Right now I'm working on the Python script to do this automatically.
I'll post the ones I already made when I get back home
That would be great
If we didn't have jobs this thing would already be done.
If we didn't have family life, this thing would already be done.
I finished my reversing on the header/footer using Star Fox and never noticed any of the BRR/PCM added data zones. But i did have a look at F-Zero and found a lot of crap trailing behind it. Figured it was some sort of patch.
I intend to make a few roms to add and that would be it. Maybe a quick tutorial with a single sample rom or something.
What would be the useless parts?
There is data from the Wii VC inside it, which appears to not be used. (BRR sound converted into PCM for easier emulation.)
They appear to have taken the Wii VC rom releases, which were reused on the Snes Mini
From reverse engineering Star Fox 1 i can assure you that samples are not needed on the Snes Mini. So this then becomes redundant data.
As a side note, for the NES / SNES and internal emulator + compression
The command to run the game is in the desktop file, can we not simply gzip the rom into .gz (or whatever) and then pipe the decompressed data in the command line? Or was this tried, and did it not work?