I didn't know how to make that, i know you can't put the fw.img but i don't know how to make it to install homebrew launcher on sysNand, someone can help me ? I will not have internet in a days, so i need the homebrew to play almost the best games (because I install dlc).
That has nothing to do with HBL itself. It is the application that has a "bug". It expects the Mii Maker title ID but the title ID it is entered one is that of the HBL channel. So the application has to be adapted to accept also HBL channel title id. Also wupinstaller can now be used directly without launching Wii U Menu. I did the necessary changes on my fork of wupinstaller. You need to tell the developer of that mod to also do those changes.
That has nothing to do with HBL itself. It is the application that has a "bug". It expects the Mii Maker title ID but the title ID it is entered one is that of the HBL channel. So the application has to be adapted to accept also HBL channel title id. Also wupinstaller can now be used directly without launching Wii U Menu. I did the necessary changes on my fork of wupinstaller. You need to tell the developer of that mod to also do those changes.
#1 - Installed devkitProUpdater-1.6.0.exe and selected FULL INSTALL
#2 - Opened up a GIT Shell PowerShell
#3 - in the GitShell, I change to the /devkitpro directory and typed git clone --recursive -b homebrew_launcher_rpx https://github.com/dimok789/homebrew_launcher.git
#4 - in the GitShell I then typed git clone --recursive https://github.com/decaf-emu/wut
#5 - in a dos shell I changed to the /devkitpro/wut directory and typed: make-tools.bat (it completed with zero errors)
#6 - in a dos shell I then typed make install (it completed with zero errors)
#7 - made sure WUT_ROOT= environment was pointing to my devkitpro/wut folder
#7 - in an internet browser, I downloaded libogc and portlibs from here:https://github.com/dimok789/homebrew_launcher
#8 - extracted libogc and portlib into the root of my devkitpro folder, overwriting any conflicts
#9 - dos shell changed to the /devkitPro/homebrew_launcher folder and typed make
Starts to compile - then gets a missing mad.h error
Code:
M:\devkitPro\homebrew_launcher>make
entry.c
kernel_hooks.S
linking ... sd_loader.elf
Application.cpp
main.cpp
CFile.cpp
DirList.cpp
FreeTypeGX.cpp
GuiButton.cpp
GuiElement.cpp
GuiFrame.cpp
GuiImage.cpp
GuiImageAsync.cpp
GuiImageData.cpp
GuiParticleImage.cpp
GuiSound.cpp
GuiText.cpp
GuiTrigger.cpp
HomebrewLaunchWindow.cpp
HomebrewLoader.cpp
HomebrewWindow.cpp
MainWindow.cpp
ProgressWindow.cpp
TcpReceiver.cpp
Resources.cpp
BufferCircle.cpp
Mp3Decoder.cpp
In file included from m:/devkitPro/homebrew_launcher/src/sounds/Mp3Decoder.cpp:33:0:
m:/devkitPro/homebrew_launcher/src/sounds/Mp3Decoder.hpp:26:17: fatal error: mad.h: No such file or directory
#include <mad.h>
^
compilation terminated.
make[1]: *** [Mp3Decoder.o] Error 1
make: *** [build] Error 2
M:\devkitPro\homebrew_launcher>
Okay i got confused a little bit with #7 - made sure WUT_ROOT= environment was pointing to my devkitpro/wut folder
How i need to do this? @dimok@Maschell can u please give me some instructions?
In the last 2 pages 3 other people had the exact same error and 3 times a proper solution + guides were posted.
Just go back a few posts and try to find a solution by yourself. It's annoying to see this question 2 times a day just in this thread.
If you really don't get it working with all infos in this thread/forum/guides you probably shouldn't use this at all
Okay i just installed with sysconfigtool the RC2 HBL Channel to my redNAND and works great. Yea the wupinstaller y mod not loads but we know why.. thanks @dimok for your great work in the Scene!
Asking this again because I really want to update fw.img to the latest version. @Cyan I already grabbed dimok's repo of iosuhax and compiled it.
However, I only want to use it for sysNAND since I don't have a redNAND setup.
I typed "make" and got a 14.MB fw.img, is that one okay?
Or do I need to use "make cfw" specifically if I want to use it only for sysnand?
Asking this again because I really want to update fw.img to the latest version. @Cyan I already grabbed dimok's repo of iosuhax and compiled it.
However, I only want to use it for sysNAND since I don't have a redNAND setup.
I typed "make" and got a 14.MB fw.img, is that one okay?
Or do I need to use "make cfw" specifically if I want to use it only for sysnand?
Hello
We don't need to have DS eshop game (like brain age) anymore to launch homebrew in offline mode
once HBL channel is installed, right ? No haxchi needed ?
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