Hacking Nintendont

ca032769

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Okay, I've acquired a Kingston GTIG4 64GB, the same model as ned used.

I tried formatting it Fat32 with 32KB cluster with Ease Us Partition Master. When I launch a game, it stays black.
I tried foratting it Fat32 with 32KB cluster with Wii Backup Manager. When I launch a game, it stays black.
When I try to format it Fat32 with Windows, I only can choose exFAT or NTSC.

What tool do I need, or what tool do you recomend to format this USB for what Nintendont needs? I already have this problem of Nintendont not liking usbs on other ocasions no matter how I try to format it, and they are not faulty because they were new and they work with Wii backups no problem.

I'm getting really, really frustrated because I simply do not understand what's happening, I just can't believe that I can't make them work.

Please, I need help.

Google & download FAT32_GUI_Formatter, this will format any size drive to FAT32 for you. Also set the Drive as Primary & Active.
 
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ca032769

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Windows shows it as Active and Primary partition...

@ned seeing you have the same dive maybe you can help him. I know the easy stuff as far as setting, but I do not know that drive.

Next to check would be do you get the error while loading Nintendont directly from HBC or are you running it through USBL GX? If possible try is both ways and see if you get the same error. After that would be to make sure you have a valid ISO by checking it with GCVerify or MD5 & SHA-1 Checksum Utility
 

Maeson

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I do not use loaders, just the Nintendont application (I prefer to use the basic gui). The error appears when I choose a game.

I use verified ISOS, I also use Redump.org for checking.

EDIT: I tried formatting again. Same problem, Mounting USB/SD Error 1 - And then the Wii turns off itself.

I simply can't believe the ammounts of problems I'm having.
 
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ca032769

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I do not use loaders, just the Nintendont application (I prefer to use the basic gui). The error appears when I choose a game.

I use verified ISOS, I also use Redump.org for checking.

EDIT: I tried formatting again. Same problem, Mounting USB/SD Error 1 - And then the Wii turns off itself.

I simply can't believe the ammounts of problems I'm having.

Is the drive showing as MBR and not GPT. On my WD My Book HDD's I had to break the GPT and make it MBR. But this was also on my 8TB HDDs so I could use it as a single partition under FAT32. I would think that size drive would automatically be MBR.

The only other thing I noticed when using my WD My Book HDDs was that they had small allocation at the beginning and end of the volume. Maybe you can check yours with Ease Us Partition Master and see if that's happening. If there is anything else on the drive other than the one single partition, no matter how small you should merge it into the main portion. If I remember right they had an asterix in the small portions "*", and maybe it was for the drive software included on the drive. In any case, I always delete those if not wiped out during formatting.

Hope any of this helps, otherwise it's getting past what I can help with and other more experienced users should jump in with suggestions...
 

Maeson

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Ease Us says it's MBR ("Basic MBR"), and it's a single partition, there's no space before or after.

I've been having problems with every single USB I tried for Nintendont for a few months now, and I tried anything that came to my mind, and I read about anything I could find.

Until now, the games would stay black or freeze at random with all of them (or this one bought today, when I formatted with Ease Us and Wii Backup Manager). With the tool you and ned told me it just gives me the Mount Error 1, which I don't even know if it's some kind of progress or the complete opposite.

I just can't believe I'm unable to do this when I had Nintendont working for years with no problems (Fuck, I even modded games that worked perfectly in Nintendont).

It's incredibly frustrating. I don't know if I should ask in GitHub or what... I've never been so stuck on something.

But thank you for your time, ca032769. At least you showed interest in helping me.
 

ca032769

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Ease Us says it's MBR ("Basic MBR"), and it's a single partition, there's no space before or after.

I've been having problems with every single USB I tried for Nintendont for a few months now, and I tried anything that came to my mind, and I read about anything I could find.

Until now, the games would stay black or freeze at random with all of them (or this one bought today, when I formatted with Ease Us and Wii Backup Manager). With the tool you and ned told me it just gives me the Mount Error 1, which I don't even know if it's some kind of progress or the complete opposite.

I just can't believe I'm unable to do this when I had Nintendont working for years with no problems (Fuck, I even modded games that worked perfectly in Nintendont).

It's incredibly frustrating. I don't know if I should ask in GitHub or what... I've never been so stuck on something.

But thank you for your time, ca032769. At least you showed interest in helping me.

Not a problem, I tried with what I knew for HDDs. I know that Flash Drives aren't recommended, but seeing it was the same as ned had not sure. If you find the solution please post an update so it might help someone else.
 

Maeson

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Yeah... If I find out I'll tell. But at this rate before finding what's happening I think I'll end up going crazy and hate everything.

Could the problem be the computer where I'm trying to do all this? When I had my old PC piece of junk with Windows XP never had problems; everything seemed to start when that computer died and had to use a laptop with Windows 7.

But again, if it was that, two of the several usbs I got for this application alone (The first two I used with Nintendont years ago) still work, even if I put games in the with this computer. Heck, I even changed the first usb's drivers (16GB) to be able to make partitions in it and it still worked. I simply did have no problem.

Makes NO sense.

The kicker is that when I look at the first USB, it isn't Active. In Ease Us it says "Nothing". And the second not only shows "Nothing", but above all else, Ease Us shows me that it has "40kb clusters".

And Nintendont takes them and runs with them with no problems. Now, every single usb after that, even if they have 32kb cluster, are active, primary MBR and all that jazz? Those won't work. Want to play? Fuck you, black screen, or freeze. Now, Wii games will work fine on them.

I just lost my capacity to even. I seriously have no explanation possible. Everything is wrong. That's why I'm asking for help. I sincerely cannot make sense of anything. As I said, I've never been so stuck on something in my life.

I don't know if SD cards are a better solution instead of trying to understand what the fuck is happening.

EDIT:
Okay, I have my wii in horizontal (I feel it's more safe that way). For all this time, and I mean these two+ years, I've been using the upper USB slot, (Wii loaders seem to use the lower one).

Well, I tried to put the new USB on the lower uSB port, and... It seems to work. I tried to launch two games, and the seem to work fine.

Does Nintendont need the lower port to work well, just like Wii Loaders? Because if that's so, I don't know how I've been playing games all this time... But then again, "40kb clusters".

Another fucking mystery to add to the list.

I'll keep trying, I don't trust the fact that it's working after all these problems.
 
Last edited by Maeson, , Reason: I'M GOING FUCKING NUTS.

GreyWolf

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Have you tried an actual USB 2.0 HDD? Flash drives and USB 3.0 are very iffy on Wiis.

Nintendont looks for the first compatible partition starting with USB slot 0 AFAIK.
 
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Maeson

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No, no I haven't. But not counting the problems I've been having these few months, I never had a problem with flash drives. Not with Nintendont, not with USB Loader GX (Except a single game that went to black because it was a WBFS partition, and you can't really blame the flash drive for that one). I guess I'll take a look for it whenever I have spare money, I guess.

Right now I tried another USB that was giving me problems and inserting it on the Port 0 of the Wii (just like the Kingston that I tried a few moments ago) seems to work fine, for now it hasn't froze and plays just fine. I've seen Baten kaitos intro CGI like six times by now.

So the upper USB Port may have something to do with this problem, but that still doesn't explain how the other usbs work in it.

Is there a homebrew tool that could check the USB ports?
 

Maeson

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OMG, the wrong port, completely overlooked that one. Hope that was the issue, good luck...

So it really needs Port 0 like Wii loaders? I thought Nintendont could use both. That would explain things, surely...

...Except: Then how the flying fuck I've been able to play games from Port 1 all this time?!

In any case, I'm going to try to put another game and play for like an hour or so.
 

pedro702

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Hello Everyone,

i have a little Problem perhaps someone can help me with.

I wanted to play super mario sunshine with nintendont on my wii u.

But if i try to play it with the Wii U Pro Controller i have the Problem that the R Trigger is not variable on how much i'm pressing it.

Is this working when i use a Original Gamecube Controller with a Wii U Gamecube Controller Adapter ?
every game is working with wiiu gc adapter plus a gc controller since its the perfect setup anyway, but yeah on controllers without pressure sensitive triggers like the wiiu pro just keep L pressed and then if you press ZL eyou get a ZL half press same if you press ZR while holpding L you get a mid R press.
 

ca032769

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I think Nintendont can use either port, but only likes one device at a time plugged in. Seeing only a couple programs can access Port1 (on the original Wii) I've always had everything on one large HDD and just a cable plugged around the back into Port0. That's why I missed the port issue, I haven't messed with the back port in years, just the end of the cable that goes into the HDD when changing between them. I'm pretty sure you'll be good to go now you're on Port0.
 

ntnavy

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make sure native is set to off in the settings.



all those games have audiostreaming files that is why they break with gc iso tool, it was said very very long ago to not use that program ever since every audiostreaming game will be broken.




you probably either have a bad iso wich md5 doesnt match redump or you are forcing settings the game doesnt like onto it.
The md5 was checked when i asked here and was ok. I'm not forcing any setting. All is by default. By far its the only game that i try to play that gives me those problems.

Actually you were the one that ask me for it that time.

Enviado desde mi LG-D618 mediante Tapatalk
 
Last edited by ntnavy,

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