ROM Hack [Release] Ultimate GBA VC Injector for 3DS

  • Thread starter Thread starter Asdolo
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Add the feature to patch already existing GBA CIAs to modify ghosting and color options?

  • Yes

    Votes: 73 82.0%
  • No

    Votes: 2 2.2%
  • I don't care!

    Votes: 14 15.7%

  • Total voters
    89
  • Poll closed .
Get the official Nintendo version that got released back in 2011 (I think)


my bad- I had ghosting turned on average.... I switched it to none... BEAUTIFUL. PREFECT emulation! thanks so much!

I came from the official VC version- it sucked. too much ghosting in movement.
 
Okay, so I'm trying to inject Fire Emblem Sword of Seals (a fanslation) for a friend. Which save type should I use since the game can't be found in the database? I am testing SRAM right now, but I have no idea where the first save point is...
If you try to patch the untranslated version of Sword of Seals the injector will recognize the rom settings. Then just use those settings for the translated version. At least that's how I did it.
 
Okay, so I'm trying to inject Fire Emblem Sword of Seals (a fanslation) for a friend. Which save type should I use since the game can't be found in the database? I am testing SRAM right now, but I have no idea where the first save point is...
The Game saves after you finish a Chapter.
 
Gets balck screen with system error call Nintendo,
Does jt wrk on emunand (hve luma b9s btw
Or it has to be just sysnand?
Just want gun star super heroes to wrk
 
Gets balck screen with system error call Nintendo,
Does jt wrk on emunand (hve luma b9s btw
Or it has to be just sysnand?
Just want gun star super heroes to wrk
Fast way is to google Gunstar Future Heroes cia. Then install the game with your CIA Installer.
 
Hello,
Well, first of all, I would like to thank @Asdolo for sharing with us that wonderful tool. Really, for me is the best one to inject gba games.

But... I have an issue with pokemon roms (for now I only tried with one pokemon rom). I followed all the steps and in the last window, I chose both apply the SRAM patch (with the default 1 time) and another time without marking that option. With both ways it takes a few seconds to start (no complaints with this after all) but it says is impossible to save the game when I pick save from on game's menu. Also, it is unable to load .sav files. My question is: Is there any way to solve this or I'm missing some step?

Also, is this an issue only with some games or it affects to other games?

Thanks for all the nice work
 
Hello,
Well, first of all, I would like to thank @Asdolo for sharing with us that wonderful tool. Really, for me is the best one to inject gba games.

But... I have an issue with pokemon roms (for now I only tried with one pokemon rom). I followed all the steps and in the last window, I chose both apply the SRAM patch (with the default 1 time) and another time without marking that option. With both ways it takes a few seconds to start (no complaints with this after all) but it says is impossible to save the game when I pick save from on game's menu. Also, it is unable to load .sav files. My question is: Is there any way to solve this or I'm missing some step?

Also, is this an issue only with some games or it affects to other games?

Thanks for all the nice work
This is an issue with the way games are injected and will be fixed with the release of his super ultimate injector.
 
I'm getting this weird thing where a part of the top of the display as at the bottom like the screen is offset for gba games, sometimes its always like this sometimes it just randomly happens after i shut and open my 3ds
 
I'm getting this weird thing where a part of the top of the display as at the bottom like the screen is offset for gba games, sometimes its always like this sometimes it just randomly happens after i shut and open my 3ds

What size of SD card are you using? That is a known problem with SD cards larger than 64GB. Unfortunately, nobody has ever come up with a way to fix it, other then using an emulator.
 
What size of SD card are you using? That is a known problem with SD cards larger than 64GB. Unfortunately, nobody has ever come up with a way to fix it, other then using an emulator.
I am actually having this exact same problem on a 64GB SD card. You said it only affected larger ones, right?
It's not every game btw, A Link to the Past has it but Minish Cap doesn't. It does seem consistent though, if a game has it no amount of rebooting or injecting it again will change that, nor will a game that works fine suddenly get this (at least from my limited testing).

Is this the same issue or am I having a different problem? Also, all the roms I used worked fine on an emulator on my laptop, so I'm pretty sure the roms themselves are fine.

EDIT: Just installed the exact same CIA on my sister's 2DS, which has a 32GB SD card. It worked fine on there, so it looks like it's the SD size indeed. Just doubted that since you said "That's a known problem with SD cards larger than 64GB", from which I understood that 64GB SD cards worked fine.
 
Last edited by tigerino2,
I am actually having this exact same problem on a 64GB SD card. You said it only affected larger ones, right?
It's not every game btw, A Link to the Past has it but Minish Cap doesn't. It does seem consistent though, if a game has it no amount of rebooting or injecting it again will change that, nor will a game that works fine suddenly get this (at least from my limited testing).

Is this the same issue or am I having a different problem? Also, all the roms I used worked fine on an emulator on my laptop, so I'm pretty sure the roms themselves are fine.

EDIT: Just installed the exact same CIA on my sister's 2DS, which has a 32GB SD card. It worked fine on there, so it looks like it's the SD size indeed. Just doubted that since you said "That's a known problem with SD cards larger than 64GB", from which I understood that 64GB SD cards worked fine.

Yeah, I didn’t remember if it was greater then 64 or greater then or equal to 64. That sounds like the exact same thing that happened to me with my larger than 64 GB card. Some games did it almost all the time, some never seemed to do it. No idea if it’s because of different graphics engines or whatnot.
 
Yeah, I didn’t remember if it was greater then 64 or greater then or equal to 64. That sounds like the exact same thing that happened to me with my larger than 64 GB card. Some games did it almost all the time, some never seemed to do it. No idea if it’s because of different graphics engines or whatnot.
After some googling I actually have found a solution. I backed up my SD and reformatted it as with an Allocation Unit Size of 32768 bytes. I found somewhere that that might fix it in certain cases. After putting all my files back I no longer have this issue :D

Just wanted to share since this might help some other people who have this problem.
 
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I am sorry if someone already talked about this, its about Golden Sun 2, there are some graphical glitch, sometimes player sprite is visible over the door/room changing transition, sometimes the sprite goes under random in game tiles. Never noticed anything like this in the first game. Can anyone tell me if its possible to fix it and how?
 

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