Hacking Monster Hunter 3 Ultimate Modding

Fozzy786

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If you're in the village/port, your pouch could hold up to 99 or more of ANY items. You just can NOT do that during a quest its because the game automatically runs a calculation routine when you use an item, which brings everything back to normal.

If you want more item, stand next to your chest, use the trainer to give yourself more of that item in your pouch (up to 999), then store it in your chest in the game. As long as the items are not being use, the amount could be any.

On to your question:
  1. Give your self 99 of Azure Drgnshpire (worth 32,000 each) or Dire Dragongem (worth 31,000 each) in your pouch. Then sell it. That should cover money. Give yourself 99 Lava Nuggest (1500 each) for resource.
  2. Maybe on the next release, I'll give the option of disabling health and stamina. But for now don't use the replicator, but instead pause the game, do a capture, then modified the modify your pouch manually, then write back, resume. I know it's a pain, but that should do what you want.
  3. Not sure. I think 999 is limited by what the game could display. Still, it doesn't mean you'll have 999 items in a single slot. I think the game restrict that.
Thanks for the help, will just have to do the writes a few times until you can release another update.

Thanks again for everything so far! This tool has been a godsend.
 

KingHall6100

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Here is version 1.2:

https://github.com/KingHall6100/MH3U_v1.2/releases/tag/v1.2

In the zip file, there are text files. Those text files are the database, they need to stay with the executable and must be in the same directory. DON'T touch the text files unless you know what you're doing.

Changes:
  1. Fixed background task, now application close properly. Before, when application close, there is still a task running in the background, which shows up in task manager.
  2. Fixed negate slime feature. Now works with replicator running.
  3. Added option to remove health, stamina, air, etc. from replicator.
  4. Added "populate" button. The button allow you to choose from a list of item names ( in alphabetical order), then populate it to the trainer pouch space. You will still need to hit the "write" button to transfer information to the game. You could change item amount on the pouch spaces, no need to use the populate button unless changing items.
  5. Added "Item" tab. Now you could add/change items in your item box. Simply select page, row, col, amount, and a list of item names. Do a read first and then usage will be obvious.
  6. Added "invincibility" feature. Yes, this is the holy grail I was looking for and finally found it. You'll need the replicator to be running to use this feature. This is TRUE invincibility because nothing can touch you, not element, status, sound, hits, etc., NOTHING. Don't roll, when rolling you'll lose your invincibility. You'll get it back when the replicator kicks in on the next interval, which should be 5 secs if you left it at default.

The "equipment" tab is still a work in progress, therefore it doesn't work but you still could play around with it.

Let me know if you discover any bugs and I'll try to correct it on the next release. Enjoy.
 
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D7S

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Here is version 1.2:

https://github.com/KingHall6100/MH3U_v1.2/releases/tag/v1.2

In the zip file, there are text files. Those text files are the database, they need to stay with the executable and must be in the same directory. DON'T touch the text files unless you know what you're doing.

Changes:
  1. Fixed background task, now application close properly. Before, when application close, there is still a task running in the background, which shows up in task manager.
  2. Fixed negate slime feature. Now works with replicator running.
  3. Added option to remove health, stamina, air, etc. from replicator.
  4. Added "populate" button. The button allow you to choose from a list of item names ( in alphabetical order), then populate it to the trainer pouch space. You will still need to hit the "write" button to transfer information to the game. You could change item amount on the pouch spaces, no need to use the populate button unless changing items.
  5. Added "Item" tab. Now you could add/change items in your item box. Simply select page, row, col, amount, and a list of item names. Do a read first and then usage will be obvious.
  6. Added "invincibility" feature. Yes, this is the holy grail I was looking for and finally found it. You'll need the replicator to be running to use this feature. This is TRUE invincibility because nothing can touch you, not element, status, sound, hits, etc., NOTHING. Don't roll, when rolling you'll lose your invincibility. You'll get it back when the replicator kicks in on the next interval, which should be 5 secs if you left it at default.

The "equipment" tab is still a work in progress, therefore it doesn't work but you still could play around with it.

Let me know if you discover any bugs and I'll try to correct it on the next release. Enjoy.
That great ! nice design.
 

Fozzy786

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Here is version 1.2:

https://github.com/KingHall6100/MH3U_v1.2/releases/tag/v1.2

In the zip file, there are text files. Those text files are the database, they need to stay with the executable and must be in the same directory. DON'T touch the text files unless you know what you're doing.

Changes:
  1. Fixed background task, now application close properly. Before, when application close, there is still a task running in the background, which shows up in task manager.
  2. Fixed negate slime feature. Now works with replicator running.
  3. Added option to remove health, stamina, air, etc. from replicator.
  4. Added "populate" button. The button allow you to choose from a list of item names ( in alphabetical order), then populate it to the trainer pouch space. You will still need to hit the "write" button to transfer information to the game. You could change item amount on the pouch spaces, no need to use the populate button unless changing items.
  5. Added "Item" tab. Now you could add/change items in your item box. Simply select page, row, col, amount, and a list of item names. Do a read first and then usage will be obvious.
  6. Added "invincibility" feature. Yes, this is the holy grail I was looking for and finally found it. You'll need the replicator to be running to use this feature. This is TRUE invincibility because nothing can touch you, not element, status, sound, hits, etc., NOTHING. Don't roll, when rolling you'll lose your invincibility. You'll get it back when the replicator kicks in on the next interval, which should be 5 secs if you left it at default.

The "equipment" tab is still a work in progress, therefore it doesn't work but you still could play around with it.

Let me know if you discover any bugs and I'll try to correct it on the next release. Enjoy.


Thank you very much! Been waiting for this. Can't wait to try it later.
 

clasher17

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Hey guys ! I need some help here ! :(

I installed everything, and now i'm using Gecko and i can connect it to the wii u.

But after that, no cheats seem like working !

And I have no clue how to use the trainer too haha, I never really used github too actually :/.
 
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clasher17

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Okay I changed the file of the tcpgecko.elf for the good one and now got the good gecko u too.

But now i have no clue on how to use that software and the trainer lol !

Ok i worked on it and now the issue i think is that I dont know how to actually launch the trainer haha
 
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KingHall6100

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Okay I changed the file of the tcpgecko.elf for the good one and now got the good gecko u too.

But now i have no clue on how to use that software and the trainer lol !

Ok i worked on it and now the issue i think is that I dont know how to actually launch the trainer haha

Sounds like you already got JGecko U working. You're almost there. Here is what you need to do:
  1. Launch Haxchi
  2. Install "RAM Hack", before press A, write down the IP address at the top.
  3. After RAM Hack is install, you should be back at the wii u menu.
  4. Launch MH3U game.
  5. go into your profile. should be inside village
  6. Launch the MH3U trainer on your PC.
  7. Enter IP address you have written down early. Hit connect.
  8. Test it out by pressing the "capture" button.
The rest is self explanatory. Have fun.
 
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Fozzy786

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Can confirm it works like a charm.

Couple of questions/suggestions?

In the advanced section, I've unpicked everything except for a few options such as cold and hot resist etc. they work fine.

however, I ticked the earplugs and the poison resist but they don't seem to work?

The roars of normal monsters are ok, but day like deviljho or diablos etc, their roar still makes my character cover his ears? Are they too big/powerful that their roars will always affect you?

Also, the I don't think the poison resist is working as I still get poisoned from rathians/rathalos/gigginox etc?

Am I missing something here?

Thanks.
 

KingHall6100

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Can confirm it works like a charm.

Couple of questions/suggestions?

In the advanced section, I've unpicked everything except for a few options such as cold and hot resist etc. they work fine.

however, I ticked the earplugs and the poison resist but they don't seem to work?

The roars of normal monsters are ok, but day like deviljho or diablos etc, their roar still makes my character cover his ears? Are they too big/powerful that their roars will always affect you?

Also, the I don't think the poison resist is working as I still get poisoned from rathians/rathalos/gigginox etc?

Am I missing something here?

Thanks.

The earplugs are normal (lo), not HG Earplugs (Hi). Hence larger monster roar still affects you. In the next release, the trainer will allow you to have HG Earplugs.

The poison resist is not a true "negate poison" in that the replicator will remove all your poison every time it kicks in. If you leave the replicator at default (5 secs), then it'll remove all your poison every 5 seconds. Meaning you'll still be poison for max of 5 secs (or whatever time interval you set it to be). This also goes for mud/snow/slime/all blights and few others. That's why for some of the resistance to work, the replicator has to be running. In the next release, the trainer will allow "true negate" status and blight.
 
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Fozzy786

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The earplugs are normal (lo), not HG Earplugs (Hi). Hence larger monster roar still affects you. In the next release, the trainer will allow you to have HG Earplugs.

The poison resist is not a true "negate poison" in that the replicator will remove all your poison every time it kicks in. If you leave the replicator at default (5 secs), then it'll remove all your poison every 5 seconds. Meaning you'll still be poison for max of 5 secs (or whatever time interval you set it to be). This also goes for mud/snow/slime/all blights and few others. That's why for some of the resistance to work, the replicator has to be running. In the next release, the trainer will allow "true negate" status and blight.


Ooooh I see, thank you for your response. I left the timer running for a while as I didnt want it to overwrite my item slots every 5 seconds after I carve up a kill etc.


Thanks for clarifying that mate, will await the next update.
 

KingHall6100

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Ooooh I see, thank you for your response. I left the timer running for a while as I didnt want it to overwrite my item slots every 5 seconds after I carve up a kill etc.


Thanks for clarifying that mate, will await the next update.

It will not overwrite your carve. The trainer will skip any pouch item that has a "0000" item ID, hence your carve will not show up in the trainer, but will not get overwritten either. As long as your carve occupy a slot that shows up as "0000" in the trainer, you're save. That's one of my concern when developing the replicator, that it would overwrite carves.

FYI:
The replicator is not meant to be turn on/off during a quest. If you turn on the replicator, then keep it on throughout the quest. If you plan to turn on and off the replicator, then just use the write/capture button and not the replicator. If the replicator is always running, then a carve item will never get overwritten because the carve will never occupy a slot that's fill. Hence the carve will occupy a slot that's empty, which should correspond to a slot with item ID "0000" in the trainer.
 
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KokoPuffs

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These codes currently are for JGecko U only.

QUEST CODES:
These codes ONLY work during quests. Do NOT use them outside of quests or the game can freeze.
You must press the "-" button (bring up the menu) ONCE during the quest BEFORE sending the codes.
DISABLE all codes prior to finishing quest (before quest completed appears) to prevent freezes; you can enable them again at next quest start.


Max/Infinite Health:
30000000 2F41FAFC
10000000 40000000
31000000 00000168
00120000 09600096
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000016C
00120000 00960096
D0000000 DEADCAFE

Infinite Stamina (Max Gauge, Never Hungry & Gauge Never Goes Down):
30000000 2F41FAFC
10000000 40000000
31000000 00000170
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000174
00120000 44610000
D0000000 DEADCAFE

Max/Infinite Oxygen:
30000000 2F41FAFC
10000000 40000000
31000000 00000184
00120000 00640064
D0000000 DEADCAFE

Super Character Speed:
Speeds up all character animation including walking, running, attacks, item consumption, etc.
30000000 2E6B1130
10000000 40000000
31000000 00001448
00120000 40A00000
D0000000 DEADCAFE

Set Unlimited Large Barrel Bombs:
30000000 2E6B1130
10000000 40000000
31000000 000013B4
00120000 00000000
D0000000 DEADCAFE

Set Unlimited Traps:
30000000 2E6B1130
10000000 40000000
31000000 000013B0
00120000 00000000
D0000000 DEADCAFE

Set Unlimited Meats:
30000000 2E6B1130
10000000 40000000
31000000 000013B0
00120000 00000000
D0000000 DEADCAFE

Unlimited Bowgun Ammo/No Reload:

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFF81
00110000 000000FF
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000006E
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000072
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000076
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000007A
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000007E
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000082
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000086
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000008A
00110000 00000063
D0000000 DEADCAFE

Infinite Purple Weapon Sharpness:
Attack any monster first, then the sharpness becomes purple/infinite.
30000000 2F41FAFC
10000000 40000000
31000000 00000624
00120000 01C201C2
D0000000 DEADCAFE

Max/Infinite Dual Swords and Long Sword Gauge:
30000000 2F41FAFC
10000000 40000000
31000000 00000194
00120000 00000064
D0000000 DEADCAFE

Max/Infinite Switch Axe Sword Gauge:
30000000 2F41FAFC
10000000 40000000
31000000 00000154
00120000 60000000
D0000000 DEADCAFE

Great Sword, Bow and Hammer Level 3 Charge Always:
30000000 2F41FAFC
10000000 40000000
31000000 000000AC
00120000 03030000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 000000A0
00120000 42A2389B
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 000000A4
00120000 42A2389B
D0000000 DEADCAFE

Max Attack:
30000000 2F41FAFC
10000000 40000000
31000000 00000414
00120000 00007F7F
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000418
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000454
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000070C
00120000 60000000
D0000000 DEADCAFE

Max Defense:
30000000 2F41FAFC
10000000 40000000
31000000 00000428
00120000 46EFFF00
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000042C
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000718
00120000 60000000
D0000000 DEADCAFE

Weapon Attack Speed Up:
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
07120000 00000000
00000400 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40000000
D0000000 DEADCAFE

All Pouch Items 99 QTY + Infinite Usage:
30000000 2F41FAFC
10000000 40000000
31000000 00000003
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000000B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000000F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000013
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000017
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000001B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000001F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000023
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000027
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000002B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000002F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000033
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000037
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000003B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000003F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000043
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000047
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000004B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000004F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000053
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000057
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000005B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000005F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000063
00100000 00000063
D0000000 DEADCAFE

Pouch Items Change:

XXX = Item Type
YYY = Quantity

See post #7 for XXX values.

30000000 2F41FAFC
10000000 40000000
31000000 00000000
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000004
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000008
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000000C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000010
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000014
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000018
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000001C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000020
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000024
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000028
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000002C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000030
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000034
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000038
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000003C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000040
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000044
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000048
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000004C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000050
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000054
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000058
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000005C
00120000 0XXX0YYY
D0000000 DEADCAFE

Large Monster 1 Health:
30000000 2F3EF944
10000000 40000000
31000000 000008B8
00120000 0000XXXX
D0000000 DEADCAFE

Large Monster 2 Health:
30000000 2F3EFBA4
10000000 40000000
31000000 000008B8
00120000 0000XXXX
D0000000 DEADCAFE

Replace XXXX with desired hex value.

Large Monster 1 Health is 0 (One Hit Kill and Ready for Capture):
30000000 2F3EF944
10000000 40000000
31000000 000008B8
00120000 00000000
D0000000 DEADCAFE

Large Monster 2 Health is 0 (One Hit Kill and Ready for Capture):
30000000 2F3EFBA4
10000000 40000000
31000000 000008B8
00120000 00000000
D0000000 DEADCAFE

Quest Supply Box Has All Items:
00020000 2F42D620
03F20001 00000000
00020000 2F42D624
03F20001 00000000
00020000 2F42D628
03F20001 00000000
00020000 2F42D62C
03F20001 00000000
00020000 2F42D630
03F30003 00000000
00020000 2F42D634
03F30003 00000000
00020000 2F42D638
03F30003 00000000
00020000 2F42D63C
03F30003 00000000
00020000 2F42D640
03F40002 00000000
00020000 2F42D644
03F40002 00000000
00020000 2F42D648
03F40002 00000000
00020000 2F42D64C
03F40002 00000000
00020000 2F42D650
03F60002 00000000
00020000 2F42D654
03F60002 00000000
00020000 2F42D658
00400001 00000000
00020000 2F42D65C
00400001 00000000
00020000 2F42D660
004A0003 00000000
00020000 2F42D664
004A0003 00000000
00020000 2F42D668
00490001 00000000
00020000 2F42D66C
03F90003 00000000
00020000 2F42D670
03F80003 00000000
00020000 2F42D674
009F0002 00000000
00020000 2F42D678
03F70001 00000000
00020000 2F42D67C
03FB0001 00000000
00020000 2F42D680
03FA0002 00000000
00020000 2F42D684
03FC0003 00000000
00020000 2F42D688
03FD0002 00000000
00020000 2F42D68C
003E0005 00000000
00020000 2F42D690
003D0005 00000000
00020000 2F42D694
003C0005 00000000
00020000 2F42D698
003B0005 00000000
00020000 2F42D69C
0089000A 00000000
00020000 2F42D6A0
008C0013 00000000
00020000 2F42D6A4
00870005 00000000
00020000 2F42D6A8
004E0002 00000000
00020000 2F42D6AC
00460003 00000000
00020000 2F42D6B0
00A60001 00000000
00020000 2F42D6B4
00A20001 00000000
00020000 2F42D6B8
00180003 00000000
00020000 2F42D6BC
00170003 00000000

Completely Invincible While Rolling (Super Evasion):
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
03120000 00000000
0000001C 00000000
30000000 2F41FAFC
10000000 40000000
31000000 000001A8
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
04120000 00000000
0000001C 00000000
30000000 2F41FAFC
10000000 40000000
31000000 000001A8
00120000 3C48EA80
D0000000 DEADCAFE

Stop/Resume Quest Timer:
Works only with Pro Controller.
ZR + ZL + L = Stop Timer
ZR + ZL + R = Resume Timer

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFCD8
03120000 00000000
00C00008 00000000
00020000 2F42CF84
00060000 00000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFCD8
03120000 00000000
00C00080 00000000
00020000 2F42CF84
00030000 00000000
D0000000 DEADCAFE

Moon Jump:
Works only with Pro Controller.
Hold ZR + ZL, then press B

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFCD8
03120000 00000000
00C00040 00000000
30000000 2E6B1130
10000000 40000000
31000000 00000F24
00120000 47000000
D0000000 DEADCAFE

Instant Weapon Sheathe/Unsheathe:
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
03120000 00000000
000003EA 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40F00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
03120000 00000000
000003EB 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40F00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
03120000 00000000
000003F1 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40F00000
D0000000 DEADCAFE

Move Faster with Weapon Drawn:
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFAA0
03120000 00000000
000003EC 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40000000
D0000000 DEADCAFE

Instant Eating with No Flex:
Greatly cancels animation of consumption of items, i.e. instant.
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00350001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00350000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB6C
03120000 00000000
00350000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE

Instant Trap Setup:
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
002F0001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
002F0000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00300000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE

Bowgun Rapid Fire:
Stand still while firing for fastest fire; however, moving while firing is also faster.
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00050000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00050001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00060000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00060001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00070000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00070001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE

Bowgun Always Fire Ammo of Choice:
Replaces current ammo selected and has no requirements (e.g. a bowgun can fire an ammo even if it isn’t allowed to).
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFF84
00120000 00XXXXXX
D0000000 DEADCAFE

Replace XXXXXX with ammo values.


Ammo Values:
00050500 = Pierce SLv3
00080800 = Pellet S Lv3
000B0B00 = Crag S Lv3
000E0E00 = Clust S Lv3
00262600 = Slicing S
001C1C00 = Tranq S
000F0F00 = Flaming S
00131300 = Dragon S
00101000 = Water S
00111100 = Thunder S
00121200 = Freeze S
001E1E00 = Demon S
00202000 = Armor S
001D1D00 = Paint S
002A2A00 = Slime S
00151500 = Recov S Lv2
00191900 = Para S Lv2
00171700 = Poison S Lv2
001B1B00 = Sleep S Lv2
00242400 = Exhaust S Lv1
00232300 = Sub S Lv2

Large Monsters Always Marked on Map:
30000000 2F41FAFC
10000000 40000000
31000000 00000748
00120000 60000000
D0000000 DEADCAFE

Element Attack Up:

30000000 2F41FAFC
10000000 40000000
31000000 000007B4
00120000 60000000
D0000000 DEADCAFE

Status Attack Up:
30000000 2F41FAFC
10000000 40000000
31000000 00000814
00120000 60000000
D0000000 DEADCAFE

Affinity Up:
30000000 2F41FAFC
10000000 40000000
31000000 00000808
00120000 60000000
D0000000 DEADCAFE

Activate Active Skill 1:
Note: First skill must be ACTIVE for all corresponding skills to show up/work.
30000000 2F41FAFC
10000000 40000000
31000000 00000934
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 2:
30000000 2F41FAFC
10000000 40000000
31000000 00000936
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 3:
30000000 2F41FAFC
10000000 40000000
31000000 00000938
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 4:
30000000 2F41FAFC
10000000 40000000
31000000 0000093A
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 5:
30000000 2F41FAFC
10000000 40000000
31000000 0000093C
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 6:
30000000 2F41FAFC
10000000 40000000
31000000 0000093E
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 7:
30000000 2F41FAFC
10000000 40000000
31000000 00000940
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 8:
30000000 2F41FAFC
10000000 40000000
31000000 00000942
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 9:
30000000 2F41FAFC
10000000 40000000
31000000 00000944
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 10:
30000000 2F41FAFC
10000000 40000000
31000000 00000946
00110000 00000XXX
D0000000 DEADCAFE

Skill Values:
001 = Negate Poison
002 = Negate Paralysis
005 = Negate Sleep
008 = Negate Stun
00A = Negate Mud/Snow
00B = Sneak
00C = Taunt
00E = Health +50
012 = Recovery Spd +2
015 = Razor Sharp
017 = Sharpness +1
018 = Mind’s Eye
01B = Critical Eye +3
01F = Speed Sharpening
020 = Status Atk +2
022 = Guard +2
026 = Auto-Guard
029 = Reload Speed +3
02F = Recoil Down +3
033 = Normal/Rapid Up
034 = Pierce/Pierce Up
035 = Pellet/Spread Up
036 = Use Any Normal S
038 = Use Any Pierce
03A = Use Any Pellet S
03C = Use Any Crag S
03E = Use Any Clust S
040 = Status Atk +2
042 = Element Atk Up
044 = Bombardier
046 = Negate Hunger
049 = Gourmand
04A = Scavenger
04D = Attack Up (L)
053 = Defense Up (L)
057 = Divine Blessing
05A = HG Earplugs
05B = Anti-Theft
05D = Wide-Range +2
05E = Pro Transporter
061 = Fire Res +20
067 = Water Res +20
06D = Thunder Res +20
073 = Ice Res +20
079 = Dragon Res +20
07F = Heat Cancel
082 = Cold Cancel
086 = Windproof (Hi)
087 = Farsight
08A = Gathering +2
08D = Speed Gatherer
08E = Spirit’s Whim
090 = Spectre’s Whim
093 = Great Luck
096 = Fishing Expert
098 = Autotracker
099 = Recovery Up
09D = Combination +45%
0A1 = Combination Pro
0A3 = Evasion +2
0A6 = Adrenaline +2
0A8 = Item Use Up
0AA = Marathon Runner
0B2 = Speed Eating +2
0B5 = Carving Master
0B6 = Tremor Res
0B7 = BBQ Expert
0B8 = Evade Extender
0B9 = Critical Draw
0BA = Trap Master
0BC = Constitution +2
0C0 = Capture Guru
0C1 = Focus
0C3 = Endless Oxygen
0C6 = Current Res (Hi)
0C7 = Olympic Swimmer
0C9 = Punishing Draw
0CA = Blightproof
0CB = Awaken
0CC = Fortify
0CD = Bonus Shot
0CE = Dung Bomb Expert
0CF = Flame Aura
0D0 = Antiseptic
0D1 = Use Poison Coat
0D2 = Use Para Coat
0D3 = Use Sleep Coat
0D4 = Use Power Coat
0D5 = Use C. Range Coat
0D6 = Horn Maestro
0D8 = Artillery Expert
0DA = Latent Power +2
0DB = Outdoorsman
0DC = Iron Skin
0DF = Fire Atk +2
0E1 = Water Atk +2
0E4 = Thunder Atk +2
0E7 = Ice Atk +2
0EA = Dragon Atk +2
0EC = Use Slicing S
0ED = Use Exhaust Coat
0EE = Weakness Exploit
0EF = Partbreaker
0F0 = Knockout King
0F1 = Stamina Thief
0F2 = Quick Health
0F3 = Stam Recov Up
0F5 = Meat Lover
0F6 = Dive Enhancer
0F7 = Honey Hunter
0F8 = Bio Master
0FA = Challenger +2
0FB = Peak Performance
0FC = Rock Steady
0FD = Ocean’s Blessing
0FE = Guts
0FF = Honed Blade
100 = Silver Bullet
101 = Wellness
102 = Wrath Awoken
103 = Shakalaka Rally
104 = Shakalaka Cheer
106 = Charm Chaser
107 = Capture Expert
108 = Use Slim S
109 = Use Slim Coat

Activate Food Skill 1
30000000 2F41FAFC
10000000 40000000
31000000 00000966
00110000 000000XX
D0000000 DEADCAFE

Activate Food Skill 2
30000000 2F41FAFC
10000000 40000000
31000000 00000968
00110000 000000XX
D0000000 DEADCAFE

Activate Food Skill 3
30000000 2F41FAFC
10000000 40000000
31000000 0000096A
00110000 000000XX
D0000000 DEADCAFE

Skill Values:
01 = Felyne Carver (Hi)
03 = Felyne Medic
04 = Felyne Black Belt
05 = Felyne Pyro
06 = Felyne Specialist
07 = Felyne Defender (Hi)
09 = Felyne Hornblower
0A = Felyne Woodsman
0B = Felyne Charisma
0C = Felyne Combiner (Hi)
0E = Felyne Gatherer
0F = Felyne Sharpshooter
11 = Lucky Cat
12 = Felyne Heroics
13 = Felyne Deflector
14 = Felyne Escape Artist
15 = Felyne Hurler
16 = Felyne Courage
17 = Felyne Supercat
18 = Felyne Strongcat
19 = Felyne Weakener
1A = Felyne Explorer
1B = Felyne Exchanger
1C = Felyne Riser (Hi)
1E = Felyne Temper
1F = Felyne Kickboxer
20 = Felyne Fighter
21 = Felyne Climber (Hi)
23 = Felyne Supercarver
24 = Felyne Lander
25 = Cool Cat
26 = Felyne Bulldozer
27 = Felyne Foodie
28 = Felyne Slugger
29 = Crazy Lucky Cat
2A = Felyne Blaster
2B = Felyne Bombardier
2C = Felyne Moxie
2D = Felyne Dungmaster
2E = Felyne Groomer
2F = Felyne Firewalker
30 = Felyne Slider
31 = Felyne Oracle
32 = Felyne Polisher
33 = Felyne Acrobat
34 = Felyne Gamechanger
35 = Felyne Trainer
36 = Felyne Booster
37 = Felyne Supplier
38 = Felyne Insomniac
39 = Felyne Balancer
3A = Felyne Fisher
3B = Felyne Firestarter
3C = Felyne Waterbearer
3D = Felyne Thundercaller
3E = Felyne Icebreaker
3F = Felyne Dragonslayer
40 = Felyne Swimmer

Equipped Weapon Attack and Element Change:

These codes makes it possible to instantly in real time change attack power and element of currently equipped weapon. It works by swapping in another existing weapon in the game to replace your current equipped weapon. However, weapon model, moveset and sharpness are not affected.

Useful for inflicting multiple status effects or increasing damage of lower attack powered weapons.

Do NOT use on bowguns and bows.


Equipped Weapon - 1040 Attack 280 Sleep Element
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 0900006D
D0000000 DEADCAFE

Equipped Weapon - 1144 Attack 220 Paralysis Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000018
D0000000 DEADCAFE

Equipped Weapon - 1508 Attack 250 Fire Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000067
D0000000 DEADCAFE

Equipped Weapon - 1352 Attack 280 Dragon Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000041
D0000000 DEADCAFE

Equipped Weapon - 1248 Attack 350 Water Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000015
D0000000 DEADCAFE

Equipped Weapon - 1300 Attack 460 Lightning Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 0900003F
D0000000 DEADCAFE

Equipped Weapon - 1560 Attack Healing Ally Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000086
D0000000 DEADCAFE

Equipped Weapon - 1248 Attack 460 Poison Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000057
D0000000 DEADCAFE

Equipped Weapon - 1352 Attack 340 Slime Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000034
D0000000 DEADCAFE

Equipped Weapon - 1404 Attack 220 Ice Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000061
D0000000 DEADCAFE

Equipped Weapon (Custom):

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 XX0000YY
D0000000 DEADCAFE

XX is weapon class
YY is weapon type

For YY values, you can use D7S's thread.


VILLAGE, MARINA & TAVERN CODES:

Max/Infinite Funds:
00020000 2F4484D8
0098967F 00000000

Max/Infinite Res:
00020000 2F44DFE0
0098967F 00000000

Blademaster Pouch Items (Village, Marina & Tavern) Change:

XXX = Item Type
YYY = Quantity

See post #7 for XXX values.

Changes reflects after quest beings.


00020000 2F448560
0XXX0YYY 00000000

00020000 2F448564
0XXX0YYY 00000000

00020000 2F448568
0XXX0YYY 00000000

00020000 2F44856C
0XXX0YYY 00000000

00020000 2F448570
0XXX0YYY 00000000

00020000 2F448574
0XXX0YYY 00000000

00020000 2F448578
0XXX0YYY 00000000

00020000 2F44857C
0XXX0YYY 00000000

00020000 2F448580
0XXX0YYY 00000000

00020000 2F448584
0XXX0YYY 00000000

00020000 2F448588
0XXX0YYY 00000000

00020000 2F44858C
0XXX0YYY 00000000

00020000 2F448590
0XXX0YYY 00000000

00020000 2F448594
0XXX0YYY 00000000

00020000 2F448598
0XXX0YYY 00000000

00020000 2F44859C
0XXX0YYY 00000000

00020000 2F4485A0
0XXX0YYY 00000000

00020000 2F4485A4
0XXX0YYY 00000000

00020000 2F4485A8
0XXX0YYY 00000000

00020000 2F4485AC
0XXX0YYY 00000000

00020000 2F4485B0
0XXX0YYY 00000000

00020000 2F4485B4
0XXX0YYY 00000000

00020000 2F4485B8
0XXX0YYY 00000000

00020000 2F4485BC
0XXX0YYY 00000000

Gunner Pouch Items (Village, Marina & Tavern) Change:

XXX = Item Type
YYY = Quantity

See post #7 for XXX values.

Changes reflects after quest beings.


00020000 2F4485C0
0XXX0YYY 00000000

00020000 2F4485C4
0XXX0YYY 00000000

00020000 2F4485C8
0XXX0YYY 00000000

00020000 2F4485CC
0XXX0YYY 00000000

00020000 2F4485D0
0XXX0YYY 00000000

00020000 2F4485D4
0XXX0YYY 00000000

00020000 2F4485D8
0XXX0YYY 00000000

00020000 2F4485DC
0XXX0YYY 00000000

00020000 2F4485E0
0XXX0YYY 00000000

00020000 2F4485E4
0XXX0YYY 00000000

00020000 2F4485E8
0XXX0YYY 00000000

00020000 2F4485EC
0XXX0YYY 00000000

00020000 2F4485F0
0XXX0YYY 00000000

00020000 2F4485F4
0XXX0YYY 00000000

00020000 2F4485F8
0XXX0YYY 00000000

00020000 2F4485FC
0XXX0YYY 00000000

00020000 2F448600
0XXX0YYY 00000000

00020000 2F448604
0XXX0YYY 00000000

00020000 2F448608
0XXX0YYY 00000000

00020000 2F44860C
0XXX0YYY 00000000

00020000 2F448610
0XXX0YYY 00000000

00020000 2F448614
0XXX0YYY 00000000

00020000 2F448618
0XXX0YYY 00000000

00020000 2F44861C
0XXX0YYY 00000000

Equipment Box Slot #1 Class Change:
00020000 2F4495E0
XX0000YY 00000000

XX is Equipment Class
YY is Equipment Type


XX Values:
00 = None
01 = Mail
02 = Arms
03 = Belt
04 = Pants
05 = Headgear
07 = Great Sword
08 = Sword and Shield
09 = Hammer
0A = Lance
0B = Heavy Bowgun
0D = Light Bowgun
0E = Long Sword
0F = Switch Axe
10 = Gunlance
11 = Bow
12 = Dual Swords
13 = Hunting Horn

For YY values, you can use D7S's thread, or use the roller code below.

Equipment Box Slot #1 Type Roller (Pro Controller ONLY):

Instantly changes to the next or previous type in current equipment class (e.g. Iron Sword -> Iron Sword+, Iron Sword+ -> Buster Blade, etc.).

The slot CANNOT be blank for code to work.
The code NEVER changes equipment class, only the type.

How to Use:
Go to equipment box and highlight slot #1.
Press ZR to instantly change to next type.
Press ZL to instantly change to previous type.
Disable code when you find the right type.
The buttons are sensitive, so lightly tapping works best and may require a few attempts to get the right type.


03020000 111F0CF0
00000004 00000000
10020001 2F4495E0
14040100 00000001
11020001 2F4495E0
D0000000 DEADCAFE
03020000 111F0CF0
00000080 00000000
10020001 2F4495E0
14050100 00000001
11020001 2F4495E0
D0000000 DEADCAFE

Equipment Box Slot #1 Custom Talisman:
00020000 2F4495E0
060XX0YY 00000000
00020000 2F4495E4
AABBCCDD 00000000

XX is Number of Sockets (3 MAX)
YY is Talisman Type
AA is Skill #1
BB is Skill #1 Points
CC is Skill #2
DD is Skill #2 Points

Talisman Type:
01 = Pawn Talisman
02 = Bishop Talisman
03 = Knight Talisman
04 = Rook Talisman
05 = Queen Talisman
06 = King Talisman
07 = Dragon Talisman
08 = Hero Talisman
09 = Legend Talisman
0A = Creator Talisman

Skill Values:
01 = Torso Up
02 = Poison
03 = Paralysis
04 = Sleep
05 = Stun
06 = Mud/Snow
07 = Antiseptic
08 = Def Lock
09 = Dungmaster
0A = Biology
0B = Attack
0C = Defense
0D = Health
0E = RecSpeed
0F = Protection
10 = Sheathing
11 = FastCharge
12 = Expert
13 = Tenderizer
14 = Destroyer
15 = KO
16 = Stam Drain
17 = Constitutn
18 = Hearing
19 = WindRes
1A = Tremor Res
1B = Heat Res
1C = Cold Res
1D = Stamina
1E = Stam Recov
1F = Evasion
20 = Evade Dist
21 = Dive Dist
22 = Sense
23 = Guard
24 = Guard Up
25 = Auto-Guard
26 = Status
27 = FireAtk
28 = Water Atk
29 = ThunderAtk
2A = Ice Atk
2B = Dragon Atk
2C = Elemental
2D = Fire Res
2E = Water Res
2F = ThunderRes
30 = Ice Res
31 = Dragon Res
32 = Sharpness
33 = Handicraft
34 = Fencing
35 = Sharpener
36 = Crit Draw
37 = PunishDraw
38 = Reload Spd
39 = Loading
3A = Rapid Fire
3B = Recoil
3C = Precision
3D = Normal Up
3E = Pierce Up
3F = Pellet Up
40 = Normal S+
41 = Pierce S+
42 = Pellet S+
43 = Crag S+
44 = Clust S+
45 = Slicing S+
46 = Slime S+
47 = Poison C+
48 = Para C+
49 = Sleep C+
4A = Power C+
4B = C.Range C+
4C = Exhaust C+
4D = Slime C+
4E = Mastro
50 = Bomb Boost
51 = Rec Level
52 = Wide-Range
53 = LastingPwr
54 = Hunger
55 = Gluttony
56 = Eating
57 = Carnivore
58 = Combo Rate
59 = Combo Plus
5A = Gathering
5B = Spd Gather
5C = Whim
5D = Honey
5E = Charmer
5F = Fate
60 = Carving
61 = Tranquilzr
62 = Perception
63 = Psychic
64 = Transportr
65 = Ranger
66 = Anti-Theft
67 = SpeedSetup
68 = Flame Aura
69 = Oxygen
6A = CurrentRes
6B = Swimming
6C = Sea Legs
6D = Potential
6E = Survivor
6F = Gloves Off
70 = Spirit
71 = Unscathed
72 = FreeElemnt
73 = Blight Res
74 = Status Res
75 = Unshakable
76 = Guts
77 = Edgemaster
78 = SteadyHand
79 = Fury
7A = TeamPlayer
7B = TeamLeader
7C = Map
7D = Fishing
7E = BBQ

Item Box Codes:

Fill Item Box with Nearly All of Game’s Items:
020103E8 2F448640
00000002 00000004
00000001 00000000
020103E8 2F448642
00000063 00000004
00000000 00000000

This fills all items in the game numerically with 99 QTY each that will fit up to page 10.

There will be exactly 119 DUMMY items (including garbage) that you should sell/delete afterwards (disable code immediately after sending it).

If you only have up to pages 6 or 8 in your item box, purchase both the Organizer Guide and Pack Rat Guide from the vendor. You can also just remove 1 Organizer Guide and 1 Pack Rat Guide from the item box, then place both in your item pouch (after sending code). This will increase the pages to 10. You can delete both the Organizer Guide and Pack Rat Guide from your item pouch and item box after you have 10 pages in your item box.


Fill Item Box with Nearly All of Game’s Items (Even More):
The following code will add even more items AFTER you have sold all 119 DUMMY items (including garbage). Make sure you disable the previous code, then SORT (press X in item box) before sending this code.
02010077 2F449404
000003E8 00000004
00000001 00000000
02010077 2F449406
00000063 00000004
00000000 00000000

At this point, you should have all items in the game in your item box with the exception of a few supply only items, jewels, tickets, monster books and a few bugs/misc. monster parts.

Equipment Box Codes:

These codes fills the last several pages of the equipment box with all of a particular equipment in the game.

The idea is to use each code one at a time, disable, then sell those you don’t want to keep and then sort (hence, why only the last few pages are used, given that you haven’t used them up yet).

All Headgear Armor Pieces in Equipment Box (Pages 7-10):
02020160 2F44BB60
05000000 00000010
00000000 00000000
02010160 2F44BB62
00000001 00000010
00000001 00000000

All Body Armor Pieces in Equipment Box (Pages 7-10):
02020163 2F44BB60
01000000 00000010
00000000 00000000
02010163 2F44BB62
00000001 00000010
00000001 00000000

All Arm Armor Pieces in Equipment Box (Pages 7-10):
0202015A 2F44BB60
02000000 00000010
00000000 00000000
0201015A 2F44BB62
00000001 00000010
00000001 00000000

All Waist Armor Pieces in Equipment Box (Pages 7-10):
0202015E 2F44BB60
03000000 00000010
00000000 00000000
0201015E 2F44BB62
00000001 00000010
00000001 00000000

All Leggings Armor Pieces in Equipment Box (Pages 7-10):
02020162 2F44BB60
04000000 00000010
00000000 00000000
02010162 2F44BB62
00000001 00000010
00000001 00000000

All Great Sword Weapons in Equipment Box (Pages 9-10):
0202008A 2F44C7E0
07000000 00000010
00000000 00000000
0201008A 2F44C7E2
00000001 00000010
00000001 00000000

All Sword and Shield Weapons in Equipment Box (Pages 9-10):
0202008C 2F44C7E0
08000000 00000010
00000000 00000000
0201008C 2F44C7E2
00000001 00000010
00000001 00000000

All Hammer Weapons in Equipment Box (Pages 9-10):
02020087 2F44C7E0
09000000 00000010
00000000 00000000
02010087 2F44C7E2
00000001 00000010
00000001 00000000

All Gunlance Weapons in Equipment Box (Pages 9-10):
02020076 2F44C7E0
10000000 00000010
00000000 00000000
02010076 2F44C7E2
00000001 00000010
00000001 00000000

All Lance Weapons in Equipment Box (Pages 9-10):
02020093 2F44C7E0
0A000000 00000010
00000000 00000000
02010093 2F44C7E2
00000001 00000010
00000001 00000000

All Heavy Bowgun Weapons in Equipment Box (Pages 9-10):
0202005B 2F44C7E0
0B000000 00000010
00000000 00000000
0201005B 2F44C7E2
00000001 00000010
00000001 00000000

All Light Bowgun Weapons in Equipment Box (Pages 9-10):
0202005B 2F44C7E0
0D000000 00000010
00000000 00000000
0201005B 2F44C7E2
00000001 00000010
00000001 00000000

All Long Sword Weapons in Equipment Box (Pages 9-10):
02020070 2F44C7E0
0E000000 00000010
00000000 00000000
02010070 2F44C7E2
00000001 00000010
00000001 00000000

All Switch Axe Weapons in Equipment Box (Pages 9-10):
02020071 2F44C7E0
0F000000 00000010
00000000 00000000
02010071 2F44C7E2
00000001 00000010
00000001 00000000

All Bow Weapons in Equipment Box (Pages 9-10):
02020073 2F44C7E0
11000000 00000010
00000000 00000000
02010073 2F44C7E2
00000001 00000010
00000001 00000000

All Dual Blades Weapons in Equipment Box (Pages 9-10):
0202007D 2F44C7E0
12000000 00000010
00000000 00000000
0201007D 2F44C7E2
00000001 00000010
00000001 00000000

All Hunting Horn Weapons in Equipment Box (Pages 9-10):
02020065 2F44C7E0
13000000 00000010
00000000 00000000
02010065 2F44C7E2
00000001 00000010
00000001 00000000

That's all, with more to perhaps come soon.

Don't forget to give a thanks if you use any of the codes or find them useful! :D
 
Last edited by KokoPuffs,

D7S

Active Member
Newcomer
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Messages
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Age
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Location
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Great work thus far! I thought I'll contribute a few of my own codes as this game definitely deserves more attention in the modding community.

These codes currently are for JGecko U only.


QUEST CODES:
These codes ONLY work during quests. Do NOT use them outside of quests or the game can freeze.
You must press the "-" button (bring up the menu) ONCE during the quest BEFORE sending the codes.
DISABLE all codes prior to finishing quest (before quest completed appears) to prevent freezes; you can enable them again at next quest start.


Max/Infinite Health:
30000000 2F41FAFC
10000000 40000000
31000000 00000168
00120000 09600096
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000016C
00120000 00960096
D0000000 DEADCAFE

Infinite Stamina (Max Gauge, Never Hungry & Gauge Never Goes Down):
30000000 2F41FAFC
10000000 40000000
31000000 00000170
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000174
00120000 44610000
D0000000 DEADCAFE

Super Character Speed:
Speeds up all character animation including walking, running, attacks, item consumption, etc.
30000000 2E6B1130
10000000 40000000
31000000 00001448
00120000 40A00000
D0000000 DEADCAFE

Set Unlimited Large Barrel Bombs:
30000000 2E6B1130
10000000 40000000
31000000 000013B4
00120000 00000000
D0000000 DEADCAFE

Set Unlimited Traps:
30000000 2E6B1130
10000000 40000000
31000000 000013B0
00120000 00000000
D0000000 DEADCAFE

Max/Infinite Oxygen:

30000000 2F41FAFC
10000000 40000000
31000000 00000184
00120000 00640064
D0000000 DEADCAFE

Unlimited Ammo/No Reload:

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFF81
00110000 000000FF
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000006E
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000072
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000076
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000007A
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000007E
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000082
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000086
00110000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000008A
00110000 00000063
D0000000 DEADCAFE

Infinite Purple Weapon Sharpness:

Attack any monster first, then the sharpness becomes purple/infinite.


30000000 2F41FAFC
10000000 40000000
31000000 00000624
00120000 01C201C2
D0000000 DEADCAFE

Max/Infinite Dual Swords Gauge:
30000000 2F41FAFC
10000000 40000000
31000000 00000194
00120000 00000064
D0000000 DEADCAFE

Max/Infinite Switch Axe Sword Gauge:
30000000 2F41FAFC
10000000 40000000
31000000 00000154
00120000 60000000
D0000000 DEADCAFE

Max Attack:
30000000 2F41FAFC
10000000 40000000
31000000 00000414
00120000 00007F7F
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000418
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000454
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000070C
00120000 60000000
D0000000 DEADCAFE

Max Defense:
30000000 2F41FAFC
10000000 40000000
31000000 00000428
00120000 46EFFF00
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000042C
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000718
00120000 60000000
D0000000 DEADCAFE

All Pouch Items 99 QTY + Infinite Usage:
30000000 2F41FAFC
10000000 40000000
31000000 00000003
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000000B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000000F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000013
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000017
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000001B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000001F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000023
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000027
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000002B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000002F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000033
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000007
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000037
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000003B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000003F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000043
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000047
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000004B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000004F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000053
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000057
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000005B
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 0000005F
00100000 00000063
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 00000063
00100000 00000063
D0000000 DEADCAFE

Pouch Items Change:

XXX = Item Type
YYY = Quantity

See post #7 for XXX values.

30000000 2F41FAFC
10000000 40000000
31000000 00000000
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000004
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000008
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000000C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000010
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000014
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000018
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000001C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000020
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000024
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000028
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000002C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000030
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000034
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000038
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000003C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000040
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000044
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000048
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000004C
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000050
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000054
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 00000058
00120000 0XXX0YYY
D0000000 DEADCAFE

30000000 2F41FAFC
10000000 40000000
31000000 0000005C
00120000 0XXX0YYY
D0000000 DEADCAFE

Large Monster 1 Health:
30000000 2F3EF944
10000000 40000000
31000000 000008B8
00120000 0000XXXX
D0000000 DEADCAFE

Large Monster 2 Health:
30000000 2F3EFBA4
10000000 40000000
31000000 000008B8
00120000 0000XXXX
D0000000 DEADCAFE

Replace XXXX with desired hex value.

Large Monster 1 Health is 0 (One Hit Kill and Ready for Capture):
30000000 2F3EF944
10000000 40000000
31000000 000008B8
00120000 00000000
D0000000 DEADCAFE

Large Monster 2 Health is 0 (One Hit Kill and Ready for Capture):
30000000 2F3EFBA4
10000000 40000000
31000000 000008B8
00120000 00000000
D0000000 DEADCAFE

Activate Active Skill 1:
Note: First skill must be ACTIVE for all corresponding skills to show up/work.
30000000 2F41FAFC
10000000 40000000
31000000 00000934
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 2:
30000000 2F41FAFC
10000000 40000000
31000000 00000936
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 3:
30000000 2F41FAFC
10000000 40000000
31000000 00000938
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 4:
30000000 2F41FAFC
10000000 40000000
31000000 0000093A
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 5:
30000000 2F41FAFC
10000000 40000000
31000000 0000093C
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 6:
30000000 2F41FAFC
10000000 40000000
31000000 0000093E
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 7:
30000000 2F41FAFC
10000000 40000000
31000000 00000940
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 8:
30000000 2F41FAFC
10000000 40000000
31000000 00000942
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 9:
30000000 2F41FAFC
10000000 40000000
31000000 00000944
00110000 00000XXX
D0000000 DEADCAFE

Activate Active Skill 10:
30000000 2F41FAFC
10000000 40000000
31000000 00000946
00110000 00000XXX
D0000000 DEADCAFE

Skill Values:
001 = Negate Poison
002 = Negate Paralysis
005 = Negate Sleep
008 = Negate Stun
00A = Negate Mud/Snow
00B = Sneak
00C = Taunt
00E = Health +50
012 = Recovery Spd +2
015 = Razor Sharp
017 = Sharpness +1
018 = Mind’s Eye
01B = Critical Eye +3
01F = Speed Sharpening
020 = Status Atk +2
022 = Guard +2
026 = Auto-Guard
029 = Reload Speed +3
02F = Recoil Down +3
033 = Normal/Rapid Up
034 = Pierce/Pierce Up
035 = Pellet/Spread Up
036 = Use Any Normal S
038 = Use Any Pierce
03A = Use Any Pellet S
03C = Use Any Crag S
03E = Use Any Clust S
040 = Status Atk +2
042 = Element Atk Up
044 = Bombardier
046 = Negate Hunger
049 = Gourmand
04A = Scavenger
04D = Attack Up (L)
053 = Defense Up (L)
057 = Divine Blessing
05A = HG Earplugs
05B = Anti-Theft
05D = Wide-Range +2
05E = Pro Transporter
061 = Fire Res +20
067 = Water Res +20
06D = Thunder Res +20
073 = Ice Res +20
079 = Dragon Res +20
07F = Heat Cancel
082 = Cold Cancel
086 = Windproof (Hi)
087 = Farsight
08A = Gathering +2
08D = Speed Gatherer
08E = Spirit’s Whim
090 = Spectre’s Whim
093 = Great Luck
096 = Fishing Expert
098 = Autotracker
099 = Recovery Up
09D = Combination +45%
0A1 = Combination Pro
0A3 = Evasion +2
0A6 = Adrenaline +2
0A8 = Item Use Up
0AA = Marathon Runner
0B2 = Speed Eating +2
0B5 = Carving Master
0B6 = Tremor Res
0B7 = BBQ Expert
0B8 = Evade Extender
0B9 = Critical Draw
0BA = Trap Master
0BC = Constitution +2
0C0 = Capture Guru
0C1 = Focus
0C3 = Endless Oxygen
0C6 = Current Res (Hi)
0C7 = Olympic Swimmer
0C9 = Punishing Draw
0CA = Blightproof
0CB = Awaken
0CC = Fortify
0CD = Bonus Shot
0CE = Dung Bomb Expert
0CF = Flame Aura
0D0 = Antiseptic
0D1 = Use Poison Coat
0D2 = Use Para Coat
0D3 = Use Sleep Coat
0D4 = Use Power Coat
0D5 = Use C. Range Coat
0D6 = Horn Maestro
0D8 = Artillery Expert
0DA = Latent Power +2
0DB = Outdoorsman
0DC = Iron Skin
0DF = Fire Atk +2
0E1 = Water Atk +2
0E4 = Thunder Atk +2
0E7 = Ice Atk +2
0EA = Dragon Atk +2
0EC = Use Slicing S
0ED = Use Exhaust Coat
0EE = Weakness Exploit
0EF = Partbreaker
0F0 = Knockout King
0F1 = Stamina Thief
0F2 = Quick Health
0F3 = Stam Recov Up
0F5 = Meat Lover
0F6 = Dive Enhancer
0F7 = Honey Hunter
0F8 = Bio Master
0FA = Challenger +2
0FB = Peak Performance
0FC = Rock Steady
0FD = Ocean’s Blessing
0FE = Guts
0FF = Honed Blade
100 = Silver Bullet
101 = Wellness
102 = Wrath Awoken
103 = Shakalaka Rally
104 = Shakalaka Cheer
106 = Charm Chaser
107 = Capture Expert
108 = Use Slim S
109 = Use Slim Coat

Max/Infinite Funds:
00020000 2F4484D8
0098967F 00000000

Max/Infinite Res:
00020000 2F44DFE0
0098967F 00000000

VILLAGE, MARINA & TAVERN CODES:

Blademaster Pouch Items (Village, Marina & Tavern) Change:

XXX = Item Type
YYY = Quantity

See post #7 for XXX values.

Changes reflects after quest beings.


00020000 2F448560
0XXX0YYY 00000000

00020000 2F448564
0XXX0YYY 00000000

00020000 2F448568
0XXX0YYY 00000000

00020000 2F44856C
0XXX0YYY 00000000

00020000 2F448570
0XXX0YYY 00000000

00020000 2F448574
0XXX0YYY 00000000

00020000 2F448578
0XXX0YYY 00000000

00020000 2F44857C
0XXX0YYY 00000000

00020000 2F448580
0XXX0YYY 00000000

00020000 2F448584
0XXX0YYY 00000000

00020000 2F448588
0XXX0YYY 00000000

00020000 2F44858C
0XXX0YYY 00000000

00020000 2F448590
0XXX0YYY 00000000

00020000 2F448594
0XXX0YYY 00000000

00020000 2F448598
0XXX0YYY 00000000

00020000 2F44859C
0XXX0YYY 00000000

00020000 2F4485A0
0XXX0YYY 00000000

00020000 2F4485A4
0XXX0YYY 00000000

00020000 2F4485A8
0XXX0YYY 00000000

00020000 2F4485AC
0XXX0YYY 00000000

00020000 2F4485B0
0XXX0YYY 00000000

00020000 2F4485B4
0XXX0YYY 00000000

00020000 2F4485B8
0XXX0YYY 00000000

00020000 2F4485BC
0XXX0YYY 00000000

Gunner Pouch Items (Village, Marina & Tavern) Change:

XXX = Item Type
YYY = Quantity

See post #7 for XXX values.

Changes reflects after quest beings.


00020000 2F4485C0
0XXX0YYY 00000000

00020000 2F4485C4
0XXX0YYY 00000000

00020000 2F4485C8
0XXX0YYY 00000000

00020000 2F4485CC
0XXX0YYY 00000000

00020000 2F4485D0
0XXX0YYY 00000000

00020000 2F4485D4
0XXX0YYY 00000000

00020000 2F4485D8
0XXX0YYY 00000000

00020000 2F4485DC
0XXX0YYY 00000000

00020000 2F4485E0
0XXX0YYY 00000000

00020000 2F4485E4
0XXX0YYY 00000000

00020000 2F4485E8
0XXX0YYY 00000000

00020000 2F4485EC
0XXX0YYY 00000000

00020000 2F4485F0
0XXX0YYY 00000000

00020000 2F4485F4
0XXX0YYY 00000000

00020000 2F4485F8
0XXX0YYY 00000000

00020000 2F4485FC
0XXX0YYY 00000000

00020000 2F448600
0XXX0YYY 00000000

00020000 2F448604
0XXX0YYY 00000000

00020000 2F448608
0XXX0YYY 00000000

00020000 2F44860C
0XXX0YYY 00000000

00020000 2F448610
0XXX0YYY 00000000

00020000 2F448614
0XXX0YYY 00000000

00020000 2F448618
0XXX0YYY 00000000

00020000 2F44861C
0XXX0YYY 00000000

Equipment Box Slot #1 Class Change:
00020000 2F4495E0
XX0000YY 00000000

XX is Equipment Class
YY is Equipment Type


XX Values:
00 = None
01 = Mail
02 = Arms
03 = Belt
04 = Pants
05 = Headgear
07 = Great Sword
08 = Sword and Shield
09 = Hammer
0A = Lance
0B = Heavy Bowgun
0D = Light Bowgun
0E = Long Sword
0F = Switch Axe
10 = Gunlance
11 = Bow
12 = Dual Swords
13 = Hunting Horn

For YY values, you can use D7S's thread, or use the roller code below.

Equipment Box Slot #1 Type Roller (Pro Controller ONLY):

Instantly changes to the next or previous type in current equipment class (e.g. Iron Sword -> Iron Sword+, Iron Sword+ -> Buster Blade, etc.).

The slot CANNOT be blank for code to work.
The code NEVER changes equipment class, only the type.

How to Use:
Go to equipment box and highlight slot #1.
Press ZR to instantly change to next type.
Press ZL to instantly change to previous type.
Disable code when you find the right type.
The buttons are sensitive, so lightly tapping works best and may require a few attempts to get the right type.


03020000 111F0CF0
00000004 00000000
10020001 2F4495E0
14040100 00000001
11020001 2F4495E0
D0000000 DEADCAFE
03020000 111F0CF0
00000080 00000000
10020001 2F4495E0
14050100 00000001
11020001 2F4495E0
D0000000 DEADCAFE

Equipment Box Slot #1 Custom Talisman:
00020000 2F4495E0
060XX0YY 00000000
00020000 2F4495E4
AABBCCDD 00000000

XX is Number of Sockets (3 MAX)
YY is Talisman Type
AA is Skill #1
BB is Skill #1 Points
CC is Skill #2
DD is Skill #2 Points

Talisman Type:
01 = Pawn Talisman
02 = Bishop Talisman
03 = Knight Talisman
04 = Rook Talisman
05 = Queen Talisman
06 = King Talisman
07 = Dragon Talisman
08 = Hero Talisman
09 = Legend Talisman
0A = Creator Talisman

Skill Values:
01 = Torso Up
02 = Poison
03 = Paralysis
04 = Sleep
05 = Stun
06 = Mud/Snow
07 = Antiseptic
08 = Def Lock
09 = Dungmaster
0A = Biology
0B = Attack
0C = Defense
0D = Health
0E = RecSpeed
0F = Protection
10 = Sheathing
11 = FastCharge
12 = Expert
13 = Tenderizer
14 = Destroyer
15 = KO
16 = Stam Drain
17 = Constitutn
18 = Hearing
19 = WindRes
1A = Tremor Res
1B = Heat Res
1C = Cold Res
1D = Stamina
1E = Stam Recov
1F = Evasion
20 = Evade Dist
21 = Dive Dist
22 = Sense
23 = Guard
24 = Guard Up
25 = Auto-Guard
26 = Status
27 = FireAtk
28 = Water Atk
29 = ThunderAtk
2A = Ice Atk
2B = Dragon Atk
2C = Elemental
2D = Fire Res
2E = Water Res
2F = ThunderRes
30 = Ice Res
31 = Dragon Res
32 = Sharpness
33 = Handicraft
34 = Fencing
35 = Sharpener
36 = Crit Draw
37 = PunishDraw
38 = Reload Spd
39 = Loading
3A = Rapid Fire
3B = Recoil
3C = Precision
3D = Normal Up
3E = Pierce Up
3F = Pellet Up
40 = Normal S+
41 = Pierce S+
42 = Pellet S+
43 = Crag S+
44 = Clust S+
45 = Slicing S+
46 = Slime S+
47 = Poison C+
48 = Para C+
49 = Sleep C+
4A = Power C+
4B = C.Range C+
4C = Exhaust C+
4D = Slime C+
4E = Mastro
50 = Bomb Boost
51 = Rec Level
52 = Wide-Range
53 = LastingPwr
54 = Hunger
55 = Gluttony
56 = Eating
57 = Carnivore
58 = Combo Rate
59 = Combo Plus
5A = Gathering
5B = Spd Gather
5C = Whim
5D = Honey
5E = Charmer
5F = Fate
60 = Carving
61 = Tranquilzr
62 = Perception
63 = Psychic
64 = Transportr
65 = Ranger
66 = Anti-Theft
67 = SpeedSetup
68 = Flame Aura
69 = Oxygen
6A = CurrentRes
6B = Swimming
6C = Sea Legs
6D = Potential
6E = Survivor
6F = Gloves Off
70 = Spirit
71 = Unscathed
72 = FreeElemnt
73 = Blight Res
74 = Status Res
75 = Unshakable
76 = Guts
77 = Edgemaster
78 = SteadyHand
79 = Fury
7A = TeamPlayer
7B = TeamLeader
7C = Map
7D = Fishing
7E = BBQ

That's all, with more to perhaps come soon.

Don't forget to give a thanks if you use any of the codes or find them useful! :D

That's great !
 

KingHall6100

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@KokoPuffs, NICE !!!! Although I wish you had posted that information earlier :wink:. It would have save me a lot of time especially the active skill code, but it's all cool :lol:. I just finished it the other day, hence I mention about being able to do "true" negate element/status on next release its because you could set any skill (up to 10 skills) in the trainer on the fly.

Well, none of the Felyne skills works in the active skill box. CAPCOM have the skills there but apparently disable it. That's a shame.

Anyway, @D7S had compile a bunch of MH3U database in this thread: https://gbatemp.net/threads/mh3u-values-and-others.484491/
Maybe he could combine some of your information with his database, therefore everything is in one place and downloadable.

oops, @D7S beat me to the post.
 
Last edited by KingHall6100,
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KokoPuffs

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@KokoPuffsWell, none of the Felyne skills works in the active skill box. CAPCOM have the skills there but apparently disable it. That's a shame.
Are you talking about putting the Felyne skills in the "Active Skills" box during a quest? I know that the Felyne skills works fine if you put it in the "Food Skills" box (having just tested Heroics). I'm not sure you already have the offsets for the food skills during quests, but I will be posting it along with the skill values below.

Here are a few more codes:

Equipped Weapon Attack and Element Change:

These codes makes it possible to instantly in real time change attack power and element of currently equipped weapon. It works by swapping in another existing weapon in the game to replace your current equipped weapon. However, weapon model, moveset and sharpness are not affected.

Useful for inflicting multiple status effects or increasing damage of lower attack powered weapons.

Do NOT use on bowguns and bows.


Equipped Weapon - 1040 Attack 280 Sleep Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 0900006D
D0000000 DEADCAFE

Equipped Weapon - 1144 Attack 220 Paralysis Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000018
D0000000 DEADCAFE

Equipped Weapon - 1508 Attack 250 Fire Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000067
D0000000 DEADCAFE

Equipped Weapon - 1352 Attack 280 Dragon Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000041
D0000000 DEADCAFE

Equipped Weapon - 1248 Attack 350 Water Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000015
D0000000 DEADCAFE

Equipped Weapon - 1300 Attack 460 Lightning Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 0900003F
D0000000 DEADCAFE

Equipped Weapon - 1560 Attack Healing Ally Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000086
D0000000 DEADCAFE

Equipped Weapon - 1248 Attack 460 Poison Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000057
D0000000 DEADCAFE

Equipped Weapon - 1352 Attack 340 Slime Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000034
D0000000 DEADCAFE

Equipped Weapon - 1404 Attack 220 Ice Element

30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 09000061
D0000000 DEADCAFE

Equipped Weapon (Custom):
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFEE0
00120000 XX0000YY
D0000000 DEADCAFE

XX is weapon class
YY is weapon type


Instant Eating with No Flex:
Greatly cancels animation of consumption of items, i.e. instant.
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00350001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00350000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB6C
03120000 00000000
00350000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE

Instant Trap Setup:
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
002F0001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
002F0000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00300000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE

Bowgun Super Rapid Fire:
Stand still while firing for fastest fire; however, moving while firing is also faster.
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00050000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00050001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00060000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 60000000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00060001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00070000 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFB68
03120000 00000000
00070001 00000000
30000000 2F41FAFC
10000000 40000000
31000000 00000130
00120000 40A00000
D0000000 DEADCAFE

Bowgun Always Fire Ammo of Choice:
Replaces current ammo selected and has no requirements (e.g. a bowgun can fire an ammo even if it isn’t allowed to).
30000000 2F41FAFC
10000000 40000000
31000000 FFFFFF84
00120000 00XXXXXX
D0000000 DEADCAFE

Replace XXXXXX with ammo values.

Ammo Values:
00050500 = Pierce SLv3
00080800 = Pellet S Lv3
000B0B00 = Crag S Lv3
000E0E00 = Clust S Lv3
00262600 = Slicing S
001C1C00 = Tranq S
000F0F00 = Flaming S
00131300 = Dragon S
00101000 = Water S
00111100 = Thunder S
00121200 = Freeze S
001E1E00 = Demon S
00202000 = Armor S
001D1D00 = Paint S
002A2A00 = Slime S
00151500 = Recov S Lv2
00191900 = Para S Lv2
00171700 = Poison S Lv2
001B1B00 = Sleep S Lv2
00242400 = Exhaust S Lv1
00232300 = Sub S Lv2

Great Sword, Bow and Hammer Level 3 Charge Always:
30000000 2F41FAFC
10000000 40000000
31000000 000000AC
00120000 03030000
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 000000A0
00120000 42A2389B
D0000000 DEADCAFE
30000000 2F41FAFC
10000000 40000000
31000000 000000A4
00120000 42A2389B
D0000000 DEADCAFE

Activate Food Skill 1
30000000 2F41FAFC
10000000 40000000
31000000 00000966
00110000 000000XX
D0000000 DEADCAFE

Activate Food Skill 2
30000000 2F41FAFC
10000000 40000000
31000000 00000968
00110000 000000XX
D0000000 DEADCAFE

Activate Food Skill 3
30000000 2F41FAFC
10000000 40000000
31000000 0000096A
00110000 000000XX
D0000000 DEADCAFE

Replace XX with skill values.

Skill Values:
01 = Felyne Carver (Hi)
03 = Felyne Medic
04 = Felyne Black Belt
05 = Felyne Pyro
06 = Felyne Specialist
07 = Felyne Defender (Hi)
09 = Felyne Hornblower
0A = Felyne Woodsman
0B = Felyne Charisma
0C = Felyne Combiner (Hi)
0E = Felyne Gatherer
0F = Felyne Sharpshooter
11 = Lucky Cat
12 = Felyne Heroics
13 = Felyne Deflector
14 = Felyne Escape Artist
15 = Felyne Hurler
16 = Felyne Courage
17 = Felyne Supercat
18 = Felyne Strongcat
19 = Felyne Weakener
1A = Felyne Explorer
1B = Felyne Exchanger
1C = Felyne Riser (Hi)
1E = Felyne Temper
1F = Felyne Kickboxer
20 = Felyne Fighter
21 = Felyne Climber (Hi)
23 = Felyne Supercarver
24 = Felyne Lander
25 = Cool Cat
26 = Felyne Bulldozer
27 = Felyne Foodie
28 = Felyne Slugger
29 = Crazy Lucky Cat
2A = Felyne Blaster
2B = Felyne Bombardier
2C = Felyne Moxie
2D = Felyne Dungmaster
2E = Felyne Groomer
2F = Felyne Firewalker
30 = Felyne Slider
31 = Felyne Oracle
32 = Felyne Polisher
33 = Felyne Acrobat
34 = Felyne Gamechanger
35 = Felyne Trainer
36 = Felyne Booster
37 = Felyne Supplier
38 = Felyne Insomniac
39 = Felyne Balancer
3A = Felyne Fisher
3B = Felyne Firestarter
3C = Felyne Waterbearer
3D = Felyne Thundercaller
3E = Felyne Icebreaker
3F = Felyne Dragonslayer
40 = Felyne Swimmer
 
Last edited by KokoPuffs,

KingHall6100

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@KokoPuffs, thanks for the great info. You just save me a lot of time with that food skill list. I was going to do it. Also thanks for the "Great Sword, Bow and Hammer Level 3 Charge Always:".
I had instant charge for DB,LS, SA, now I could add GS, Bow, and HM to the list. Just missing GL.

No, I was referring to a player's "Active Skills" (ones you get from armor and charms) and not food skill. Here is part of a list that goes with your player active skills:

010E = (No Felyne Skills)
010F = Felyne Carver (Hi)
0110 = Felyne Carver (Lo)
0111 = Felyne Medic
0112 = Felyne Black Belt
0113 = Felyne Pyro
0114 = Felyne Specialist
0115 = Felyne Defender (Hi)
0116 = Felyne Defender (Lo)
0117 = Felyne Hornblower
0118 = Felyne Woodsman
0119 = Felyne Charisma
011A = Felyne Combiner (Hi)
011B = Felyne Combiner (Lo)
011C = Felyne Gatherer
011D = Felyne Sharpshooter
011E = Ultra Lucky Cat
011F = Lucky Cat
0120 = Felyne Heroics
0121 = Felyne Deflector
0122 = Felyne Escape Artist
0123 = Felyne Hurler
0124 = Felyne Courage
0125 = Felyne Supercat
0126 = Felyne Strongcat
0127 = Felyne Weakener
0128 = Felyne Explorer
0129 = Felyne Exchanger
012A = Felyne Riser (Hi)
012B = Felyne Riser (Lo)
012C = Felyne Temper
012D = Felyne Kickboxer
012E = Felyne Fighter
012F = Felyne Climber (Hi)
0130 = Felyne Climber (Lo)
0131 = Felyne SuperCarver
0132 = Felyne Lander
0133 = Cool Cat
0134 = Felyne Bulldozer
0135 = Felyne Foodie
0136 = Felyne Slugger
0137 = Crazy Lucky Cat
0138 = Felyne Blaster
0139 = Felyne Bombardier
013A = Felyne Moxie
013B = Felyne Dungmaster
etc.. ... ........

Unfortunately, non of them works. It'll show up in the status active skill set but does nothing and that's a shame.
Active skills are permanent during a quest, unlike some food skills, which gets deactivate after usage, such as Moxie.
If Felyne skills does work as active skill, then Felyne Moxie will make the player "uncartable" (if that's a word).
 

KingHall6100

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This code doesn't seem to have the correct information. Unless I'm missing something, here is how I understand the code:

Great Sword, Bow and Hammer Level 3 Charge Always:

Great Sword
30000000 2F41FAFC <------ pointer to address
10000000 40000000 <------ search range 10000000-40000000 for address
31000000 000000AC <------ add offset 0xAC to address
00120000 03030000 <------ write value 0x03030000 to address
D0000000 DEADCAFE <----- end code

Bow
30000000 2F41FAFC
10000000 40000000
31000000 000000A0
00120000 42A2389B
D0000000 DEADCAFE

Hammer
30000000 2F41FAFC
10000000 40000000
31000000 000000A4
00120000 42A2389B
D0000000 DEADCAFE

I assume the first part is for GS, second is for Bow, and third is for HM. Regardless, I try all 3 part with each 3 weapons and non of them works.

FYI: I didn't use the cheat code itself. I use JGecko U "memory viewer" to peek and poke the address and values stated above. Did I do something wrong or misread the code?
Memory viewer is how I test out other cheat codes. Btw, what version of elf file are you using with your JGecko U? what version is your "RAM Hack"?
 

KeyZiro

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HR Modifier :
00010000 2F44DED8
0000XXXX 00000000
00010000 2F43838C
00000008 00000000
*XXXX = Rank (in hex)

FreeFly (Pro Controller)
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
00120F84 00000000
03020000 111F0CF0
00000001 00000000
12100000 00000F28
15040000 C1A00000
13100000 00000F28
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0CF0
00004000 00000000
12100000 00000F28
15040000 41A00000
13100000 00000F28
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0CF0
00000002 00000000
12100000 00000F20
15040000 C1A00000
13100000 00000F20
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0CF0
00008000 00000000
12100000 00000F20
15040000 41A00000
13100000 00000F20
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0E80
00000004 00000000
12100000 00000F24
15040000 41A00000
13100000 00000F24
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0E3C
00000080 00000000
12100000 00000F24
15040000 C1A00000
13100000 00000F24
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0E3C
00000080 00000000
12100000 00000F24
15040000 C1A00000
13100000 00000F24
D0000000 DEADCAFE
*D-PAD To move
ZR to go up and ZL to go down
Disable the code before a loading or you will freeze.


FreeFly (GamePad)
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
00120F84 00000000
03020000 102EFA64
00000200 00000000
12100000 00000F28
15040000 C1A00000
13100000 00000F28
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 102EFA64
00000100 00000000
12100000 00000F28
15040000 41A00000
13100000 00000F28
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 102EFA64
00000800 00000000
12100000 00000F20
15040000 C1A00000
13100000 00000F20
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 102EFA64
00000400 00000000
12100000 00000F20
15040000 41A00000
13100000 00000F20
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0E80
00000040 00000000
12100000 00000F24
15040000 41A00000
13100000 00000F24
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0E3C
00000080 00000000
12100000 00000F24
15040000 C1A00000
13100000 00000F24
D0000000 DEADCAFE
30000000 108D8214
10000000 4A000000
31000000 000010E0
30100000 00000000
10000000 4A000000
03020000 111F0E3C
00000080 00000000
12100000 00000F24
15040000 C1A00000
13100000 00000F24
D0000000 DEADCAFE
*D-PAD To move
ZR to go up and ZL to go down
Disable the code before a loading or you will freeze.

 
Last edited by KeyZiro,

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