Hacking VitaCheat/FinalCheat Database

Smoker1

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Yeah, it was Optantic and ioritree (or eco95) created the Cheat. So far, I am going into other Levels with the Code Active, so I think there are no Problems......so far
 

Udaius

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Got another one done.

FFX PCSB00395

_V0 Unlock All Abilities (All Characters)
$4201 8262BEA9 FFFFFFFF
$0007 00000094 00000000
$4201 8262BEAD FFFFFFFF
$0007 00000094 00000000
$4201 8262BEB1 FFFFFFFF
$0007 00000094 00000000
$4001 8262BEB5 000000FF
$0007 00000094 00000000

Works like a charm xD
 

eighthdayregret

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Oh, man. Anyone looking to make codes for Chasm is gonna have a fun time.
I've got pointers for HP/MP, stats, and experience that work every time when first turning on the game, but stop working if you exit to title and restart. The inventory codes are super weird. I found a working code ONCE, for one item, then follow up searches for different items, as well as the same item, yielded no results.
I'm finding that VitaCheat does not fully pause some games when opening its menu, so sometimes, when scrolling through results, values change as you move the cursor.
The experience value is weird , too. You can't max experience and have it work, as the value will go negative and continue to go negative as you gain more experience, without gaining levels. None of my searching has yielded any results that can offer a quick level up code.
The stats values are also weird. They're 8-bit values with a max of 255, but if you don't leave the code on and you level up, they roll back down to zero.
You can get around the item code issue by hexediting your save, but the game uses stacking data, so you can only modify the number of items you already have. Pasting in code to add items corrupts your save.
Fun stuff.
 

Udaius

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Oh, man. Anyone looking to make codes for Chasm is gonna have a fun time.
I've got pointers for HP/MP, stats, and experience that work every time when first turning on the game, but stop working if you exit to title and restart. The inventory codes are super weird. I found a working code ONCE, for one item, then follow up searches for different items, as well as the same item, yielded no results.
I'm finding that VitaCheat does not fully pause some games when opening its menu, so sometimes, when scrolling through results, values change as you move the cursor.
The experience value is weird , too. You can't max experience and have it work, as the value will go negative and continue to go negative as you gain more experience, without gaining levels. None of my searching has yielded any results that can offer a quick level up code.
The stats values are also weird. They're 8-bit values with a max of 255, but if you don't leave the code on and you level up, they roll back down to zero.
You can get around the item code issue by hexediting your save, but the game uses stacking data, so you can only modify the number of items you already have. Pasting in code to add items corrupts your save.
Fun stuff.

I'm still on 3.60 for safety reasons and have trouble with pkgj as is. Minecraft has been a pain for me bcoz I always end up with a game kick to main menu after any search lol
 

eighthdayregret

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I'm still on 3.60 for safety reasons and have trouble with pkgj as is. Minecraft has been a pain for me bcoz I always end up with a game kick to main menu after any search lol
Sucks you're having issues. Have you tried the compatibility packs with games? I'm on 3.68, so I don't have to use them, but I should think they'd help with certain things.
 

Udaius

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Sucks you're having issues. Have you tried the compatibility packs with games? I'm on 3.68, so I don't have to use them, but I should think they'd help with certain things.

By trouble with PKGj I mean nothing loads, no problem with PKGi however lol

Edit: the safety part for staying on 3.60 is bcoz I don't have a PC and 3.68 would need it to setup or redo it should it need it after anything went wrong, 3.60 is just from my pstv alone with the web browser
 
Last edited by Udaius,

ness151

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Oh, man. Anyone looking to make codes for Chasm is gonna have a fun time.
I've got pointers for HP/MP, stats, and experience that work every time when first turning on the game, but stop working if you exit to title and restart. The inventory codes are super weird. I found a working code ONCE, for one item, then follow up searches for different items, as well as the same item, yielded no results.
I'm finding that VitaCheat does not fully pause some games when opening its menu, so sometimes, when scrolling through results, values change as you move the cursor.
The experience value is weird , too. You can't max experience and have it work, as the value will go negative and continue to go negative as you gain more experience, without gaining levels. None of my searching has yielded any results that can offer a quick level up code.
The stats values are also weird. They're 8-bit values with a max of 255, but if you don't leave the code on and you level up, they roll back down to zero.
You can get around the item code issue by hexediting your save, but the game uses stacking data, so you can only modify the number of items you already have. Pasting in code to add items corrupts your save.
Fun stuff.

I find editing the save wayyyyyyyyy easier.
 

Udaius

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Last code made and i'm finally off to sleep.

FFX PCSB00395

_V0 Max S.lv after battle (All) #unique in that it will still give max S.lv even after you disable code
$4201 8262BE84 1F000000
$0007 00000094 00000000

I should also note that not everyone gets ap unless they take part still, however they don't have to do any actions as just bringing them in and out acts like they took an action.

$4001 8626BE87 0000001F
$0007 00000094 00000000

This works too I suppose but its up to whoever uses it to choose lol
 
Last edited by Udaius,

Smoker1

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@Roah : Just a Theory, but I think I know why there is that Extra Line for the LEGO Games. If I am correct, the Extra Line is for the Different Chapters. For example, SW-TFA:
Run Search for BOTH Health Addresses, get the Correct Pointer Address
New Chapter - Do the exact same thing again. Take both Addresses and Offsets for each Health Code. Kind of difficult to explain. Hopefully I can do it.

I did try to contact Optantic to find out. Hopefully I get a Response
 

eighthdayregret

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@Roah : Just a Theory, but I think I know why there is that Extra Line for the LEGO Games. If I am correct, the Extra Line is for the Different Chapters. For example, SW-TFA:
Run Search for BOTH Health Addresses, get the Correct Pointer Address
New Chapter - Do the exact same thing again. Take both Addresses and Offsets for each Health Code. Kind of difficult to explain. Hopefully I can do it.

I did try to contact Optantic to find out. Hopefully I get a Response
Most likely, the conditional code that's in there is to prevent the game from locking up. The value is probably a flag that says that the level has begun and it's okay to activate the code. There are a lot of games where the data section for stats and things basically gets wiped to free up memory for cinematics or in-between stuff. I know that in at least one LEGO Batman game, you go back to the Batcave between levels and there are no enemies, it's just like a hub world where you buy power ups, unlock characters, etc, so a "live" health value would not be needed, only the "permanent" one.
The VitaCheats for the God of War Collection also have a conditional code, and if you remove it, the game can lock up when you transition levels.
 
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Udaius

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Is it possible to make a command code that increases the value of an address each press?
Its probably pointless but I just wanted to know that way I could try implementing it into something,

example is this

FFX item modifier slot 1

$C001 00000001 00000200
$0000 8262A76C 000000xx

would be cool if its possible, I just don't know how if it is.
 

eighthdayregret

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Is it possible to make a command code that increases the value of an address each press?
Its probably pointless but I just wanted to know that way I could try implementing it into something,

example is this

FFX item modifier slot 1

$C001 00000001 00000200
$0000 8262A76C 000000xx

would be cool if its possible, I just don't know how if it is.
As in, press X, gain a potion, press it again, gain another potion?
If so, you're looking for a button activated increment code. I don't think VitaCheat supports that yet. I know CWCHEAT for PSP did, but they're touchy codes. Maybe I didn't learn how to use them properly, but any time I'd use one, I'd have make sure just to tap the button, or it'd keep adding over and over. It was hard to get one button press to increment by just one at a time.
I mainly used them for values that ended up being sums.
As in, level 1 of something is 0x01, level 2 is 0x02, level 3 is 0x04, level four is 0x08, and so on.
If you know any ARM commands, you could probably make an ARM code that would do it.
 
Last edited by eighthdayregret,

Roah

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Is it possible to make a command code that increases the value of an address each press?
Its probably pointless but I just wanted to know that way I could try implementing it into something,

example is this

FFX item modifier slot 1

$C001 00000001 00000200
$0000 8262A76C 000000xx

would be cool if its possible, I just don't know how if it is.
Vitacheat doesn't support increment by button press (pad) but it does support increment by compression.
 

Udaius

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I figured as much, I was thinking adding 1 to an address as increments would've been possible but how would you do -1 lol
 

Udaius

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I managed to get Chasm on 3.60 yay, but by god is the vitacheat menu buggy with this game, for me its sometimes impossible to open the cheat list as there are double cursors and its never actually on cheat list when I hit circle lol
 

Udaius

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As for the pointers
Oh, man. Anyone looking to make codes for Chasm is gonna have a fun time.
I've got pointers for HP/MP, stats, and experience that work every time when first turning on the game, but stop working if you exit to title and restart. The inventory codes are super weird. I found a working code ONCE, for one item, then follow up searches for different items, as well as the same item, yielded no results.
I'm finding that VitaCheat does not fully pause some games when opening its menu, so sometimes, when scrolling through results, values change as you move the cursor.
The experience value is weird , too. You can't max experience and have it work, as the value will go negative and continue to go negative as you gain more experience, without gaining levels. None of my searching has yielded any results that can offer a quick level up code.
The stats values are also weird. They're 8-bit values with a max of 255, but if you don't leave the code on and you level up, they roll back down to zero.
You can get around the item code issue by hexediting your save, but the game uses stacking data, so you can only modify the number of items you already have. Pasting in code to add items corrupts your save.
Fun stuff.


The pointers might be linked to the seed which is made upon each new save, unless by restart you mean the game application itself, I found gold at 0x864621B0 and then after I quit it was +28 on top of that address, which it has stayed at for 2 reboots now
 

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