I just had the following idea: Injecting a exploitable Wii game like Super Smash Bros. Brawl into, for example, Super Mario Galaxy from the Virtual Console could we use the exploit in Wii mode? Could this possibly lead to loading Wii homebrew in Wii U mode? (Maybe injecting the Open Homebrew Channel?)
Are there any potential risks involved (bricking)? Has anyone tried this?
Are there any potential risks involved (bricking)? Has anyone tried this?