ROM Hack WIP Xenoblade Chronicles 2 Save Editor

Itrimel

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For those who can't seem to edit the legendary core count, there was a little mistake in the code. You can find the correct .exe attached to my post (and I've submitted a pull request on Github too @Type_O_Dev )
 

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  • Xenoblade Chronicles 2 Save Editor.zip
    21.3 KB · Views: 328

PolloDiablo

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How bad are the chances of getting banned from using this save editor for an off-line game?

I want to keep my switch clean until we have a more mature and secure scene (still haven't hacked my console), but I'm seriously considering using this to save 50 hours of my life. I just need it to hack a crapton of core crystals and a couple of overdrive protocols... that's all.

My OCD got the best of me with this game... and I really want to be done with it to never touch it again.
 

Type_O_Dev

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For those who can't seem to edit the legendary core count, there was a little mistake in the code. You can find the correct .exe attached to my post (and I've submitted a pull request on Github too @Type_O_Dev )

Thank you, I merged your changes.
If there are more offsets wanted please let me know. So I can add to final project

--------------------- MERGED ---------------------------

How bad are the chances of getting banned from using this save editor for an off-line game?

I want to keep my switch clean until we have a more mature and secure scene (still haven't hacked my console), but I'm seriously considering using this to save 50 hours of my life. I just need it to hack a crapton of core crystals and a couple of overdrive protocols... that's all.

My OCD got the best of me with this game... and I really want to be done with it to never touch it again.

It would be extremely hard to get banned with this editor as we are not hacking code. We are only editing for items, stats. We are not changing characters and hacking game
 

cac0714

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Thank you, I merged your changes.
If there are more offsets wanted please let me know. So I can add to final project

--------------------- MERGED ---------------------------

It would be extremely hard to get banned with this editor as we are not hacking code. We are only editing for items, stats. We are not changing characters and hacking game
But isn't the stuff that is needed to just get the save off the console enough to get us banned? Because it is an illegal program.
 
Last edited by cac0714,

Itrimel

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For what I understand, no. What we do right now is undetectable by the console, the only persons that got banned were those who blatantly cheated on online games (dumb thing to do), or those who used their console certs to download directly from Nintendo servers
 

Type_O_Dev

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But isn't the stuff that is needed to just get the save off the console enough to get us banned? Because it is an illegal program.

We are not running the tool on console.
This would be no different from sharing a save, there is no checksums I have heard about that compare saves to actual game play.

The bans being issued were from people accessing N shop servers and download titles not purchased
 

TrunksSSJ23

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We are not running the tool on console.
This would be no different from sharing a save, there is no checksums I have heard about that compare saves to actual game play.

The bans being issued were from people accessing N shop servers and download titles not purchased
Is there an updated compiled .exe file for the editor?
 

cac0714

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We are not running the tool on console.
This would be no different from sharing a save, there is no checksums I have heard about that compare saves to actual game play.

The bans being issued were from people accessing N shop servers and download titles not purchased
Awesome, I thought Checkpoint (how I get my saves off my console) itself still had a change of getting people banned.
 

BronzeKnight

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What did you set it to
I am also getting an error every time I try to edit a value. (was using 99 and 9999999).

Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Additional non-parsable characters are at the end of the string.
   at System.ParseNumbers.StringToInt(String s, Int32 radix, Int32 flags, Int32* currPos)
   at System.Convert.ToByte(String value, Int32 fromBase)
   at XC2Editor.HexEditor.SaveDecimalValue(Byte[] fileBytes, HexDataInfo info, Int32 value)
   at XC2Editor.XC2MainForm._Lambda$__0-1(HexDataInfo hexData, Int32 value)
   at XC2Editor.XC2FieldTypeEditor.SaveValueToFile(Button btn, EventArgs e)
   at XC2Editor.XC2FieldTypeEditor._Lambda$__R6-2(Object a0, EventArgs a1)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3101.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Xenoblade Chronicles 2 Save Editor
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
 

Type_O_Dev

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I am also getting an error every time I try to edit a value. (was using 99 and 9999999).

Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Additional non-parsable characters are at the end of the string.
   at System.ParseNumbers.StringToInt(String s, Int32 radix, Int32 flags, Int32* currPos)
   at System.Convert.ToByte(String value, Int32 fromBase)
   at XC2Editor.HexEditor.SaveDecimalValue(Byte[] fileBytes, HexDataInfo info, Int32 value)
   at XC2Editor.XC2MainForm._Lambda$__0-1(HexDataInfo hexData, Int32 value)
   at XC2Editor.XC2FieldTypeEditor.SaveValueToFile(Button btn, EventArgs e)
   at XC2Editor.XC2FieldTypeEditor._Lambda$__R6-2(Object a0, EventArgs a1)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3101.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Xenoblade Chronicles 2 Save Editor
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0

ok let me check

--------------------- MERGED ---------------------------

hit set value fisrt then save
I was able to set 99190 no prblem
 

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