Hacking Want to install Adrenaline but NO PSN? No Problem...... Sort of

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Formatted. The non-unsigned apps and cartridge-installed games on my PSTV are still there. So yes, account1 will still be there, will try the PS3 method and report back here if any problems.

Thanks for help!
 
Last edited by Subscriber0101,
The VITA hacks thing on Reddit is well scary.

From everything I have read the ACT.dat file is device specific - hence why bricks occur.

I believe the original files were from their own throwaway account and test vita. Hence its a valid file - but not for other people's vita's.

I know everyone wants adrenaline but for the love of god don't use any old act.dat - the problems you will create may well nkt be reversed


The old methods for creating act.dat no longer work as the PsN token has changed. Unless this token appears you will need a PS3 to do activate the VITA.

If we do get the PSN token then PSN spoofing happens and you don't need to make your own act.dat - you can just log in to PSN.

Cross fingers someone figures out the token.....
 
The VITA hacks thing on Reddit is well scary.

From everything I have read the ACT.dat file is device specific - hence why bricks occur.

I believe the original files were from their own throwaway account and test vita. Hence its a valid file - but not for other people's vita's.

I know everyone wants adrenaline but for the love of god don't use any old act.dat - the problems you will create may well nkt be reversed


The old methods for creating act.dat no longer work as the PsN token has changed. Unless this token appears you will need a PS3 to do activate the VITA.

If we do get the PSN token then PSN spoofing happens and you don't need to make your own act.dat - you can just log in to PSN.

Cross fingers someone figures out the token.....

Thanks for the info, just as I thought it was a botched guide, now, when you mentioned the token that is necessary for the spoofing to work, we just have to wait until someone figures it out, right? Was that what happened last time when we were able to spoof, someone figured out the token? so that means we just need to wait for it to happen again?
 
Thanks for the info, just as I thought it was a botched guide, now, when you mentioned the token that is necessary for the spoofing to work, we just have to wait until someone figures it out, right? Was that what happened last time when we were able to spoof, someone figured out the token? so that means we just need to wait for it to happen again?
Don't hold your breath tho. It may be some time before someone figures it out and you'll have more success just paying someone do the ps3 trick.
 
I spent a couple hours trying to get this to work. Installed a couple psp demo pkgs too and still nothing. The demos either wouldn't boot or easy adrenaline installer would tell me there's no 661.pbp
 
I got mine working thank you Tom.

Connected my PSTV via LAN to Vita Update Blocker and with the proxy settings to get the proxy IP update blocker gave me. From there, opened CMA, and from there just transfered the demo from my PS3. Test booted it and it is working, Adrenaline here I come :)

Strangely, I had to boot around with different settings to get it to work -- maybe my internet was unstable (I did have to power cycle my router). I don't remember (since I did a few reboots and one with my router) if I was using taiHenkaku to spoof 3.61 when it worked; maybe I just needed to use Vita Update blocker.

But hey it works, that's great, gonna be careful not to fuck up with Adrenaline Easy Installer :)

PSA: When the Vita autoreboots after installing Adrenaline via the Easy Installer, DO NOT ACCEPT IT'S TRANSFER REQUEST THINGY UNLESS YOU ALSO HAPPEN TO NEED A FORMAT.
 
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Lost all my games on data on my vita. Have no ps3 to install a psp game. I have a purchased game on my account but cant remember my password lol.

seems im screwed for now with adrenaline, kinda of mad I lost all my data trying this method.

now everytime i launch henkaku via web browser my vita shuts off.
 
I spent a couple hours trying to get this to work. Installed a couple psp demo pkgs too and still nothing. The demos either wouldn't boot or easy adrenaline installer would tell me there's no 661.pbp
Ignore the easyinstaller warning. its a bug. just launch adrenaline anyways when this happens and it should boot fine.
 
From everything I have read the ACT.dat file is device specific
If one has their own ACT.dat file backed up from their activated Vita, then does a system format/restore, does copying over the ACT.dat post-restore result in restoration of activation?
 
If one has their own ACT.dat file backed up from their activated Vita, then does a system format/restore, does copying over the ACT.dat post-restore result in restoration of activation?
I tried it and no. System restored and formatted a dummy logic board and sign-in in the initial setup, run HENkaku and I restored my activated act.dat backup manually using VitaShell and it didn't worked. Same with AccountSwitcher.

Or does one have to backup act.dat after installing a PSP demo I wonder? If his method is legit then what is the difference?
 
Last edited by Roah,
Just did some testing today. I had my Vita activated, then did a full restore but opted NOT to deactivate the system. I then did the full Adrenaline install process as documented earlier in this thread. Unfortunately, I get the C0-9252-8 error when launching Adrenaline.

I did use the NA package on an NA Vita.

Anyway, I appreciate the install instructions and look forward to further developments. Thanks for all the hard work!
 
Just did some testing today. I had my Vita activated, then did a full restore but opted NOT to deactivate the system. I then did the full Adrenaline install process as documented earlier in this thread. Unfortunately, I get the C0-9252-8 error when launching Adrenaline.

I did use the NA package on an NA Vita.

Anyway, I appreciate the install instructions and look forward to further developments. Thanks for all the hard work!
I believe thats the same error as mentioned by the guy i was helping on page 3. The conclusion is its some type of activation error. Or the game has drm which is possible i suppose. whether a drm free app fixes issues on an unactivated vita is unknown. I think your vita may see itself as unactivated simply because it cannot connect to psn at all to verify that activation, however that works.
 
People, what if I put a new memcard in? Can I copy the content or I have to do the whole process again?
 
People, what if I put a new memcard in? Can I copy the content or I have to do the whole process again?
You'd have to copy the content again. Data on memory cards don't magically copy over to a new one.

You can use QCMA to backup everything including your exploit game and homebrew you've installed and then restore it again on your new card. I'm not 100% sure if it backs up the entirety of the memory card (like the adrenaline exploit and loose files in the root of ux0) so if you want to be safe you can backup things like PSP ISOs and data files for any homebrew/emulator you have installed via FTP.
 
I know Tombobadildo said there was an issue with this method on his tutorial but has anyone got it working recently? I followed the tutorial but no bubble shows up.
 
I know Tombobadildo said there was an issue with this method on his tutorial but has anyone got it working recently? I followed the tutorial but no bubble shows up.
The method in the OP doesn't work properly, as in at all. You have to use the PKG installer method that Du'Islingr wrote up on...page 3 I think. I believe you'll need an activated Vita for it to work unless you can get a DRM free pkg to install.
 
The method in the OP doesn't work properly, as in at all. You have to use the PKG installer method that Du'Islingr wrote up on...page 3 I think. I believe you'll need an activated Vita for it to work unless you can get a DRM free pkg to install.
This may sound noobish, but what is an activated vita?
 
This may sound noobish, but what is an activated vita?
http://manuals.playstation.net/document/en/psvita/psn/aboutactivate.html AKA basically a registered, acknowledged Vita under your PSN account.

We can't activate Vita's via network anymore since Sony broke PSN spoofing, and activated Vita's are required to use your own software as well as things like demos (besides DRM free ones).

The only way to activate a Vita now is via the PS3 method, which can be found in the OP of the noob thread.
 

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