I prefer the gpsp emulator for 3ds, it runs much better on Old3ds. than mgbaIn case this has been missed, people using the mGBA core in Retroarch should really switch to using the official mGBA nightly build instead because LibRetro is NOT kept up to date with the latest mGBA nightly. That, and people should stick with Retroarch 1.3.3 anyway.
Use the mGBA development build from here instead,
https://mgba.io/downloads.html
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I would suggest using gpsp on 3ds and installing it as a .cia on cfw for the best speed. I manage to get full speed on the pokemon games at least with the only real drops at battle transisitions and places that barely impact gameplayWait I got confused.
I thought we were talking about the Wii port, not the 3DS port haha, sorry.
I use mGBA through RetroArch on my Wii due to the full screen issue in the standalone build.
As for the 3DS port, how well does it run the games now?
I remember back in 1.3.6 it still had issues with FPS in games like SMA3 and Golden Sun.
Has speed been improved/dynarec been implemented?