ROM Hack Direct CTPK Editor?

  • Thread starter Thread starter dj505
  • Start date Start date
  • Views Views 3,763
  • Replies Replies 17

dj505

Inexperienced Romhacker
Member
Joined
Oct 4, 2014
Messages
556
Reaction score
134
Trophies
1
Location
Most likely at the arcade
Website
www.youtube.com
XP
931
Country
Canada
So, I've been doing a lot of sprite editing for Project Mirai DX, and its texture files are packed into .ctpk archives. Here's the catch, though.

Each file has a .bin extension, and when you open it in a hex editor, instead of just being a plain ctpk file it starts off with a bunch of text like this:
upload_2017-6-1_9-53-45.png
and when you scroll down past it all, you finally hit the .ctpk file itself. And if you scroll down to the end of that ctpk file, you find a second one, then a third one, or more depending on the file.

Is there are way I could edit these directly instead of having to individually extract them, edit them, and patch them back in through hex editing?
 
seems ctpk are packed into an archive with offset jump?
needs actual bytes to confirm
 
there is no offset list then, at least not any bytes that you posted.
can't really help you w/o the actual file. sorry.

try this:
https://gbatemp.net/search/43269404/?q=Project+Mirai+DX&o=date&c[node]=276
other ppl did create mod version before. may you can find some useful info.
Ok, thanks for your help tho! This game isn't exactly the most popular game to hack, only a few people (including myself) have done it. I've already learned a ton from it too.
 

Site & Scene News

Popular threads in this forum