So, I've been doing a lot of sprite editing for Project Mirai DX, and its texture files are packed into .ctpk archives. Here's the catch, though. Each file has a .bin extension, and when you open it in a hex editor, instead of just being a plain ctpk file it starts off with a bunch of text like this: Warning: Spoilers inside! and when you scroll down past it all, you finally hit the .ctpk file itself. And if you scroll down to the end of that ctpk file, you find a second one, then a third one, or more depending on the file. Is there are way I could edit these directly instead of having to individually extract them, edit them, and patch them back in through hex editing?