ROM Hack [Release] Ultimate SNES VC Injector for 3DS

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I couldn't get DQIII English working when I tried manually, I wonder if it depends on the base rom.
 
I have this same exact issue. I'm on the latest firmware with a9lh+luma installed, trying to run game in sysnand and all I get is a black screen. I'm trying to convert 7th Saga with the balance patch and the english patch for Dragon Quest III, which is a jp rom, but it did the same thing on a stock standard clean US rom of Final Fantasy Mystic Quest. Of course, whenever I load a game up it gives me a message that the game isn't in the database but appears to be supported, so perhaps that has something to do with it? I'd really appreciate any suggestions, because this is incredibly frustrating for something that should be so simple.
Did you by chance rename your file extensions to the only supported one? All of my ROM's are ROM.smc, and to use this tool I had to rename them to have the .sfc extension. Example: ROM.smc > ROM.sfc. I did not convert them any way, just used Windows Explorer to rename the extensions. This is all I can come up with. I've tried everything else. :(
 
Did you by chance rename your file extensions to the only supported one? All of my ROM's are ROM.smc, and to use this tool I had to rename them to have the .sfc extension. Example: ROM.smc > ROM.sfc. I did not convert them any way, just used Windows Explorer to rename the extensions. This is all I can come up with. I've tried everything else. :(

Same, but they are literally the same format from all that I've seen, and it was even suggested by Asdolo to just do that until he fixes the bug that doesn't let you select smc. I've tried *numerous* games, including something so basic as Donkey Kong Country only to be told that it's not found in the database, which has *got* to be wrong. If this program has a database that doesn't include Donkey Kong Country then I don't know what kind of crack was smoked when it was created. That leads me to believe that it's a matter of something not functioning properly on my system for some reason. I'm gonna try my laptop and see if I have any better luck with it.
 
Same, but they are literally the same format from all that I've seen, and it was even suggested by Asdolo to just do that until he fixes the bug that doesn't let you select smc. I've tried *numerous* games, including something so basic as Donkey Kong Country only to be told that it's not found in the database, which has *got* to be wrong. If this program has a database that doesn't include Donkey Kong Country then I don't know what kind of crack was smoked when it was created. That leads me to believe that it's a matter of something not functioning properly on my system for some reason. I'm gonna try my laptop and see if I have any better luck with it.
I've had a few actually load details (one of the MK series) and it still just black screens. I'm lost. Gonna try a VM later on tonight. Hopefully that works.
 
Can anyone remind me if the release date is on the virtual console sticker (you know, the one in the banner) for snes games?
 
Excellent work as always @Asdolo! Anyway to add the option to disable dark filter like in your NES Injector?
I think the SNES VC emulator has the original colors and no dark filter.
are you working for a SA1 support like Kirby super star? I love the game but i cant inject it :(
Unfortunately, the SNES VC emulator does not support SA-1 games. You're gonna have to do with a homebrew SNES emulator for now.
 
Last edited by CatmanFan,
Is there a way to get fullscreen? That's my only gripe is that there's no option to make the game fit the screen. love the option in the nes injector. BTW, thanks for these amazing tools!
 
Is there a way to get fullscreen? That's my only gripe is that there's no option to make the game fit the screen. love the option in the nes injector. BTW, thanks for these amazing tools!
The emulator does not even provide that option as easy as the NES one does. I think it's possible modifying the code.bin of the VC, but I have no disassembly skills.
Your best bet is to wait until I release the BlargSNES, snes9x or RetroArch SNES VC edition.
 
So I finally got around to firing up my Windows 7 Ultimate 64-bit virtual machine and retrying this process. In hopes of narrowing down what was the cause, I tried with new ROMs that already were in the appropriate format. I also redownloaded the SNES injector thinking maybe that was the problem. So I injected a common ROM (Streets of Rage II) that was detected by the injector. I gave it appropriately sized images and was presented with a CIA. I removed the SD card from my 3DS instead of using Bloop this time and transferred it over, then installed it with the latest version of FBI.

Same result. I see the 3DS loading screen. Then I see a black screen that never loads anything. (20 minutes now, still nothing.) It doesn't respond to any buttons, nor the touchscreen. I have to hold my power button down to manually shut the 3DS off. N3DS, 11.2, A9LH+Luma (Latest), Windows 7 64-bit, Windows 10 64-bit

Appreciate the effort, but I guess I'll go back to making my own the more difficult way. :(
 
Last edited by ,
So I finally got around to firing up my Windows 7 Ultimate 64-bit virtual machine and retrying this process. In hopes of narrowing down what was the cause, I tried with new ROMs that already were in the appropriate format. I also redownloaded the SNES injector thinking maybe that was the problem. So I injected a common ROM (Streets of Rage II) that was detected by the injector. I gave it appropriately sized images and was presented with a CIA. I removed the SD card from my 3DS instead of using Bloop this time and transferred it over, then installed it with the latest version of FBI.

Same result. I see the 3DS loading screen. Then I see a black screen that never loads anything. (20 minutes now, still nothing.) It doesn't respond to any buttons, nor the touchscreen. I have to hold my power button down to manually shut the 3DS off. N3DS, 11.2, A9LH+Luma (Latest), Windows 7 64-bit, Windows 10 64-bit

Appreciate the effort, but I guess I'll go back to making my own the more difficult way. :(
We can debug what's happening with your configuration that makes impossible to play these CIAs, but I'm backing from my holidays in about 15 days.

So you CAN install and play another SNES VC CIA created by another Injectors/methods, right?
 
Unfortunately, the SNES VC emulator does not support SA-1 games. You're gonna have to do with a homebrew SNES emulator for now.
I tried Super Mario RPG on blargSNES or snes9x (for 3DS) before but won't boot the game :/
 
We can debug what's happening with your configuration that makes impossible to play these CIAs, but I'm backing from my holidays in about 15 days.

So you CAN install and play another SNES VC CIA created by another Injectors/methods, right?
Yes. If I create the inject myself using the method here:

https://gbatemp.net/threads/super-nes-injection-guide.427181/

It works great. I not only get usable SNES VC injects, but I get an image on the SNES cart if I choose to include it. It takes MUCH longer, but it does work. Also, VC injects from "that ISO site" work pretty well. I've been playing Mario Paint made from someone I think frequently uses these forums that came from those forums. I wont mention names just because... But they're pretty respected for doing requests and high quality injects at that ISO site.

I would absolutely love to figure this out for myself and others. If I'm running into this issue, someone or many others may be as well. I can provide anything you require to help me diagnose this issue. Please, if you have the time, lets figure this out. Tell me what you need to solve it and I can provide you with it.

Take your time and enjoy your holidays/time off. I'm in no hurry. When you are available, so am I.
 
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The emulator does not even provide that option as easy as the NES one does. I think it's possible modifying the code.bin of the VC, but I have no disassembly skills.
Your best bet is to wait until I release the BlargSNES, snes9x or RetroArch SNES VC edition.

Thanks for clarification.
 
Ive been using your tool a little bit, but i cant seem to get the banner to work at all, it just puts a blank SNES cart int eh image, do you have a version of this where i can just edit the Texture of the snes model and load that as a png and itll rewrite it?

-EDIT-

For example If i edited these myself, i would like to add em so i dont have a blank white cart on the 3d model

(note i made a SimCity covered one)

73691-a15e026a0aee94f4734306586faa5d58.jpg
 

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Ive been using your tool a little bit, but i cant seem to get the banner to work at all, it just puts a blank SNES cart int eh image, do you have a version of this where i can just edit the Texture of the snes model and load that as a png and itll rewrite it?
Do the banner yourself, hen use import a pre-made banner.bin
 
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