Gaming Snake Pass is awesome!!

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It won't have a physical release and that a good thing because if it happens it will cost 10 dollars more (physical and digital)

Nope, it wouldn't even get a physical release, not possible if it's priced at $20. Above $40 is the price point where physical and digital games are priced equally.
 
It won't have a physical release and that a good thing because if it happens it will cost 10 dollars more (physical and digital)
It's a good thing it won't have a physical release? That's nonsense! This is worthy of a physical release even if it'll be limited.
 
Phsysical releases are going to die inevitably in the near future, and that is a pity.
I don't know what may replace this need one has to have something physicall to collect, but they will just die, all the signs of an unavoidable end are there.

A pity, really.
 
Phsysical releases are going to die inevitably in the near future, and that is a pity.
I don't know what may replace this need one has to have something physicall to collect, but they will just die, all the signs of an unavoidable end are there.

A pity, really.

I can see why since digital games are more profitable, but physical games will last, maybe just as "collector's editions" though.
 
Phsysical releases are going to die inevitably in the near future, and that is a pity.
I don't know what may replace this need one has to have something physicall to collect, but they will just die, all the signs of an unavoidable end are there.

A pity, really.
The backlash of rage that would befall Nintendo will certainly serve as a deterrent for the near future. You cannot share digital games on the switch as of yet.

We all know what happened to that "other" digital only portable.

Hell I can't even backup my "digital" saves yet. They have a long way to go.
 
Last edited by Mr. Wizard,
I'm sorry, but what do you mean by limited? :)
A publisher releases a limited quantity for commercial release and then anyone that missed out, has to hope there'll be a second run or go digital (unless he/she is willing to drop more money than it's worth on eBay).
 
The backlash of rage that would befall Nintendo will certainly serve as a deterrent for the near future. You cannot share digital games on the switch as of yet.

We all know what happened to that "other" digital only portable.

Hell I can't even backup my "digital" saves yet. They have a long way to go.
True that.
 
A publisher releases a limited quantity for commercial release and then anyone that missed out, has to hope there'll be a second run or go digital (unless he/she is willing to drop more money than it's worth on eBay).

I highly doubt it's possible as snake pass is only $20 and a limited quantity means they won't be able to buy cartridges at a cheap price.
 
I highly doubt it's possible as snake pass is only $20 and a limited quantity means they won't be able to buy cartridges at a cheap price.
Shovel Knight, FAST Racing NEO, SteamWorld and so on prove otherwise. The price itself isn't necessarily something to go by.
 
More than the 20€ price point, the problem is the expected sales numbers.
I suppose they have to pay a fixed amount for the card design and manufacturing tools configuration, as well as a minimum amount of cards to be created, probably some additional fee for Nintendo for licensing a physical card, etc. And those fixed costs will only go down in proportion if there are enough expected sales.
But I suppose they could release a very limited almost handcrafted on demand physical version of the game for some 500€ each card or so, covering the fixed prices for a limited release for the diehard collectors.
 
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Uh what? Those don't have physical counterparts...
You've confused me now. Are you saying those don't have physical releases? :mellow:

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Yacht Club even went full old-school by including a real manual! :)

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Could go on. These are some examples.

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More than the 20€ price point, the problem is the expected sales numbers.
I suppose they have to pay a fixed amount for the card design and manufacturing tools configuration, as well as a minimum amount of cards to be created, probably some additional fee for Nintendo for licensing a physical card, etc. And those fixed costs will only go down in proportion if there are enough expected sales.
But I suppose they could release a very limited almost handcrafted on demand physical version of the game for some 500€ each card or so, covering the fixed prices for a limited release for the diehard collectors.
Or Nintendo could publish it under the "eShop Selects" series like they did for two games on WiiU (some claim/hope that FAST Racing NEO becomes a rarity -- Mine is still factory sealed 'cause I don't play WiiU anymore).
 
@Jiehfeng A non-indie game but very small in size for a retail release:

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Capcom can stick bananas up their arses for not giving this a PAL WiiU release. :(

And so, Nintendo would make me pay for the same game yet yet yet again. They know their trade.
Typical of Nintendo but worth it nonetheless.
 

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