Homebrew Installing DsiWare after DsiShop closure

DsiBoy

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Hello GbaTemp,

This is my first thread (and also my first question I ask here :P ) and my question is: Is there a way that I can install DsiWare on my Nintendo DSi now that the DSiShop is closed?



With kind regards,

DsiBoy
 

Aletron9000

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Will I lose Flipnote by this method and is there also another method?

no, the flipnote exploit just involves some files on your sd card, running flipnote studio, doing a couple of other steps and thats it. There are other exploit games, but those might have to be installed with the flipnote exploit.
 

JohnSmith41

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Is there also a method without the need of having Flipnote?
There are a few exploits available, but a lot of the save exploits require downgrading (or direct NAND injection) to install. A fairly promising looking one is DSibrowserhax, but it has not been released yet.
 
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DsiBoy

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There are a few exploits available, but a lot of the save exploits require downgrading (or direct NAND injection) to install. A fairly promising looking one is DSibrowserhax, but it has not been released yet.

How is that possible? So you know that there is a browserhax but it isn't released?
 
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DsiBoy

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Nobody knows if there will be an exploit into the DSi Browser, si your best bet is to find another DSi with flipnote build in.

I have another dsi that I don't use anymore with Flipnote, can I use that DSi and transfer all the games to the DSi I use?
 

JohnSmith41

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I may sound like a noob but what are SRLs? I asked if it is possible to transfer DSiWare from my DSi WITH Flipnote to my DSI WITHOUT Flipnote.
Basically, what he is saying is, you need a way to access the NAND of the target DSi to transfer anything, which requires a hardmod if you don't have an exploit of some sort on the target DSi.
 

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