Homebrew Official Retroarch WiiU (wip.)

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I have retroarch launcher on homebrew with this I can launch all emulators or I need put in folder emulator for emulator? neo geo folder,super nes folder?... etc

You need to put all the cores into the main apps/retroarch folder I thought. You can load them individually, but there's no need. I could be wrong though. @ShadowOne333?
 
You need to put all the cores into the main apps/retroarch folder I thought. You can load them individually, but there's no need. I could be wrong though. @ShadowOne333?
If you use the main RetroArch app, all you need is only all the cores inside /retroarch/cores
You don't need specific folders for them, that's when you use specific apps for each core, those go inside /wiiu/apps/.

But if he's using the main RetroArch launcher or app, he only needs the cores in the /retroarch/cores folder.
 
If you use the main RetroArch app, all you need is only all the cores inside /retroarch/cores
You don't need specific folders for them, that's when you use specific apps for each core, those go inside /wiiu/apps/.

But if he's using the main RetroArch launcher or app, he only needs the cores in the /retroarch/cores folder.

Wanted to make sure is all :P @Leoleiri there's your answer
 
Last edited by YukidaruPunch,
Pardon my ignorance, but I honestly do not even understand what anything on the page means. I can only guess this means it's still not working? Not all of us understand programming-related stuff.
It means its being worked on but don’t expect a working psx core anytime soon. In the meantime you could always use WiiSXr with overclocking if you’re fine with that.
 
It means its being worked on but don’t expect a working psx core anytime soon. In the meantime you could always use WiiSXr with overclocking if you’re fine with that.
Now that's much better. Thank you!

I guess I'll just emulate Xenogears on my PC meanwhile. My save dates back from 2006, it's not like I'm in a rush, anyway...
 
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Does sound die with mgba for anyone else?
Let me check.
How exactly are you getting dead sound?
Like no sound at all in any game on load?
I downloaded my nightly core friday, so I will see if that one dies on sound.

Edit:
Okay tried loading up 3 games with mGBA, commit seems to be 3fbc461 from what RA says.

Loaded up Mother 3, Metroid Fusion and Golden Sun 2 one after the other, got sound in all three just fine.
 
Last edited by ShadowOne333,
It was just a suggestion, so sorry. Sheesh. Then at least report the issue on GitHub to Endrift. Then what do you suggest? Let the bug go unnoticed and not fixed?

That's why I ask here, I ask for confirmation to see if I should do something about it

--------------------- MERGED ---------------------------

Let me check.
How exactly are you getting dead sound?
Like no sound at all in any game on load?
I downloaded my nightly core friday, so I will see if that one dies on sound.

Edit:
Okay tried loading up 3 games with mGBA, commit seems to be 3fbc461 from what RA says.

Loaded up Mother 3, Metroid Fusion and Golden Sun 2 one after the other, got sound in all three just fine.

Thank you!
 
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Just checked Nintendo Switch version of retroarch and it suports picodrive core (Sega 32X).
Too bad the Wii U doesn't support that core (yet?). The 32X has some rare and beautiful games.
 
Just checked Nintendo Switch version of retroarch and it suports picodrive core (Sega 32X).
Too bad the Wii U doesn't support that core (yet?). The 32X has some rare and beautiful games.

That's because Switch is little endian, while WiiU is big-endian. It's just far easier to port.
 

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