Official hakchi2 - NES Mini very simple pimp tool

  • Thread starter Thread starter Cluster
  • Start date Start date
  • Views Views 4,423,038
  • Replies Replies 18,558
  • Likes Likes 138
Version 2.13:
https://github.com/ClusterM/hakchi2/releases/tag/2.13

What's new

  • Finally hakchi2 shows size of all selected games in main window. Why I have not done it before?
  • One font to rule them all. New font contains HUGE amount of characters now. Including Latin supplement, Cyrillic, Hiragana, Katakana, etc. So NES Mini and Famicom Mini uses the same font now and you can create folders with very unusual characters (in Russian, for example).
  • The main idea to separate hakchi2 from non-NES games failed, so it's optimized for 3rd path emulators now (i.e. RetroArch).
  • Added presets for Sega 32x and Game Gear games, without images yet.
  • "/bin/path-to-your-app" replaced by "/bin/ext" for unknown extensions.
  • Compression support! Since RetroArch can run games directly from archives it's possible now to compress non-NES games using 7-Zip. This feature enabled by default but you can disable it in the settings menu. Also you can add the whole archive (required by MAME games).
  • Fixed huge bug in folder manager when new folders were missed after first sync.
  • Some minor bugfixes.
Some important news
RetroArch mod has separate repository: https://github.com/ClusterM/retroarch-clover
I created only buggy sketch of this mod and granted full access to pcm720. And he did a really great job with tuning, optimization and core modules. Please update to the latest version:
https://github.com/ClusterM/retroarch-clover/releases
And send bugreports to https://github.com/ClusterM/retroarch-clover/issues

And some other very good news. I discovered a way to access NES Mini's shell and memory directly without any soldering. It was the main problem: with current version of hakchi2 we can't read anything from NES Mini, we can only create script for writing and execute it. That's why hakchi2 has not any ability to check which games are installed, how many space left, backup save-states, upload only new games (without reuploading everything). It is surprising that we have not noticed this method before. So feature versions will be much better. But it requires a lot of work.

TODO List
  • Translation tool
  • Update FAQ
  • Rewrite hakchi for using new methods

Wow @Cluster, you are really the gift that keeps on giving. :O Thank you again for all your hard work. Currently on a working copy of 2.12, will stick with it since it's already doing the stuff I want it to do.
 
@Cluster is there a way to automatically 7zip already included games or should i need to re-zip them all manually changing also the path reference inside the .desktop file ?
 
First of thanks for @Cluster for his awesome job!

Have one problem. Any solution for problems of using 8bitdo retro receiver and nes30 controller with retroarch? Seems that it cant recognize the buttons correctly or are i doing it wrong?
 
Added presets for Sega 32x and Game Gear games, without images yet.

i'm running, i'm running but you guys are to fast. XD
when i'm done with the main emulators (all of the list except the arcade stuff) i start a Pull Request. after that i will start to stuff fur the optional emu cores

Bildschirmfoto 1.png
 
Version 2.13:
https://github.com/ClusterM/hakchi2/releases/tag/2.13

What's new

  • Finally hakchi2 shows size of all selected games in main window. Why I have not done it before?
  • One font to rule them all. New font contains HUGE amount of characters now. Including Latin supplement, Cyrillic, Hiragana, Katakana, etc. So NES Mini and Famicom Mini uses the same font now and you can create folders with very unusual characters (in Russian, for example).
  • The main idea to separate hakchi2 from non-NES games failed, so it's optimized for 3rd path emulators now (i.e. RetroArch).
  • Added presets for Sega 32x and Game Gear games, without images yet.
  • "/bin/path-to-your-app" replaced by "/bin/ext" for unknown extensions.
  • Compression support! Since RetroArch can run games directly from archives it's possible now to compress non-NES games using 7-Zip. This feature enabled by default but you can disable it in the settings menu. Also you can add the whole archive (required by MAME games).
  • Fixed huge bug in folder manager when new folders were missed after first sync.
  • Some minor bugfixes.
Some important news
RetroArch mod has separate repository: https://github.com/ClusterM/retroarch-clover
I created only buggy sketch of this mod and granted full access to pcm720. And he did a really great job with tuning, optimization and core modules. Please update to the latest version:
https://github.com/ClusterM/retroarch-clover/releases
And send bugreports to https://github.com/ClusterM/retroarch-clover/issues

And some other very good news. I discovered a way to access NES Mini's shell and memory directly without any soldering. It was the main problem: with current version of hakchi2 we can't read anything from NES Mini, we can only create script for writing and execute it. That's why hakchi2 has not any ability to check which games are installed, how many space left, backup save-states, upload only new games (without reuploading everything). It is surprising that we have not noticed this method before. So feature versions will be much better. But it requires a lot of work.

TODO List
  • Translation tool
  • Update FAQ
  • Rewrite hakchi for using new methods
This is great Cluster... if with 2.12 we can play games like that...

The limit is the Sky likes said @Truchen before... Thanks so much!

Please, enjoy!

Rgs.
 
Version 2.13:
https://github.com/ClusterM/hakchi2/releases/tag/2.13

What's new

  • Finally hakchi2 shows size of all selected games in main window. Why I have not done it before?
  • One font to rule them all. New font contains HUGE amount of characters now. Including Latin supplement, Cyrillic, Hiragana, Katakana, etc. So NES Mini and Famicom Mini uses the same font now and you can create folders with very unusual characters (in Russian, for example).
  • The main idea to separate hakchi2 from non-NES games failed, so it's optimized for 3rd path emulators now (i.e. RetroArch).
  • Added presets for Sega 32x and Game Gear games, without images yet.
  • "/bin/path-to-your-app" replaced by "/bin/ext" for unknown extensions.
  • Compression support! Since RetroArch can run games directly from archives it's possible now to compress non-NES games using 7-Zip. This feature enabled by default but you can disable it in the settings menu. Also you can add the whole archive (required by MAME games).
  • Fixed huge bug in folder manager when new folders were missed after first sync.
  • Some minor bugfixes.
Some important news
RetroArch mod has separate repository: https://github.com/ClusterM/retroarch-clover
I created only buggy sketch of this mod and granted full access to pcm720. And he did a really great job with tuning, optimization and core modules. Please update to the latest version:
https://github.com/ClusterM/retroarch-clover/releases
And send bugreports to https://github.com/ClusterM/retroarch-clover/issues

And some other very good news. I discovered a way to access NES Mini's shell and memory directly without any soldering. It was the main problem: with current version of hakchi2 we can't read anything from NES Mini, we can only create script for writing and execute it. That's why hakchi2 has not any ability to check which games are installed, how many space left, backup save-states, upload only new games (without reuploading everything). It is surprising that we have not noticed this method before. So feature versions will be much better. But it requires a lot of work.

TODO List
  • Translation tool
  • Update FAQ
  • Rewrite hakchi for using new methods

First of all thank you very much for this great work!

How can I install the driver on Win10? When I try to do it with the installer it fails. Can someone provide me the driver files for Win10 x64?
 
Yes, every new version designed to update by simple file replacement.
If it want to flash custom again seems like you missed "config" folder. Anyway, it's safe to flash custom again.

Thank you for your reply!!! I did miss the config folder. Now everything's ok!!
 
@pcm720 Do I just have to keep this line in retroarch-clover if I want the smoothing to change when I select a different display mode (CRT, 4:3, pixel perfect) on the NES?

Code:
[ -z "$smooth" ] || sed -i -e 's/video_smooth = "[^"]*"/video_smooth = "'$smooth'"/g' /etc/libretro/retroarch.cfg
 
@pcm720 Do I just have to keep this line in retroarch-clover if I want the smoothing to change when I select a different display mode (CRT, 4:3, pixel perfect) on the NES?

Code:
[ -z "$smooth" ] || sed -i -e 's/video_smooth = "[^"]*"/video_smooth = "'$smooth'"/g' /etc/libretro/retroarch.cfg

You'll have to change these lines instead:
Code:
# core provided ratio for CRT mode
[ "$filter" == "crt720" ] && ratio=21 && smooth=false && crt=1
# core provided ratio for 4:3 mode
[ "$filter" == "gpu720" ] && ratio=21 && smooth=false
# pixel perfect - 1:1 for pixel perfect mode
[ "$filter" == "ppu" ] && ratio=20 && smooth=false
Change "smooth=false" to "smooth=true" for the modes you want
 
@Cluster I understand you in the 2.13 post that the limit of size for non NES already exist. But I add 99MB of 5 PSX games(less of 30 MB each one) and works ok(in 2.12 It is impossible)... I trying a 34MB game that doesn't can add to mini... same issue as 2.12.
But . Thanks so much! This can enable to test the cores with more games. Take the time that you needed. Awesome work!

Rgs.
 
@Cluster is there a way to automatically 7zip already included games or should i need to re-zip them all manually changing also the path reference inside the .desktop file ?
No, you need to re-add every game or re-zip them with changing the path in the .desktop.

First of thanks for @Cluster for his awesome job!

Have one problem. Any solution for problems of using 8bitdo retro receiver and nes30 controller with retroarch? Seems that it cant recognize the buttons correctly or are i doing it wrong?
I have no idea :( Do you tried to edit button mapping settings in RetroArch menu?

First of all thank you very much for this great work!

How can I install the driver on Win10? When I try to do it with the installer it fails. Can someone provide me the driver files for Win10 x64?
Disable driver signature check and use Zadig.
 
  • Like
Reactions: herm4n
You'll have to change these lines instead:
Code:
# core provided ratio for CRT mode
[ "$filter" == "crt720" ] && ratio=21 && smooth=false && crt=1
# core provided ratio for 4:3 mode
[ "$filter" == "gpu720" ] && ratio=21 && smooth=false
# pixel perfect - 1:1 for pixel perfect mode
[ "$filter" == "ppu" ] && ratio=20 && smooth=false
Change "smooth=false" to "smooth=true" for the modes you want

I tried to only change smooth=false to smooth= true on the 4:3 mode and it didn't work, the smoothing wasn't on.
I just tried setting smooth=true on the 4:3 mode and adding that line i posted earlier and it did indeed work, 4:3 has the smoothing active and crt/pixel perfect don't.
 
I tried to only change smooth=false to smooth= true on the 4:3 mode and it didn't work, the smoothing wasn't on.
I just tried setting smooth=true on the 4:3 mode and adding that line i posted earlier and it did indeed work, 4:3 has the smoothing active and crt/pixel perfect don't.

Oh, sorry. I forgot that the line in your previous post was removed from retroarch-clover.
Yes, you need to add this for smooth switching to work.
 
  • Like
Reactions: EleonoraYumizuru
Amazing update, as usual!!! Can anyone recommend a compression method to minimize ROM size? 7zip, rar or zip format? normal or ultra compression etc. Not sure if a particular method is needed to be compatible with retroarch and would like the method that will shrink these files the most and still offer flawless performance.
 
What does this mean? (from 2.13 release notes):

"The main idea to separate hakchi2 from non-NES games failed, so it's optimized for 3rd path emulators now (i.e. RetroArch)."
 
New cores tested and working (yabuse is slooooow but it works !)

o2em (magnavox odissey 2)
yabuse (sega saturn emulator ! very slow !!! but it works ! Tested with Sega Rally.)
prosystem (atari7800)
vecx (vectrex)

All submitted to pcm720 !

Also tested Mikey Mania .iso per sega CD and it worked with picodrive !

For those isos you need to find iso+mp3 packets and remove the .mp3 to have the iso-only which must be less than 30Mb.
 
  • Like
Reactions: nesito
Version 2.13:
https://github.com/ClusterM/hakchi2/releases/tag/2.13

What's new

  • Finally hakchi2 shows size of all selected games in main window. Why I have not done it before?
  • One font to rule them all. New font contains HUGE amount of characters now. Including Latin supplement, Cyrillic, Hiragana, Katakana, etc. So NES Mini and Famicom Mini uses the same font now and you can create folders with very unusual characters (in Russian, for example).
  • The main idea to separate hakchi2 from non-NES games failed, so it's optimized for 3rd path emulators now (i.e. RetroArch).
  • Added presets for Sega 32x and Game Gear games, without images yet.
  • "/bin/path-to-your-app" replaced by "/bin/ext" for unknown extensions.
  • Compression support! Since RetroArch can run games directly from archives it's possible now to compress non-NES games using 7-Zip. This feature enabled by default but you can disable it in the settings menu. Also you can add the whole archive (required by MAME games).
  • Fixed huge bug in folder manager when new folders were missed after first sync.
  • Some minor bugfixes.
Some important news
RetroArch mod has separate repository: https://github.com/ClusterM/retroarch-clover
I created only buggy sketch of this mod and granted full access to pcm720. And he did a really great job with tuning, optimization and core modules. Please update to the latest version:
https://github.com/ClusterM/retroarch-clover/releases
And send bugreports to https://github.com/ClusterM/retroarch-clover/issues

And some other very good news. I discovered a way to access NES Mini's shell and memory directly without any soldering. It was the main problem: with current version of hakchi2 we can't read anything from NES Mini, we can only create script for writing and execute it. That's why hakchi2 has not any ability to check which games are installed, how many space left, backup save-states, upload only new games (without reuploading everything). It is surprising that we have not noticed this method before. So feature versions will be much better. But it requires a lot of work.

TODO List
  • Translation tool
  • Update FAQ
  • Rewrite hakchi for using new methods

OMG!! This is great news @Cluster !! :D Thank you so much for this update and I am really glad to have waited for updates before I try out 2.12. XD So does this mean that adding non-NES games (ie. Gameboy, Game Gear, etc.) are now just as easy as adding NES games?? If so that's amazing!! Thank you so much for this update!! You just made my week dude. :D
 

Site & Scene News

Popular threads in this forum