Hacking Contenthax - a Vulnerability in Wii U File System Verification

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One Question. Is it save to edit the files in vol\storage_mlc01\usr\title\00050000\10179c00\meta ?
I want to replace the Icons and the btsnd (created with Nintendo Web Framework)
 
Figured it out.. now to create a boot banner!

Uqy00ez.jpg

One Question. Is it save to edit the files in vol\storage_mlc01\usr\title\00050000\10179c00\meta ?
I want to replace the Icons and the btsnd (created with Nintendo Web Framework)
yes as long as you don't touch /code/ directory of any title or critical system folders you should be fine and as you can see above someone has done it already :D (I wouldn't mind a copy of your custom made ones PM them to me thks)
 
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Th
yes as long as you don't touch /code/ directory of any title or critical system folders you should be fine and as you can see above someone has done it already :D (I wouldn't mind a copy of your custom made ones PM them to me thks)
Thanks, will try it :D

@EDIT:
Will add a custom Manual to it, too xD Just for fun
 
Last edited by xXDungeon_CrawlerXx,
Are there files/folders that can not be accessed with wupclient? I only ask, because I tried to download my "/vol/system/" folder, to take a look at it locally. However "/vol/system/rights/" and "/vol/system/import/" do not seem to download.
 
Last edited by Afraidium,
Are there files/folders that can not be accessed with wupclient? I only ask, because I tried to download my /vol/system/ folder, to take a look at it locally. However /vol/system/rights/ and /vol/system/import/ do not seem to download.
should have access to everything, might need to just manually specify those folders to download
 
should have access to everything, might need to just manually specify those folders to download
I'll attempt to do that again. I'm curious, when downloading files the hex value increases, is this a process indicator of sorts?
Also what does it mean if it continues to count up for say more than 10 minutes?
I'm wondering if the WiiU timeouts or something, and causes this behavior.
 
I'll attempt to do that again. I'm curious, when downloading files the hex value increases, is this a process indicator of sorts?
Also what does it mean if it continues to count up for say more than 10 minutes?
I'm wondering if the WiiU timeouts or something, and causes this behavior.
the hex counter is actually a loading bar lol when it reachers 0xffffff its at 100% and since its a loading bar it will take longer for larger files also btw iosuhax DL/UP speed is limited to 75kb/s so be ready for painfully slow loading times

--------------------- MERGED ---------------------------

Working great here. Can we just replace icon and background like we would say for loadiine. same sizes and format etc?
ye just make sure it works before uploading it with iosuhax
 
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the hex counter is actually a loading bar lol when it reachers 0xffffff its at 100% and since its a loading bar it will take longer for larger files also btw iosuhax DL/UP speed is limited to 75kb/s so be ready for painfully slow loading times

OK fantastic. That makes things nice and clear for me. I finally got some more files to download, I just needed to be really patient.
 
OK fantastic. That makes things nice and clear for me. I finally got some more files to download, I just needed to be really patient.
"Modern dial-up modems typically have a maximum theoretical transfer speed of 56 kbit/s" HELL YEAH EXCEEDING DIAL UP SPEEDS WOOT WOOT
 
If you guys modify the meta data, just make sure you don't touch the bootMovie.h264 and bootLogo.tga. The hashes of those files are checked on launch.

My little version of the meta folder changes :P
https://vid.me/STo0
Wait are you launching the Homebrew Launcher directly from sysNAND after a fresh boot?
If so, how did you do that?
 
the hex counter is actually a loading bar lol when it reachers 0xffffff its at 100% and since its a loading bar it will take longer for larger files also btw iosuhax DL/UP speed is limited to 75kb/s so be ready for painfully slow loading times
Whose fork is your wupclient.py from? Mine simply says:
Code:
            buffer += data[:ret]
            sys.stdout.write(hex(len(buffer)) + "\r"); sys.stdout.flush();
That just prints out the current length of the byte array buffer that the file is being copied into. In other words, it's how much has been transferred, and isn't aware of how large the source is. (But progress would be pretty easy to add)
 

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