ROM Hack Smash 3DS Modding Centre

  • Thread starter Thread starter gryz
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Extracting models from the game's data, Sm4shExplorer. Just follow the guide on Importing Models for Smash Wii U.

I'm thinking more on the mod side, I found a better Goku model on game banana that I want to work with but I would need to get the model and textures from the nut and nud files it comes with. Of course because it's an existing mod, if I successfully ported it I would give credit to the original mod creator.
 
I am going to try out making the model Smaller

Test 1: The model is ohana is facing down, lmao

Test 2: The model in ohana looks good, going to try out in game
Edit: Oh, the model is a little down, why tho
9At5Msc.png


Test 3: Going to try the second model and make a third model moving jigglypuff a little up
Edit: 1 The second model, well, is streched, The eyes and mouth stay in place tho, Progress :D
Edit 2: Trying third model, Got it fiting perfeclty in ohana, going to test ingame


Global Edit: Rip my hopes
 
Last edited by KillerBunny,
Is there any way that I can rip midels and textures from nut and nud files and import them to 3ds max?
yes i just dont know how, theres a couple video guides on it since the wii u is probably the bulk of the smash 4 modding scene
 
Last edited by masterspike52,
At least i am good at stage model importing
Fk67oIn.jpg


W.I.P

Things to do

-Remove wispy face
-fix Some textures
-Give darker brown texture to deku tree face
-Maybe Give ocarina of time textures to the platform
-release
 
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At least i am good at stage model importing
Fk67oIn.jpg


W.I.P

Things to do

-Remove wispy face
-fix Some textures
-Give darker brown texture to deku tree face
-Maybe Give ocarina of time textures to the platform
-release
Oh. I thought you're recreating the unused test stages from Smash 64.

--------------------- MERGED ---------------------------

BTW. Can you give me the guide on creating custom stage? I would like to create an Undertale Stage over Pac-Man Maze.
 
What's inside Melee folder on Stage Folder? Is it the Omega Stage?

Edit: Nvm. I found it.
I'll try to port this on the Wii U.
http://gamebanana.com/maps/191575
Edit edit: Screw it. I'll just stick to N64 Models instead.

It probably didnt work because it has to many polys, it cant exced the original

I am going to probably make a video making a simple import (Online safe stage, Without modifying the collisions)

So more people can understand.
First i will need to finish my deku tree tho
 
What's inside Melee folder on Stage Folder? Is it the Omega Stage?

Edit: Nvm. I found it.
I'll try to port this on the Wii U.
http://gamebanana.com/maps/191575
Edit edit: Screw it. I'll just stick to N64 Models instead.
If you follow that, I can't really update it so lemme post a quick ammendum.

One thing that the guide has wrong though is that you don't need to scale up your model. When working with anything smash 3ds related in 3ds max, just change your units setup from 1 unit = 1 inch to 1 unit = 1 cm and then your scaling will be exact. Can't really update my guide so yeah.
 
Does someone knows if there is a way to fix dreamland 64 custom textures bug?
If the camera goes a little far from the stage, the textures starts to change into the original ones
 

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