ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

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You can fix your models by paying attention to the number of verts/faces they have. For the models to load correctly in the game they must keep the same amount of verts/faces as the original model. That's why the one's you've shared have been all glitchy in the game. They are low polycount models anyway, so just decrease the polygons and increase the face size of them.
 
Please, I'm making my own hack-rom but I don't know how to create models. If anyone could help me by sending some for download (like costum characters, Red, Blue. etc.) I would be so grateful.
 
guys me and lightstar2009 are working on a upcoming oras hack called darkness ruby and immortal sapphire be on the look out
 
Hi! I need some help...
I've made an Alpha Sapphire hack called Nova Hoenn. I've exported it in .3ds and .cia but when I install the .cia, all the texts get restored...
Does anyone know how to solve this problem?
Thanks and sorry if my english isn't so good...
 
Hi! I need some help...
I've made an Alpha Sapphire hack called Nova Hoenn. I've exported it in .3ds and .cia but when I install the .cia, all the texts get restored...
Does anyone know how to solve this problem?
Thanks and sorry if my english isn't so good...
Do you have the updates installed? You can't use rebuilt hacked CIAs with the updates/exdata. You have to delete it.
 
I've installed the .cia (the original one) and then I've updated the game.
Then, how can I use my own texts?? I'm new at this way of romhacking...
If you want to rebuild a CIA you can update the game after you install it or it will overwrite some of the edits.

The best way is to used layeredFS. There are at least 3 programs that will do that for you. OnionFS, Luma and SaltySD (Pokémon Sun/Moon only)

Sent from my SAMSUNG-SM-N910A using Tapatalk
 
You guys know how, in every 3D game after BW2, every Pokémon's colors look really washed out? Charizard is a good example of what I mean, but this is present in pretty much every Pokémon: https://bulbapedia.bulbagarden.net/wiki/Charizard_(Pokémon)#Sprites

In theory, I could theoretically extract every Pokémon texture in the game, and fix the texture colors so that they look how they used to, right? It might be something minor, but this has been something that has really bugged me since XY.
 
You guys know how, in every 3D game after BW2, every Pokémon's colors look really washed out? Charizard is a good example of what I mean, but this is present in pretty much every Pokémon: https://bulbapedia.bulbagarden.net/wiki/Charizard_(Pokémon)#Sprites

In theory, I could theoretically extract every Pokémon texture in the game, and fix the texture colors so that they look how they used to, right? It might be something minor, but this has been something that has really bugged me since XY.
Not in theory, it's 100% possible to do what you want to do. Go for it.
 
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Last edited by Majickhat55,
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Thanks a lot! This will be a fun weekend, hopefully, I'll be able to reuse most of them for Ultra SuMo, or maybe even integrate them into Nova Sun / Umbra Moon. :D
 

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