changing, does anyone have any tips? I'm currently using the yuukichan build from a gdrive link found on reddit, posted 2 months ago. Shows as HEAD-0a2fbb53-dirty. Tried the official nightly, but it doesn't have any fix for the blurring problem.

Anyone know of a newer build that's MH4U friendly? Meaning with the blur fix and whatnot. Thanks, really appreciate your time.
No real tips

-that yuuki build seems to be the best for me for pure performance, but is an old build with some issues
-whojan's appveyor is now private?
-there's a "filxter" build that's more designed for MHXX, but seems basically more-or-less the same as valentin's
-otherwise, if I wanna play online, I use valentin's with MH 3D off hack in settings, and CPU ticks
 
Tried the official nightly, but it doesn't have any fix for the blurring problem.

It does but you need to do what is mentioned here: https://citra-emu.org/game/monster-hunter-4-ultimate/
1) Before you start the game, enable and set Stereoscopic 3D to 1%
2) Start the game
3) Disable Stereoscopic 3D

M9rUXZr.jpg


Though you probably want to use Canary instead as it has the 'Ignore Format Reinterpretation hack' which helps against roars.
 
Last edited by tywald,
It does but you need to do what is mentioned here: https://citra-emu.org/game/monster-hunter-4-ultimate/
1) Before you start the game, enable and set Stereoscopic 3D to 1%
2) Start the game
3) Disable Stereoscopic 3D

M9rUXZr.jpg


Though you probably want to use Canary instead as it has the 'Ignore Format Reinterpretation hack' which helps against roars.

That Stereoscopic 3D should be removed altogether its fucked more then any other code then even wwylele would a low me too add, because I don't know what the code is doing he says to me.. So blocked me from Citra again and remove my codes from citra merge lol.

Their merging even worse at times, Half untested be for even merging them..
 
Last edited by drwhojan,
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Hi! is there a way to solve this little graphic problem in the puzzle selection screen in Picross 3D: Round 2?
I think the game is not playable in canary o nightly (crash when you enter a puzzle) but in the Valentines build it is fully playable.
The only things are: no music (I don't care about this) and the graphic problem in the puzzle selection screen:
How it should be:Sin título2.jpg how it looks: Sin títulos.jpg
 
Hi! is there a way to solve this little graphic problem in the puzzle selection screen in Picross 3D: Round 2?
I think the game is not playable in canary o nightly (crash when you enter a puzzle) but in the Valentines build it is fully playable.
The only things are: no music (I don't care about this) and the graphic problem in the puzzle selection screen:
How it should be:View attachment 148030 how it looks: View attachment 148031
try disabling ignore format reinterpretation
 
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@drwhojan, i got ur build for Fire Emblem warriors, but it isnt recognizing DLC , when installed. Person was suppose to get Japanese voices under extras options, but its only offering "default" hence not recognizing DLC. DLC is free to download and is made specifically with option for Japanese voiceovers

So , my question is, is there a way to get DLC to work on ur build?
 
@drwhojan, i got ur build for Fire Emblem warriors, but it isnt recognizing DLC , when installed. Person was suppose to get Japanese voices under extras options, but its only offering "default" hence not recognizing DLC. DLC is free to download and is made specifically with option for Japanese voiceovers

So , my question is, is there a way to get DLC to work on ur build?

I don't think so, Sadly they will be no more builds.

Anyone think I should carry on ?..
 
Last edited by drwhojan, , Reason: fixed info.
when I I play lm2 it crashes on boot on windows

--------------------- MERGED ---------------------------

and also how do you install LLE BOSS
 
if u can apply fixes to citra build which is newer and has dlc function, then yeah , u can try. But if u can't, then its not worth the time.

Sorry I'm having issues the compiling at moment as I got Flagged on my Account WTF and Appveyor won't compile them.. But this one is looking good!
https://github.com/citra-emu/citra/pull/4392

You can check Citra Canary now merged ^.
https://github.com/citra-emu/citra-canary/releases

Edit Confirmed it dose fix this game FEW

674645.jpg
 
Last edited by drwhojan,
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Anyone knows if they plan to implement internal overclock on the emulator?

I would imagine overclocking the internal CPU and GPU of the 3ds would lead to better performance on the games that have an unlocked framerate and i would consider it a great boon to have.
 
[Request] I don't know if you accept a request, if not, it's ok but, may you please add a Fast Forward hotkey, I know we have Ctrl+Z to toggle the frame limit, but I really want a button that while we have it pressed, the frame limit goes off, and when we release the button, the frame limit goes on.
Thanks for your time and work :)
 
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https://github.com/citra-emu/citra/pull/4396

delaysRomfs
delaysSavedata

.3dsx / .elf / .smdh / some .cia

Sorry gone and sold my New 2DS XL, No hardware to test it with.. Anyone from GitHub try ?, All they is not munch info in how to use them correctly.. If anyone can find out ?

EDIT: On Citra with delaysRomfs.3dsx in games folder they make a busy_loop_data.txt in the SDMC folder, with few random numbers within....

after 10000 % on emulator then read mostly
2530292
2530275

56546556.jpg
566454646.jpg
 

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Last edited by drwhojan,
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