Stupid question, but since I have cfw access already, is the .cia version better to use over the .3dsx one?
I think it was in the range of:
Core 1:
- CPU: 50%
- Graphics: 20% - 30% (it's roughly about 5% per BG layer).
- SPC: 5-10%
Core 2:
- DSP Emulation: 40%
Not too sure how MSU-1 works too. Gut feel is that reading digital sound samples off an SD card may be slow too.
Oha, i find your emulator way better than Retroarch's. To get their emus working good enough, you need CFW and all that, and i also experienced some mode7 errors with Retroarch's.It could, but IMO it isn't worth the effort.Many games are already going at full speed on the O3DS/2DS. If I'm not satisfied with some of the missing stuff, it's probably easier to just get a new 3DS and run Retroarch.

Is this emulator worth getting if you have a New 3DS? The most demanding game I'd actually want playable is Super Mario RPG (Not really holding out hope for either Star Fox game), and one of the more recent nightlies of Snes9x2005 RetroArch runs it at fullspeed with some slowdowns here and there.

This emulator runs Starfox 2 full speed on N3DS, however I think PocketSnes is the one you want for SMRPG (though it doesn't run perfectly from what I recall).
I remember PocketSNES had black backgrounds where there should have been colored, which I noticed at Mario's Pad. I'll test SNES9x2002 to see if it persists.
EDIT: Nuts, SNES9X for 3DS doesn't even run SMRPG, and the mosaic effect in Mario World is missing.
EDIT2: Also, SNES9x2002 has black instead of colored backgrounds in most exterior areas and thick black lines covering the screen in the interior areas of SMRPG

The op said is not worth it, anyway i wish it could be an option like blargnessAny option to config a default folder for the roms?
This is probably the most interesting recent feature for me. Does this mean it reduces wear down to the SD card from games that are incredibly sram heavy if you turn off the auto-save or does it make up for all the missed sram saves at once on one big go when you touch the bottom screen?v0.63 released.
- Added an auto-save SRAM option to tell the emulator when to save SRAM (1 second, 10 seconds, 60 seconds, or disable auto-save). Note that regardless of the setting, the emulator will always save any modified SRAM every time you touch the bottom screen to activate the menu.

