This is a bullet-hell type game with a twist... no enemies, no other players, just yourself... dodging your OWN BULLETS!!! walls randomly spawn at random places and times... they have bp (or break points), and will of course break once it reaches 0... but until then you better watch out! cause the bullets will ricochet off the walls... right back to you!... I have a basic prototype that i'll upload tomorrow once i get a better internet connection... comment what you guys think i should do or add!
EDIT: here's the game (still cant come up with a better name lol)
https://dl.dropboxusercontent.com/u/17232938/Ricochet.zip
UPDATE 11/14/2016: my pc is still dead but i managed to borrow someone elses and redo the project... now known as "Bullet Hell!"... walls no longer there... bullets dont despawn but come out 1 every second or so as opposed to 1 every frame... upon reaching edge of screen bullets wrap around to other side
KNOWN BUGS: player can go off screen... i didnt have time to impliment checks for player out of bounds
Upload will come up after my shift tomorrow at work as im posting using my phone!
EDIT: here's the game (still cant come up with a better name lol)
https://dl.dropboxusercontent.com/u/17232938/Ricochet.zip
UPDATE 11/14/2016: my pc is still dead but i managed to borrow someone elses and redo the project... now known as "Bullet Hell!"... walls no longer there... bullets dont despawn but come out 1 every second or so as opposed to 1 every frame... upon reaching edge of screen bullets wrap around to other side
KNOWN BUGS: player can go off screen... i didnt have time to impliment checks for player out of bounds
Upload will come up after my shift tomorrow at work as im posting using my phone!
Last edited by Hurtz007,