Will do a full rebuild with latest libnx tonight, this should solve most crash reasons.
No guarantees it will work, though (but I am optimistic).
Will do a full rebuild with latest libnx tonight, this should solve most crash reasons.
No guarantees it will work, though (but I am optimistic).
Will do a full rebuild with latest libnx tonight, this should solve most crash reasons.
No guarantees it will work, though (but I am optimistic).
I can confirm that it's working on the latestSorry for the late reply, was busy with other stuff.
Here is the rebuild, needs the data files from the first post. Please test and report back!
I will update the first post later (as it maybe does not work).
Sorry for the late reply, was busy with other stuff.
Here is the rebuild, needs the data files from the first post. Please test and report back!
I will update the first post later (as it maybe does not work).
Loading it on my HBL kicks me back to the HBL menu.I can confirm its working on 5.0.2 firmware.
Loading it on my HBL kicks me back to the HBL menu.
Well, I have it working, but I'm more used to a d-pad than I am an analog stick. Can you add d-pad functionality?Did you copy over the data.solarus file?
You can use the dpad just go to inventory screen and keep tapping to the left until you reach the options screen, scroll down to the bottom and you can rebind the movement to the dpadsWell, I have it working, but I'm more used to a d-pad than I am an analog stick. Can you add d-pad functionality?
Ah I misunderstood that then I guess. I though the engine was specific for this game.I thought all games from the Solarus engine worked.