Sonic 3D Blast Director's Cut Released



Jon Burton, founder of Traveller's Tales and a leading figure behind many of its games, has just released a patch for Sonic 3D Blast (or Sonic 3D Flickies' Island, if you're living over in Europe) title "Sonic 3D Blast: Director's Cut." This patch includes multiple improvements over the original game, touting better controls, a world map, and Super Sonic, among other features.

Prior to release, Burton has documented the development of the patch for quite some time, originally announcing it in a 25,000 Subscribers video on his GameHut YouTube channel. Improvements to the game were announced as development gradually progressed.

The patch is available (in XDELTA format) on here. Do keep in mind that this is a patch, and does not contain any of the original ROM data.

Happy playing, and a big thanks to Jon Burton for making this all possible!
 

BlueFox gui

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Yeah where am I gonna find a working genesis in 2017 and who wants to pay like over $100 for a flash cart. :blink:

I'll stick to my already owned copy of sonic mega collection if i wanna play it.
i agree, why these flashcarts are damn expensive, also, buy the new brazilian genesis XD
its not emulated, its real hardware and have SDcard port
 

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This was always such a weird game. I remember playing it and finding it alright, but the isometric view was awkward, and the levels were bland in design. The music was great, though. It'll be interesting to see all the tweaks the guy has made to it.
 
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fille

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just patched,gona test with my mega everdrive.
played a bit and seems to be fine on megadrive 1 and mega everdrive .
 
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Sonic Angel Knight

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This was always such a weird game. I remember playing it and finding it alright, but the isometric view was awkward, and the levels were bland in design. The music was great, though. It'll be interesting to see all the tweaks the guy has made to it.
I think the problem comes from is not like the other sonic games we was playing at the time sitting along side Sonic Spinball and DR.Robotnik's Mean Bean Machine on the sonic collection of games. While is more of a sonic game is not a common one, mostly cause the gameplay is based on flicky.

If you take a look at sonic mega collection, you have 7 initial games, 4 which are more known as 2D fast paced gameplay sega brainwashed into us with the blast processing then is a pinball game featuring sonic, a puzzle game featuring Eggman... and beans, and a 3D sonic game that is basically flicky more than sonic. Think most of the reason this gets attention is cause how impressive the programming was at the time where 3D games on our 16 bit consoles was the popular thing when making a game. The awkward thing about this game is people actually remembers and talks about the genesis game more than the saturn one which hardly gets any attention. Seriously, sonic gems collection can have sonic R but not saturn 3D Blast? I wonder how this game would look if it was ported to 3DS in actual 3D, or maybe the the way they did sonic cd on android. :unsure:

Rom hacking on Genesis has gotten a bit more impressive over the years. The genesis is actually capable of playing a 8MB 64 megs carts, just like pier solar and the great architects. I wonder if maybe he had some help from sonic hacking community that he would expand the rom further beyond the intended limits.:)
 
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Ehrmmm...
i still prefer the Genesis version.
Prettier graphics don't do it for me if the OST is shit.

Sure the Saturn version might have fancier graphics and effects, but the OST of that version really drives me off from having real fun and enjoyment out of it.
Nothing compares to the upbeat and well composed OST of the Genesis version, that alone is a strong point to choose it over the Saturn one.

And now, let's add to that the fact that the DX version is out already for the Genesis version only...
Yeah, a definitive winner without a doubt ;)
Aww. I love the Genesis music, but Richard did such a fantastic job with the Saturn OST (even the developer of this patch believes so). What in particular turns you off from it?
 

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Aww. I love the Genesis music, but Richard did such a fantastic job with the Saturn OST (even the developer of this patch believes so). What in particular turns you off from it?
Hard to say to be honest.
To me it just doesn't feel right.
The Genesis OST is catchy, while the Saturn one feels bland and cliche at best.
The CD quality music feels out of place somehow and I can't seem to recall any melody from it.
The same thing happens to me with Sonic CD at times, though I always remember the boss music from the US OST from that one :lol:
 

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Hard to say to be honest.
To me it just doesn't feel right.
The Genesis OST is catchy, while the Saturn one feels bland and cliche at best.
The CD quality music feels out of place somehow and I can't seem to recall any melody from it.
The same thing happens to me with Sonic CD at times, though I always remember the boss music from the US OST from that one :lol:
Both versions have fantastic music.
 

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Hard to say to be honest.
To me it just doesn't feel right.
The Genesis OST is catchy, while the Saturn one feels bland and cliche at best.
The CD quality music feels out of place somehow and I can't seem to recall any melody from it.
The same thing happens to me with Sonic CD at times, though I always remember the boss music from the US OST from that one :lol:
Ah, I got you. Thanks for informing me!

--------------------- MERGED ---------------------------

Both versions have fantastic music.
Eh, he's allowed to think the music on the Saturn version sucks as much as you and I think it's fanatic. Can't be objectionable about music.
 
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ShadowOne333

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Both versions have fantastic music.
Ah, I got you. Thanks for informing me!

Eh, he's allowed to think the music on the Saturn version sucks as much as you and I think it's fanatic. Can't be objectionable about music.
I mean, sure the Saturn OST will have its fans and everything, but in terms of going along with the gameplay and in the context of a videogame, the Genesis OST feels superior every inch of the way for me. :P
 

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