Homebrew [Release] Homebrew Launcher with grid layout

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Probably no.But just try to replace the boot.3dsx ,remember,the best HBL configuration is menuhax
Probably no.......... Its just a replacement to the normal homebrew menu. So it should be probably yes. Also from what I have seen menuhax isn't the best option anymore.

The newest menuhax has been causing people lots of issues
 
Last edited by pbanj,
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Probably no.......... Its just a replacement to the normal homebrew menu. So it should be probably yes. Also from what I have seen menuhax isn't the best option anymore.

The newest menuhax has been causing people lots of issues
yea. I was using the newest menuhax temporarily before i installed arm9loaderhax again. It white screens alot.
 
will this work with ctrboot manager? I didn't know if it would cause problems renaming the boot.3dsx to boot_hb.3dsx.
 
I was wondering, does Gridlauncher support .bcstms when it comes to themes? 'Cause afaik, they're the only file format that have loop points (which start at the loop point, instead of at the beginning, when it reaches the end of the file).

I tried launching the themes in the same way as in CHMM2, but the themes can't work at all and just default to the normal Gridlauncher theme instead. And that's because the files are packed inside a BG_LZ.bin file, right?
 
Thought so. Is there any plans on adding support for them? If not, why? And is there any way add in loop points in .wav files that would be supported in Gridlauncher?
Well Gridlauncher isn't really in development any more. Even if it was, I wouldn't want to add bcstm support as it's an extra step to convert it. I don't know if wav has any loop point support or if ctrulib supports such a thing, but of course anyone is free to contribute code through GitHub if they want to try to add it.
 

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