Hacking Wii U Hacking & Homebrew Discussion

EclipseSin

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So, to anyone out there still messing with the hardware side... I had my brother help build an SPI Flasher for our UNO to try and repair a bios, it's a little slow but it works. Does anyone have some high quality images (links will work) of the Wii U mainboard (top & bottom preferred) so I don't have to rip mine apart right away? (I'm looking for these too anyways, just wanted to post incase someone has better pics) Or know of anything I can mess with off the bat so I can rip it apart right away?

What he built works with flashrom under linux, but I'm not sure what all chips if any are inside the Wii U with SPI interfaces that might be supported, thus asking for images. Not expecting to actually DO anything, just learn some more still for now. Thanks.

Later~
 

Bug_Checker_

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So, to anyone out there still messing with the hardware side... I had my brother help build an SPI Flasher for our UNO to try and repair a bios, it's a little slow but it works. Does anyone have some high quality images (links will work) of the Wii U mainboard (top & bottom preferred) so I don't have to rip mine apart right away? (I'm looking for these too anyways, just wanted to post incase someone has better pics) Or know of anything I can mess with off the bat so I can rip it apart right away?

What he built works with flashrom under linux, but I'm not sure what all chips if any are inside the Wii U with SPI interfaces that might be supported, thus asking for images. Not expecting to actually DO anything, just learn some more still for now. Thanks.

Later~
FfLyiYKJHwpJoZMp


DBOR5ukVFarbvSq6

Source:
https://www.ifixit.com/Teardown/Nintendo+Wii+U+Teardown/11796
 
Last edited by Bug_Checker_,

WulfyStylez

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Two things about dumped images, one: you must dump MLC and SLC as a pair, without even restarting your system. Some MLC sectors are cached on SLC since it's faster, and not having both dumped at the same time will give you an unusable dump essentially. Two: I think I've said this in the past but this is only really useful for brick protection, not for downgrading like on the 3DS. tl;dr some meta is stored on SEEPROM and if you restore an old dump some versions won't match and you won't be able to boot. Kinda like soft-efuses in a way, since you can't modify SEEPROM without IOSU access.

Regarding hax progress, our pace has picked up a little bit compared to the last month. UI stuff is coming along well, and I'm presently working on implementing about 3 different features which all require a ton of reverse-engineering. That's been going well so far though. After that there's a lot more user-facing functionality (the Bonus Features) we need for launch, as well as making sure UX is good and stuff Just Works(tm) without much hassle. Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.
 

TheCyberQuake

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Two things about dumped images, one: you must dump MLC and SLC as a pair, without even restarting your system. Some MLC sectors are cached on SLC since it's faster, and not having both dumped at the same time will give you an unusable dump essentially. Two: I think I've said this in the past but this is only really useful for brick protection, not for downgrading like on the 3DS. tl;dr some meta is stored on SEEPROM and if you restore an old dump some versions won't match and you won't be able to boot. Kinda like soft-efuses in a way, since you can't modify SEEPROM without IOSU access.

Regarding hax progress, our pace has picked up a little bit compared to the last month. UI stuff is coming along well, and I'm presently working on implementing about 3 different features which all require a ton of reverse-engineering. That's been going well so far though. After that there's a lot more user-facing functionality (the Bonus Features) we need for launch, as well as making sure UX is good and stuff Just Works(tm) without much hassle. Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.
Thanks for the status update!
 

Ghassen-ga

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Two things about dumped images, one: you must dump MLC and SLC as a pair, without even restarting your system. Some MLC sectors are cached on SLC since it's faster, and not having both dumped at the same time will give you an unusable dump essentially. Two: I think I've said this in the past but this is only really useful for brick protection, not for downgrading like on the 3DS. tl;dr some meta is stored on SEEPROM and if you restore an old dump some versions won't match and you won't be able to boot. Kinda like soft-efuses in a way, since you can't modify SEEPROM without IOSU access.

Regarding hax progress, our pace has picked up a little bit compared to the last month. UI stuff is coming along well, and I'm presently working on implementing about 3 different features which all require a ton of reverse-engineering. That's been going well so far though. After that there's a lot more user-facing functionality (the Bonus Features) we need for launch, as well as making sure UX is good and stuff Just Works(tm) without much hassle. Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.
Just wondering , wouldn't you guys face some sort of legal issues , if you release that ?
 

KungFuzion

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Two things about dumped images, one: you must dump MLC and SLC as a pair, without even restarting your system. Some MLC sectors are cached on SLC since it's faster, and not having both dumped at the same time will give you an unusable dump essentially. Two: I think I've said this in the past but this is only really useful for brick protection, not for downgrading like on the 3DS. tl;dr some meta is stored on SEEPROM and if you restore an old dump some versions won't match and you won't be able to boot. Kinda like soft-efuses in a way, since you can't modify SEEPROM without IOSU access.

Regarding hax progress, our pace has picked up a little bit compared to the last month. UI stuff is coming along well, and I'm presently working on implementing about 3 different features which all require a ton of reverse-engineering. That's been going well so far though. After that there's a lot more user-facing functionality (the Bonus Features) we need for launch, as well as making sure UX is good and stuff Just Works(tm) without much hassle. Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.

hype drum roll on loop till launch lol :) Thanks for the update.
 
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EclipseSin

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@WulfyStylez Thanks for the info on MLC and SLC. I do remember reading something vaguely similar to that about a year ago. The real question this brings up to me is if you could elaborate on dumping them as a pair. I understand you'd need to dump both, but are you saying "as a pair" as in one image using CS and CE (if you know what I mean)?
 
Last edited by EclipseSin,

Hodge92

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Two things about dumped images, one: you must dump MLC and SLC as a pair, without even restarting your system. Some MLC sectors are cached on SLC since it's faster, and not having both dumped at the same time will give you an unusable dump essentially. Two: I think I've said this in the past but this is only really useful for brick protection, not for downgrading like on the 3DS. tl;dr some meta is stored on SEEPROM and if you restore an old dump some versions won't match and you won't be able to boot. Kinda like soft-efuses in a way, since you can't modify SEEPROM without IOSU access.

Regarding hax progress, our pace has picked up a little bit compared to the last month. UI stuff is coming along well, and I'm presently working on implementing about 3 different features which all require a ton of reverse-engineering. That's been going well so far though. After that there's a lot more user-facing functionality (the Bonus Features) we need for launch, as well as making sure UX is good and stuff Just Works(tm) without much hassle. Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.

My body is ready!
 

Maximilious

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Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.

I vote for a FNAF style release - Post "trailer" video with "release date", and just drop it on the community one day later. But that's just my opinion. It would be a very "mic drop" moment for you all :)
 

Pienkaito

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Was at the Game City in Vienna and they had some Demo Wii U's running there without locking down the Internet Browser tho they blocked all known exploit sites so I wasn't able to run any homebrew on them... Well, it was still funny to try it!

Were you a staff member? Because I was at several booths and I can't imagine someone just going into the Home Menu and open up the browser with all the people around.
 

Ewpb

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Theoretically. I said theoretically.

Could the reason Nintendo hasn't released an update to stop homebrew is because the Wii U has some part to play in the NX infrastructure going forward.

Could a firmware update be released that fills all the exploit holes and leaves a whole new OS running on the old Wii U hardware. Leaving a Wii U sandbox similar to the vWii they already have on the Wii U?

A sandbox in a sandbox 'we have to go deeper' Inception style thing.

Am I being a bit too fantastical?

So many question. Thanks GBAtemp.
 
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