ROM Hack [NTR Cheats Plugin] Ported from Gateshark

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I didn't activated anything,I just used these codes (thanks to @ShinyVulpix for sharing it) then I went to Hex Editor:
Code:
[Rowan materials x255]
08BD20CC 000000FF
08BD20CE 000000FF
The address that I edited starts from:
(These codes are 16-bit and the value I put is 000002FF but in the Hex Editor, it should look like this: FF 02)
08BD20CC then,
08BD20CE then,
08BD20D0 then,
.
.
.
Until i ended up here 08BD21F0.
The results? It gave me all materials x 767 even those materials named ??????????? affected and their working!
(BTW, I used Nanquitas' CTRPF V0.3.0 and my game is FE WARRIORS USA 1.1.0)

ok im not good with coding so in hex editor where to start and where to end lol?
 
ok im not good with coding so in hex editor where to start and where to end lol?
The Hex Editor looks like this right?:
Code:
08BD20C8 00 01 02 03 04 05 06 07

08BD20C8 00 00 00 00 00 00 00 00
08BD20D0 00 00 00 00 00 00 00 00
08BD20D8 00 00 00 00 00 00 00 00
...
...
...
08BD21F0 00 00 00 00 00 00 00 00

Just try changing the values to this:

08BD20C8 00 01 02 03 04 05 06 07

08BD20C8 00 00 00 00 FF 02 FF 02
08BD20D0 FF 02 FF 02 FF 02 FF 02
08BD20D8 FF 02 FF 02 FF 02 FF 02
...
...
...
08BD21F0 FF 02 00 00 00 00 00 00
Start editing at 08BD20CC until you reached 08BD21F0.
 
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fire emblem warriors health is in floating point https://www.h-schmidt.net/FloatConverter/IEEE754.html
I repeat it's floating point
e. g. Lianna's health 667
floating point conversion

667 converted to floating point hexadecimal is 0x4426C000
there are five code address lines for HP codes

do with this what you will
hopefully infinite health cheats come out
already tested in free cheats in the ctrpf plugin and i can confirm it's working

I think I may have gotten it working for all characters currently in battle that can be switched to with the player.

Fire Emblem Warriors USA (with latest update i think v1.1.0?)
infinite health 999 HP in battle
0950479C 4479C000
095047A0 4479C000
095FA6A4 4479C000
096BD494 4479C000
09726804 4479C000

feel free to try it and maybe add it to your plugin
and port it to EU if you can
might even work with gateshark but as I don't have Gateway I can't test it so if you have Gateway just test it yourself.
 
Last edited by supermariorick,
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Ive tested both smash bros games, Euro and Usa. pressing select doesn't bring up Ntr and i even used the Ntr selector before running the game.
 
would any1 willing to add both files together as one Ntr cheat plugin for "Monster Hunter Stories"?
 

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would any1 willing to add both files together as one Ntr cheat plugin for "Monster Hunter Stories"?
Unless those contain the source of the codes and not two .plg plugins, then that could work to merge them. If not then they cannot be merged.
 
Hi, I added new cheats in the plugin of Fire Emblem Warriors, all you need to know is in the readme :)
did you add my infinite health code too?

edit: nope. it would be great if the infinite health code I posted would be added to the plugin thanks
it's confirmed working for US not sure if there's a different set of addresses for EU but if that's the case it could easily be ported to EU with the right address differences to calculate it.
 
Last edited by supermariorick,
Alright i got a ntr cheat file for Tomodachi Life. But seems to not work anymore its for 1.1 and I'm sure the U.S. version is newer. Any1 know if someone made a plugin for it yet?
 
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did you add my infinite health code too?

edit: nope. it would be great if the infinite health code I posted would be added to the plugin thanks
it's confirmed working for US not sure if there's a different set of addresses for EU but if that's the case it could easily be ported to EU with the right address differences to calculate it.
To make an infinite health you need a pointer and you need to make it for all characters and it will be for the Story Mode only and so I don't have the time for that
 
To make an infinite health you need a pointer and you need to make it for all characters and it will be for the Story Mode only and so I don't have the time for that
the one I made works for whichever character you are using. so if you switch to a character the code will take effect on that character. you could use a pointer code to make it more precise or a code that reads the maximum HP of every character and writes it to the current HP of each specific character it matches with. or you could look through the code from ASM and create a script that "nops" the HP bar so it never decreases and release it as an ASM code. my code is simple. whichever current character you are using will always have a set health according to the value line (floating point determines the amount in this case)
the code uses 5 lines and perhaps it keeps a few of the other characters not currently controlled by the player with 999 health. I have no idea. it needs more testing. however, as it stands the code I have searched and put together works for the time being until a better code is made and as putting in a better one will take some time to make. I have also been trying to make an infinite musou/ special bar code but I am having trouble. anyway I hope you reconsider including it - at least temporarily until a better code is made that surpasses it.
 

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