Homebrew [Bounty Thread] Nintendo Switch Homebrew

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RemixDeluxe

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That is a shame that the XDA bounties burned people badly and left a sour tastes for any future endeavors. I'd gladly contribute and see to it that the proper people are paid for their time and effort once there is some control and regulation in place.
 
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Pleng

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As other people have said, this "bounty" is horrifically unspecific. Is kernel access required or will it be paid for a userland exploit? What proof would be required? Does it need to work on the latest firmware? What if it enables homebrew but breaks compatibility with retail games?

Then how are you going to collect the money and distribute it to the devs

What if two people claim responsibility for the same exploit?
 

Kioku

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Just by seing how fast progress are made and how active is the comunity this time
And a lot of dev already have code exec on it, we are not that far from a kernel exploit
May not be all that close, either. We know nothing aside from what's public knowledge.. And in my opinion? That's next to nothing. Progress is indefinitely being made... And optimism is fun. I just don't see a kexploit being released or announced to the public this year.. If at all.
 
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Kioku

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Alkéryn

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As other people have said, this "bounty" is horrifically unspecific. Is kernel access required or will it be paid for a userland exploit? What proof would be required? Does it need to work on the latest firmware? What if it enables homebrew but breaks compatibility with retail games?

Then how are you going to collect the money and distribute it to the devs

What if two people claim responsibility for the same exploit?
Let's say the bounty is given only if those criteria are meet

Necessary :

- Kernel exploit and full access permison (read /write to nand, access the filesystem, read/write to ram, dump cardridge ( don't need to code those fonctionality but just to have the level of priviledge needed to do those things)) + need to be well documented
- Don't break compatibility with the console or the os (yeh replacing it is not valid)
- Work at least on 2.2 ( Don't have the switch yet but let's say the current version is 2.2 if it isn't)
- Fully open source with okay documentation
- Basic C / C++ libraries and doc to be able to code our own homebrew and access the system fonctionality, basically asking for standards similar to those smealum implemented on the 3ds scene (wit ctrulib) in brief a suficient unoficial / official sdk to develop homebrews
- Creation of an homebrew standard for the switch (Default directories for future hombrews, basic switch compatible C / C++ library, ect ..)
- Hombrew launcher (documented)
- adding all your findings to switchbrew.org

- The exploit should not need any sort of hardmod and done only via software + should be reversible thus it would be apreciated to also develop a dump / restore nand homebrew

Optionally :

- basic cfw with sig check disabled
- The exploit do not need anything more than the switch itself (no games or anything)
ex : just the web browser
- coldboot but that's asking a bit to much for a 1st exploit in my opinion

If more than 1 hacker participate to complete all the bounty criteria, the bounty will be shared in proportion they decided, if they can't decide which share of it they get, they can ask and a judge that they will chose will decide for them
if they can't choose the judge, he will be chosen by the comunity
 
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Alkéryn

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Whatever it is you cn give here, Nintendo will pay more I can guarantee you.
As a dev once i got my switch and finished zelda i will start hacking it
i would open source it exept if nintendo threathen me or pay me more than 100k

--------------------- MERGED ---------------------------

My point is many hacker might have the same mentality as i do
 

GerbilSoft

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As a dev once i got my switch and finished zelda i will start hacking it
i would open source it exept if nintendo threathen me or pay me more than 100k
What will you be writing your exploit in, and how do you plan to load it onto the system?
 

Alkéryn

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What will you be writing your exploit in, and how do you plan to load it onto the system?
I didn't get my switch yet
but i will first try messing with javascript in the browser and some assembly and c code
the playloads will be on the sd
and a webkit exploit will try to load them
 
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GerbilSoft

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I didn't get my switch yet
but i will first try messing with javascript in the browser and some assembly and c code
Which assembly language? Also note that simply running JavaScript in the browser by using the hotspot feature doesn't really qualify as "hacking", since that's by design. (Using JavaScript to make use of a WebKit exploit to run native code, on the other hand, has been done already.)
 
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Alkéryn

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Which assembly language? Also note that simply running JavaScript in the browser by using the hotspot feature doesn't really qualify as "hacking", since that's by design. (Using JavaScript to make use of a WebKit exploit to run native code, on the other hand, has been done already.)
arm assembly since the switch is arm

When i was speaking of javascript i was of course speaking of webkit exploit thus the reason of my edit if you reload the page ;)
 
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RemixDeluxe

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Whatever it is you cn give here, Nintendo will pay more I can guarantee you.
More than the $20k max the bounty program said it would pay out? You would think keeping out piracy would hold a heftier amount or they think hackers are that desperate.

I honestly wouldn't be upset if it was something like $100k as Alkeryn said and he decided to turn it in but knowing Nintendo they wouldnt pay that.
 
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