Hacking Card 2 Type Games from now on

  • Thread starter Thread starter matias3ds
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I just want xecuter to realease that update and also an cheat engine like the one that had gateway for the 3DS and for stop bothering that guy OS X :-)
Wish to you all an OS X weekend
 
If card 2 types can be dumped without issue, which they can, then SX OS should be able to run them.

It's just a matter of tx determining how to properly emulate card 2 in the same way they do card 1 and push the update for users.

Seeing how card 2 games are now being used for all new releases I see this being patched by tx fairly quickly as itll eventually start eating away at their sales if SX OS isn't compatible with card 2 games.
 
I think the same i was telling my friends that they should order the pro , and did it fast becaise the price was going to increase ,, but i will tell them not to hurry , until card 2 type its supported !!
 
Gotta say I am a little curious as to why where is no public dump of Wolfenstein II yet.
Could it be that there is an additional type of game card out there not compatible with WAIN or SXOS?
Its really made me think - So I am off to the shop, to pick up my copy and see...

Just checked and it's £50 on Switch - where a large download is needed on as SD card to be purchased by the player.
And in comparison it's £20 on the PS4 - where its on a bluray and the console has a large hard disk.

Maybe I will wait... Hmmm... going to check the trade in price.
 
Last edited by ghorricks,
Maybe for a few days/weeks. This game of cat and mouse really has only 1 winner given Nintendo's track record. They are getting better, but underneath everything you have the initial security mistake which renders any efforts as just a temporary fix.
 
At least SX os v1.2 fixed this issue. Now we wait for card type 3 to be a fuster cluck when it happens.
 
Okay, I am dumping Wolfenstein II to see what happens. £50 AND at least 8GB on an SD Card - Screw you Nintendo, you should ensure developers cannot do this to players... and you're part of the bloody problem with your 'generous' 32GB internal memory.

EUR
NAME : Wolfenstein® II: The New Colossus™
DEVELOPER : Zenimax
TITLE ID : 1009040091E0000
CAPACITY : 16GB
MASTERKEY REVISION : MasterKey3 (4.0.0-4.1.0)
SDK VERSION : 4.4.0.0
GAME REVISION : 1.0
PROD CODE : No Prod. ID
ROM SIZE : 15971909632 bytes
USED SPACE : 15173195776 bytes

Error when trimmed attempted with 1.2.2.0 of XCi Explorer - Not sure about card 1,2 or other... Let me know how to tell in the partitiions tab.

Launched fine with SX OS Backup loader.
 
Last edited by ghorricks,
Okay, I am dumping Wolfenstein II to see what happens. £50 AND at least 8GB on an SD Card - Screw you Nintendo, you should ensure developers cannot do this to players... and you're part of the bloody problem with your 'generous' 32GB internal memory.

EUR
NAME : Wolfenstein® II: The New Colossus™
DEVELOPER : Zenimax
TITLE ID : 1009040091E0000
CAPACITY : 16GB
MASTERKEY REVISION : MasterKey3 (4.0.0-4.1.0)
SDK VERSION : 4.4.0.0
GAME REVISION : 1.0
PROD CODE : No Prod. ID
ROM SIZE : 15971909632 bytes
USED SPACE : 15173195776 bytes

Error when trimmed attempted with 1.2.2.0 of XCi Explorer - Not sure about card 1,2 or other... Let me know how to tell in the partitiions tab.

Launched fine with SX OS Backup loader.

So it works on SX OS but you couldn't trim it?

Why hasn't anybody upped it?
 
Okay, I am dumping Wolfenstein II to see what happens. £50 AND at least 8GB on an SD Card - Screw you Nintendo, you should ensure developers cannot do this to players... and you're part of the bloody problem with your 'generous' 32GB internal memory.

EUR
NAME : Wolfenstein® II: The New Colossus™
DEVELOPER : Zenimax
TITLE ID : 1009040091E0000
CAPACITY : 16GB
MASTERKEY REVISION : MasterKey3 (4.0.0-4.1.0)
SDK VERSION : 4.4.0.0
GAME REVISION : 1.0
PROD CODE : No Prod. ID
ROM SIZE : 15971909632 bytes
USED SPACE : 15173195776 bytes

Error when trimmed attempted with 1.2.2.0 of XCi Explorer - Not sure about card 1,2 or other... Let me know how to tell in the partitiions tab.

Launched fine with SX OS Backup loader.
Thanks for the info I’m pretty sure it will be out there in a few days :-)
 

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